Rust Player Count
57,403 playing now

Online165.140.179.51:28015checked 12m ago

KAD test - Rust (Pterodactyl)

Players now 0/ 10 0% full
7-day average 0 peak –
Rank #15,874 top 72%
Last wipe 11d ago no schedule published
Next wipe – too few wipes seen yet

Players

AveragePeak
0123413:0022:0007:0017:0002:0011:00

Hourly average and peak, UTC.

Server performance

010020030040013:0022:0007:0017:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct5 Oct8 Oct10 Oct13 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak 1 players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 15:31 UTC11d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 389 on average 443/ 475
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 326 on average 268/ 275
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 323 on average 134/ 200
Rustoria.co - EU LongEU · groups of 14+ · monthly · 309 on average 311/ 300
Rustoria.co - EU MainEU · groups of 16+ · weekly · 294 on average 58/ 250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 265 on average 235/ 300

Quick answers

from the figures on this page

Rules and settings

What configuration does KAD test - Rust (Pterodactyl) use?

No gather rate appears in the name of KAD test - Rust (Pterodactyl). Groups are capped at 8 players, the default in the game. The server runs survival, gather, build, raid: the standard game. PvP and raiding are enabled. Under Community in the server browser, it is a community server. VAC is on, Valve's anti-cheat.

What is the map on KAD test - Rust (Pterodactyl)?

The game generates a procedural map of size 3,500 with seed 4242 for KAD test - Rust (Pterodactyl). You can see it on RustMaps from this page, because the same size and seed give the same map.

Server tags

Where can KAD test - Rust (Pterodactyl) be found in Rust Player Count lists and filters?

These Rust Player Count lists include KAD test - Rust (Pterodactyl): Best Rust PvE servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What information do the tags on KAD test - Rust (Pterodactyl) convey?

These are the tags KAD test - Rust (Pterodactyl) publishes for the game's server browser: gmrust (Game mode): The usual Rust survival experience; mp10 (Max players): The server has 10 slots; ts8 (Group limit): Teams max out at 8, the standard game limit; v2634 (Protocol): To join, your game must match protocol 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): A region code is not present. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Player numbers

How full is KAD test - Rust (Pterodactyl)?

With 10 slots, KAD test - Rust (Pterodactyl) has 0 players at the moment. For the past week, the average number of players was 0.

How does KAD test - Rust (Pterodactyl) compare in server rankings?

KAD test - Rust (Pterodactyl) is in the top 72% of all ranked servers with a rank of #15,874 for player hours over the past seven days.

Server details

How reliable is KAD test - Rust (Pterodactyl), and is it online?

You can find KAD test - Rust (Pterodactyl) online at the moment. It reports an uptime that puts the last restart at roughly 3 days 16 hours ago. For the last 7 full days, it was online for 168 of 168 hours, a 100% uptime. 3 October 2026 is when Rust Player Count first saw it.

What Rust version is used on KAD test - Rust (Pterodactyl)?

Rust network protocol 2634 and build 167398 on Linux is what KAD test - Rust (Pterodactyl) uses. The protocol has to match for you to join, but Steam updates it without any action from you.

What region does KAD test - Rust (Pterodactyl) serve?

No region is published by KAD test - Rust (Pterodactyl). The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. It is located at 165.140.179.51:28015.

Is KAD test - Rust (Pterodactyl) lag-free?

In the last 48 hours, it averaged 201 server fps, with a low of 74. Up to 71,206 entities were present, including buildings, deployables and other world objects. Peak memory use was 2,555 MB. A climbing entity count and low fps are felt as lag by players.

Wipe information

What happens on KAD test - Rust (Pterodactyl) when a wipe occurs?

Across its recent wipes, the busiest times averaged 1 players. The latest wipe saw its biggest crowd 1 hours in.

How often does KAD test - Rust (Pterodactyl) wipe?

With so few of KAD test - Rust (Pterodactyl)'s wipes on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. The present world dates from 11 days 20 hours ago.

Connect to the server

What steps are needed to join KAD test - Rust (Pterodactyl)?

Joining is done by opening the console (F1) and running client.connect 165.140.179.51:28015. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode The usual Rust survival experience.
mp10
Max players The server has 10 slots.
ts8
Group limit Teams max out at 8, the standard game limit.
v2634
Protocol To join, your game must match protocol 2634.
cs167398
Build The game build is 167398.
ptrak
Networking It uses RakNet, the game's default networking.
$r?
Region code A region code is not present.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.