Rust Player Count
79,670 playing now

Online163.172.118.12:28015checked 7m ago

GameZone and Friends

moddedcarbon
Players now 0/ 20 0% full
7-day average 0 peak –
Rank #15,901 top 71%
Last wipe 68d ago no schedule published
Next wipe – no wipe seen yet

Players

AveragePeak
0123416:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC.

Server performance

025507510016:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 126 on average 183/ 300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 106 on average 187/ 225
МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average 92/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average 47/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average 10/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average 72/ 700

Quick answers

from the figures on this page

Settings and map

What configuration does GameZone and Friends use?

A gather rate is absent from the name of GameZone and Friends. Up to 8 players per group, which is the game's default. The server runs survival, gather, build, raid: the standard game. You can fight and raid other players. You will find it in the Modded section: the game is changed by plugins or settings. Carbon plugins are running on it. Anti-cheat VAC from Valve is on.

What is the map on GameZone and Friends?

A procedural map of size 4,050 is what GameZone and Friends runs, generated by the game with seed 372124167. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.

Tags, lists and filters

Who is responsible for GameZone and Friends?

A gamezone.mt hostname is published by GameZone and Friends, and no other server we track uses it.

Where can GameZone and Friends be found in Rust Player Count lists and filters?

These Rust Player Count lists include GameZone and Friends: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What is the meaning of the tags on GameZone and Friends?

For the game's server browser, GameZone and Friends publishes: gmrust (Game mode): Survival as standard in Rust; mp20 (Max players): The server has 20 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2632 (Protocol): Joining requires the same protocol: 2632; cs160450 (Build): It runs on game build 160450; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): A region code is not present; ^z (Modded): The Modded category: plugins or configuration change gameplay; ^y (Carbon): Carbon, a plugin framework, is installed. At the top of this page, its tags show its current players, queue and world creation time as well.

Population

What is the player count on GameZone and Friends?

With 20 slots, GameZone and Friends has 0 players at the moment. For the past week, the average number of players was 0.

Where does GameZone and Friends sit in the rankings?

GameZone and Friends is in the top 71% of all ranked servers with a rank of #15,901 for player hours over the past seven days.

Server information

How reliable is GameZone and Friends, and is it online?

You can find GameZone and Friends online at the moment. It reports an uptime that puts the last restart at roughly 11 days 10 hours ago. In the last 7 full days, it was up for 168 of 168 hours, which is 100% uptime. Rust Player Count recorded it for the first time on 13 September 2026.

What is the Rust version for GameZone and Friends?

Rust network protocol 2632 and build 160450 on Linux is what GameZone and Friends uses. Joining requires the same protocol on your game; Steam updates it for you.

What is the location of GameZone and Friends?

No region is published by GameZone and Friends. Rust Player Count displays the location a server claims, not the physical location of the machine. You can reach it at 163.172.118.12:28015.

What is the performance like on GameZone and Friends?

The server ran at an average of 71 fps over the last 48 hours, never falling below 38. Up to 100,103 entities were present, including buildings, deployables and other world objects. At its highest, it used 5,666 MB of memory. A climbing entity count and low fps are felt as lag by players.

Wipe days

What wipe pattern does GameZone and Friends follow?

The rhythm of wipes on GameZone and Friends cannot be told yet, since too few are on record. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. The present world dates from 68 days 18 hours ago.

Connect to the server

What steps are needed to join GameZone and Friends?

Joining is done by opening the console (F1) and running client.connect 163.172.118.12:28015. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2632,gmrust,cs160450,ts8,^z,^y

Game

gmrust
Game mode Survival as standard in Rust.
mp20
Max players The server has 20 slots.
ts8
Group limit 8 per team, which is what the game sets by default.
v2632
Protocol Joining requires the same protocol: 2632.
cs160450
Build It runs on game build 160450.
ptrak
Networking It uses RakNet, the game's default networking.
$r?
Region code A region code is not present.

Mods and access

^z
Modded The Modded category: plugins or configuration change gameplay.
^y
Carbon Carbon, a plugin framework, is installed.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.