Rust Player Count
35,515 playing now

Offline163.44.152.185:28015checked 11h ago

Sakuya

Players now 1/ 50 2% full
7-day average 1 peak 2
Rank #6,002 top 27%
Last wipe 6d ago no schedule published
Next wipe – no rhythm it keeps

Players

AveragePeak
00.250.50.75113:0015:0018:0001:0006:0017:00

Hourly average and peak, UTC.

Server performance

02040608013:0015:0018:0001:0006:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 27% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap 0.9 days between real wipes
On rhythm 100% of its recent wipes
Wipe-day peak 2 players, last three wipes

The first 48 hours of its last wipes

Wed 7 OctTue 6 OctMon 5 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 12:19 UTC6d ago 2 – running 0
Tue 6 Oct, 14:34 UTC7d ago 2 – 0.9 days 0
Mon 5 Oct, 15:19 UTC8d ago 2 – 1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 408 on average 173/ 200
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 357 on average 88/ 200
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 339 on average 378/ 425
Rustoria.co - EU LongEU · groups of 14+ · monthly · 335 on average 92/ 200
Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average 19/ 250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average 93/ 125

Quick answers

from the figures on this page

Rules and settings

What configuration does Sakuya use?

The name of Sakuya does not state a gather rate. Up to 8 players per group, which is the game's default. The server runs survival, gather, build, raid: the standard game. PvP and raiding are enabled. It appears in the Community section of the server browser as a community server. VAC is on, Valve's anti-cheat.

Which map is running on Sakuya?

The game generates a procedural map of size 4,500 with seed 722508191 for Sakuya. You can see it on RustMaps from this page, because the same size and seed give the same map.

Tags and filters

Where can Sakuya be found in Rust Player Count lists and filters?

The Rust Player Count lists that Sakuya fits are: Best Rust PvE servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

How should you interpret the tags on Sakuya?

For the game's server browser, Sakuya publishes: gmrust (Game mode): Survival as standard in Rust; mp50 (Max players): 50 slots are available; ts8 (Group limit): This uses the default team cap: 8 players; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs166652 (Build): Build number: 166652; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): A region code is not present. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Player numbers

How many players does Sakuya have?

The server Sakuya is offline at present, with its last appearance 11 hours ago. The average player count for the last seven days is 1, and the highest point was 2. In the past 48 hours, the peak activity occurred at 14:00 UTC, averaging 1 players.

How does Sakuya compare in server rankings?

Over the last seven days, Sakuya is #6,002 for player hours, placing it in the top 27% of ranked servers.

Server details

How reliable is Sakuya, and is it online?

Sakuya is down at the moment and was last seen 11 hours ago. It reports an uptime that puts the last restart at roughly 1 hours ago. For the last 7 full days, it was online for 32 of 168 hours, a 19% uptime. Its first appearance in Rust Player Count was on 13 September 2026.

What Rust version is used on Sakuya?

Linux hosts Sakuya, which runs Rust network protocol 2634 and build 166652. Joining requires the same protocol on your game; Steam updates it for you.

What region does Sakuya serve?

No region is published by Sakuya. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. It is located at 163.44.152.185:28015.

Is Sakuya lag-free?

Over the last 48 hours, the average server fps was 60, and it never dropped below 60. Up to 123,508 entities were present, including buildings, deployables and other world objects. At its highest, it used 2,923 MB of memory. A climbing entity count and low fps are felt as lag by players.

Wipe information

What should you expect on Sakuya during a wipe?

The average busiest point in recent wipes reached 2 players. 1 hours after the latest wipe, the crowd hit its peak.

How often does Sakuya wipe?

No next wipe can be predicted for Sakuya, as it wipes at irregular times. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. It has been running its current world for 6 days 15 hours.

How to join

How can I connect to Sakuya?

To get in, press F1 in Rust and enter client.connect 163.44.152.185:28015. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival as standard in Rust.
mp50
Max players 50 slots are available.
ts8
Group limit This uses the default team cap: 8 players.
v2634
Protocol Your game version needs to be on protocol 2634 to connect.
cs166652
Build Build number: 166652.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code A region code is not present.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.