Rust Player Count
74,097 playing now

Online163.123.238.235:28015checked 9m ago

Project Halani PvE US | PVE | Plugin Heavy

monthly wipes moddedoxidepve
Players now 0/ 60 0% full
7-day average 0 peak –
Rank #15,848 top 72%
Last wipe 13d ago monthly schedule
Next wipe 21d 5h Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0123414:0023:0008:0018:0003:0012:00

Hourly average and peak, UTC.

Server performance

05010015020014:0023:0008:0018:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 21d 5h. The force wipe · high confidence

Wipe-day peak 0 players, last three wipes

Coming wipes

21d 5hThu 5 Nov, 19:00 UTC FW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:23 UTC FW13d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 63 on average 35/ 200
Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 59 on average 26/ 100
[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 58 on average 25/ 200
Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetNA · no group limit · 1x · monthly · 48 on average 51/ 100
[US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | NA · groups of 20+ · monthly · 42 on average 22/ 150
RustPlay PVE/PVP-Zones TP|Zombies|LVLs|Kits|Quests|Clans|+More!NA · groups of 8+ · monthly · 25 on average 12/ 420

Quick answers

from the figures on this page

Rules and settings

What configuration does Project Halani PvE US | PVE | Plugin Heavy use?

The name of Project Halani PvE US | PVE | Plugin Heavy does not state a gather rate. Up to 8 players per group, which is the game's default. The server runs roleplay, roleplay rules, towns and jobs. The server browser lists it as Modded, with plugins or settings that alter the game. Plugins: Oxide. VAC is off, Valve's anti-cheat.

What is the map on Project Halani PvE US | PVE | Plugin Heavy?

Project Halani PvE US | PVE | Plugin Heavy runs a procedural map of size 3,500 with seed 1818769860, generated by the game. You can see it on RustMaps from this page, because the same size and seed give the same map.

Tags and filters

Where can Project Halani PvE US | PVE | Plugin Heavy be found in Rust Player Count lists and filters?

These Rust Player Count lists include Project Halani PvE US | PVE | Plugin Heavy: Best Rust roleplay servers, Modded Rust servers, Rust PvE servers and North American Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

What information do the tags on Project Halani PvE US | PVE | Plugin Heavy convey?

For the game's server browser, Project Halani PvE US | PVE | Plugin Heavy publishes: gmrust (Game mode): The usual Rust survival experience; mp60 (Max players): Capacity: 60 slots; ts8 (Group limit): This uses the default team cap: 8 players; v2634 (Protocol): Joining requires the same protocol: 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): A region code is not present; ^m (Monthly): Expect one wipe per month, alongside the forced wipe from Facepunch; ^r (Roleplay): A server for roleplay; ^p (PvE): No player-versus-player combat: the environment provides the danger; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server is Modded; plugins or settings affect how it plays. At the top of this page, its tags show its current players, queue and world creation time as well.

Population

What is the player count on Project Halani PvE US | PVE | Plugin Heavy?

Right now, 0 players are on Project Halani PvE US | PVE | Plugin Heavy, which has 60 slots. For the past week, the average number of players was 0.

What position does Project Halani PvE US | PVE | Plugin Heavy hold among Rust servers?

Over the last seven days, Project Halani PvE US | PVE | Plugin Heavy is #15,848 for player hours, placing it in the top 72% of ranked servers.

About the server

How reliable is Project Halani PvE US | PVE | Plugin Heavy, and is it online?

Project Halani PvE US | PVE | Plugin Heavy is currently online. Based on the uptime it reports, the last restart was about 2 days 5 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. Its first appearance in Rust Player Count was on 13 September 2026.

What Rust version is used on Project Halani PvE US | PVE | Plugin Heavy?

Rust network protocol 2634 and build 166652 on Linux is what Project Halani PvE US | PVE | Plugin Heavy uses. Joining requires the same protocol on your game; Steam updates it for you.

Where can you find Project Halani PvE US | PVE | Plugin Heavy?

Its name points to North America, even though Project Halani PvE US | PVE | Plugin Heavy publishes no region tag. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. You can reach it at 163.123.238.235:28015.

Is Project Halani PvE US | PVE | Plugin Heavy lag-free?

Over the last 48 hours, the average server fps was 128, and it never dropped below 90. The highest entity count was 52,847, covering buildings, deployables and all other objects. Peak memory use was 3,627 MB. A climbing entity count and low fps are felt as lag by players.

Wipe information

What should you expect on Project Halani PvE US | PVE | Plugin Heavy during a wipe?

Recent wipes saw an average peak of 0 players. 0 hours after the latest wipe, the crowd hit its peak.

How often does Project Halani PvE US | PVE | Plugin Heavy wipe?

Wipes happen once a month on Project Halani PvE US | PVE | Plugin Heavy, along with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world in play was created 13 days 19 hours ago. Its tags declare wipes on a monthly schedule.

Connect to the server

What steps are needed to join Project Halani PvE US | PVE | Plugin Heavy?

Joining is done by opening the console (F1) and running client.connect 163.123.238.235:28015. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in. For more, visit its website at https://halani.net.

Server tags

what each one means

Published as mp60,ptrak,$r?,v2634,^m,^r,^p,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode The usual Rust survival experience.
mp60
Max players Capacity: 60 slots.
ts8
Group limit This uses the default team cap: 8 players.
v2634
Protocol Joining requires the same protocol: 2634.
cs166652
Build The game build is 166652.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code A region code is not present.

Wipe schedule

^m
Monthly Expect one wipe per month, alongside the forced wipe from Facepunch.

Gameplay

^r
Roleplay A server for roleplay.
^p
PvE No player-versus-player combat: the environment provides the danger.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded This server is Modded; plugins or settings affect how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.