Rust Player Count
35,755 playing now

Online163.44.125.219:28015checked 13m ago

RustServer_16558

Players now 0/ 50 0% full
7-day average 0 peak –
Rank #15,912 top 72%
Last wipe 39d ago no schedule published
Next wipe – no wipe seen yet

Players

AveragePeak
0123404:0013:0022:0008:0017:0002:00

Hourly average and peak, UTC.

Server performance

025507510004:0013:0022:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average 119/ 200
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 335 on average 76/ 200
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 324 on average 446/ 475
Rustoria.co - EU LongEU · groups of 14+ · monthly · 317 on average 81/ 200
Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average 20/ 250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average 85/ 125

Quick answers

from the figures on this page

Rules, map and settings

What are the server rules for RustServer_16558?

No gather rate appears in the name of RustServer_16558. The group limit is the game's default of 8 players. The server runs survival, gather, build, raid: the standard game. You can fight and raid other players. The server browser lists it under Community, as a community server. Anti-cheat VAC from Valve is on.

What map is used on RustServer_16558?

A procedural map of size 4,500 is what RustServer_16558 runs, generated by the game with seed 1237187212. You can see it on RustMaps from this page, because the same size and seed give the same map.

Tags and filters

Where can RustServer_16558 be found in Rust Player Count lists and filters?

These Rust Player Count lists include RustServer_16558: Best Rust PvE servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you interpret the tags on RustServer_16558?

These are the tags RustServer_16558 publishes for the game's server browser: gmrust (Game mode): Survival as standard in Rust; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): This uses the default team cap: 8 players; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): It runs on game build 165217; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): No region code is set. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Player count

How many players does RustServer_16558 have?

Right now, 0 players are on RustServer_16558, which has 50 slots. For the past week, the average number of players was 0.

Where does RustServer_16558 sit in the rankings?

Over the last seven days, RustServer_16558 is #15,912 for player hours, placing it in the top 72% of ranked servers.

Server details

How reliable is RustServer_16558, and is it online?

RustServer_16558 is currently online. Based on the uptime it reports, the last restart was about 14 days 10 hours ago. For the last 7 full days, it was online for 168 of 168 hours, a 100% uptime. Its first appearance in Rust Player Count was on 13 September 2026.

What Rust version is used on RustServer_16558?

Linux hosts RustServer_16558, which runs Rust network protocol 2633 and build 165217. The protocol has to match for you to join, but Steam updates it without any action from you.

What is the location of RustServer_16558?

There is no region published by RustServer_16558. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. You can reach it at 163.44.125.219:28015.

What is the performance like on RustServer_16558?

In the last 48 hours, it averaged 72 server fps, with a low of 47. The highest entity count was 116,347, covering buildings, deployables and all other objects. Peak memory use was 6,397 MB. What players perceive as lag comes from low fps and a rising entity count.

Wipe days

What wipe pattern does RustServer_16558 follow?

With so few of RustServer_16558's wipes on record, its rhythm remains unclear. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe applies to all Rust servers. The world in play was created 39 days ago.

How to join

How can I connect to RustServer_16558?

To get in, press F1 in Rust and enter client.connect 163.44.125.219:28015. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival as standard in Rust.
mp50
Max players Capacity: 50 slots.
ts8
Group limit This uses the default team cap: 8 players.
v2633
Protocol To join, your game must match protocol 2633.
cs165217
Build It runs on game build 165217.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.