Online166.1.120.60:28039checked 7m ago
Hat's Plugin Development
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
What configuration does Hat's Plugin Development use?
A gather rate is absent from the name of Hat's Plugin Development. The group limit is 50 players. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players is allowed. The server browser lists it as Modded, with plugins or settings that alter the game. Plugins: Oxide. Anti-cheat VAC from Valve is off.
What map is used on Hat's Plugin Development?
A procedural map of size 1,000 is what Hat's Plugin Development runs, generated by the game with seed 1. You can see it on RustMaps from this page, because the same size and seed give the same map.
Server tags
Where can Hat's Plugin Development be found in Rust Player Count lists and filters?
These Rust Player Count lists include Hat's Plugin Development: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What information do the tags on Hat's Plugin Development convey?
These are the tags Hat's Plugin Development publishes for the game's server browser: gmrust (Game mode): Survival as standard in Rust; mp0 (Max players): 0 slots are available; ts50 (Group limit): The maximum team size is 50; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): Build number: 166652; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): The region code field is empty; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded category: plugins or configuration change gameplay. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.
Player numbers
How full is Hat's Plugin Development?
The current player count on Hat's Plugin Development is 0. For the past week, the average number of players was 0.
Where does Hat's Plugin Development sit in the rankings?
Over the last seven days, Hat's Plugin Development is #15,156 for player hours, placing it in the top 70% of ranked servers.
About the server
What is the online status and reliability of Hat's Plugin Development?
You can find Hat's Plugin Development online at the moment. The uptime it gives suggests it restarted about 17 days 3 hours ago. For the last 1 full day, it was online for 24 of 24 hours, a 100% uptime. 20 October 2026 is when Rust Player Count first saw it.
What is the Rust version for Hat's Plugin Development?
On Linux, Hat's Plugin Development runs Rust network protocol 2634 and build 166652. Joining requires the same protocol on your game; Steam updates it for you.
What is the location of Hat's Plugin Development?
There is no region published by Hat's Plugin Development. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. It is located at 166.1.120.60:28039.
Is Hat's Plugin Development lag-free?
Over the last 48 hours, the average server fps was 40, and it never dropped below 40. The maximum number of entities it carried was 4,241, which includes buildings, deployables and everything else. At its highest, it used 1,080 MB of memory. A climbing entity count and low fps are felt as lag by players.
Wipe information
How often does Hat's Plugin Development wipe?
With so few of Hat's Plugin Development's wipes on record, its rhythm remains unclear. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. It has been running its current world for 17 days 5 hours.
Join the server
How can I connect to Hat's Plugin Development?
Joining is done by opening the console (F1) and running client.connect 166.1.120.60:28039. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.
Server tags
what each one meansPublished as mp0,ptrak,$r?,v2634,gmrust,cs166652,ts50,^o^z
Game
gmrust
mp0
ts50
v2634
cs166652
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.