Rust Player Count
78,140 playing now

Online163.44.103.43:28015checked 7m ago

RustServer_32463

Players now 0/ 50 0% full
7-day average 0 peak –
Rank #15,915 top 72%
Last wipe 32d ago no schedule published
Next wipe – no wipe seen yet

Players

AveragePeak
0123415:0000:0009:0019:0004:0013:00

Hourly average and peak, UTC.

Server performance

05010015020015:0000:0009:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average 583/ 600
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 345 on average 439/ 475
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average 150/ 200
Rustoria.co - EU LongEU · groups of 14+ · monthly · 326 on average 329/ 375
Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average 48/ 250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 276 on average 306/ 400

Quick answers

from the figures on this page

Rules and settings

Which rules govern RustServer_32463?

The name of RustServer_32463 does not state a gather rate. The group limit is the game's default of 8 players. The server runs survival, gather, build, raid: the standard game. PvP and raiding are enabled. It appears in the Community section of the server browser as a community server. VAC is on, Valve's anti-cheat.

Which map is running on RustServer_32463?

RustServer_32463 runs a procedural map of size 4,500 with seed 341233957, generated by the game. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.

Tags, lists and filters

Where can RustServer_32463 be found in Rust Player Count lists and filters?

These Rust Player Count lists include RustServer_32463: Best Rust PvE servers. You can find it on the server list using these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is the meaning of the tags on RustServer_32463?

The game's server browser reads these tags from RustServer_32463: gmrust (Game mode): Survival as standard in Rust; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): Teams max out at 8, the standard game limit; v2633 (Protocol): Joining requires the same protocol: 2633; cs165217 (Build): Build number: 165217; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Player count

How many players does RustServer_32463 have?

With 50 slots, RustServer_32463 has 0 players at the moment. For the past week, the average number of players was 0.

Where does RustServer_32463 sit in the rankings?

RustServer_32463 is in the top 72% of all ranked servers with a rank of #15,915 for player hours over the past seven days.

Server details

What is the uptime and reliability of RustServer_32463?

You can find RustServer_32463 online at the moment. Based on the uptime it reports, the last restart was about 14 days 3 hours ago. For the last 7 full days, it was online for 168 of 168 hours, a 100% uptime. Its first appearance in Rust Player Count was on 13 September 2026.

What Rust version is used on RustServer_32463?

On Linux, RustServer_32463 runs Rust network protocol 2633 and build 165217. The protocol has to match for you to join, but Steam updates it without any action from you.

What region does RustServer_32463 serve?

There is no region published by RustServer_32463. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. It is located at 163.44.103.43:28015.

Is RustServer_32463 lag-free?

The server ran at an average of 83 fps over the last 48 hours, never falling below 60. Up to 119,625 entities were present, including buildings, deployables and other world objects. Memory usage reached up to 7,164 MB. A climbing entity count and low fps are felt as lag by players.

Wipe schedule

How often does RustServer_32463 wipe?

Too few wipes are recorded for RustServer_32463 to reveal its pattern. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe applies to all Rust servers. The world in play was created 32 days 17 hours ago.

How to join

What steps are needed to join RustServer_32463?

Open the Rust console with F1, then type client.connect 163.44.103.43:28015. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival as standard in Rust.
mp50
Max players Capacity: 50 slots.
ts8
Group limit Teams max out at 8, the standard game limit.
v2633
Protocol Joining requires the same protocol: 2633.
cs165217
Build Build number: 165217.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.