Online163.44.113.12:28015checked 8m ago
Rust test server_1
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
What configuration does Rust test server_1 use?
The name of Rust test server_1 does not state a gather rate. The group limit is the game's default of 8 players. survival is the game mode, gather, build, raid: the standard game. PvP and raiding are enabled. The server browser lists it under Modded, because plugins or settings alter the game. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.
What is the map on Rust test server_1?
A procedural map of size 1,000 is what Rust test server_1 runs, generated by the game with seed 1319438048. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.
Server tags
Where can Rust test server_1 be found in Rust Player Count lists and filters?
The Rust Player Count lists that Rust test server_1 fits are: Modded Rust servers. You can find it on the server list using these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you interpret the tags on Rust test server_1?
These are the tags Rust test server_1 publishes for the game's server browser: gmrust (Game mode): The usual Rust survival experience; mp30 (Max players): The server has 30 slots; ts8 (Group limit): Teams max out at 8, the standard game limit; v2631 (Protocol): To join, your game must match protocol 2631; cs156583 (Build): Build number: 156583; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): A region code is not present; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): The Modded category: plugins or configuration change gameplay. The tags also include its current players, its queue and when its world was made, shown at the top of this page.
Player numbers
How full is Rust test server_1?
With 30 slots, Rust test server_1 has 0 players at the moment. For the past week, the average number of players was 0.
Where does Rust test server_1 sit in the rankings?
Over the last seven days, Rust test server_1 is #15,901 for player hours, placing it in the top 71% of ranked servers.
Server details
How reliable is Rust test server_1, and is it online?
Right now, Rust test server_1 is up. Based on the uptime it reports, the last restart was about 19 days 16 hours ago. For the last 7 full days, it was online for 168 of 168 hours, a 100% uptime. Its first appearance in Rust Player Count was on 13 September 2026.
What Rust version is used on Rust test server_1?
Linux hosts Rust test server_1, which runs Rust network protocol 2631 and build 156583. The protocol has to match for you to join, but Steam updates it without any action from you.
What is the location of Rust test server_1?
A region is not published by Rust test server_1. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. You can reach it at 163.44.113.12:28015.
Is Rust test server_1 lag-free?
The server ran at an average of 234 fps over the last 48 hours, never falling below 219. The maximum number of entities it carried was 3,084, which includes buildings, deployables and everything else. At its highest, it used 1,553 MB of memory. Lag, as players experience it, is caused by low fps and increasing entities.
Wipe schedule
When does Rust test server_1 wipe?
With so few of Rust test server_1's wipes on record, its rhythm remains unclear. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe applies to all Rust servers. The world in play was created 103 days 14 hours ago.
How to join
What steps are needed to join Rust test server_1?
Joining is done by opening the console (F1) and running client.connect 163.44.113.12:28015. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.
Server tags
what each one meansPublished as mp30,ptrak,$r?,v2631,gmrust,cs156583,ts8,^o^z
Game
gmrust
mp30
ts8
v2631
cs156583
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.