Rust Player Count
48,032 playing now

Online167.114.158.11:28210checked 12m ago

[TEST] Hillside mock main - not a real server

moddedoxide
Players now 0/ 10 0% full
7-day average 0 peak –
Rank #15,977 top 71%
Last wipe 24d ago no schedule published
Next wipe – no wipe seen yet

Players

AveragePeak
0123401:0010:0019:0005:0014:0023:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 109 on average 27/ 245
МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average 92/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average 11/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average 4/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average 12/ 700
SURVIVORS.GG | 2 x Vanilla | Monthlygroups of 30+ · monthly · 72 on average 19/ 200

Quick answers

from the figures on this page

Settings and map

What configuration does [TEST] Hillside mock main - not a real server use?

No gather rate appears in the name of [TEST] Hillside mock main - not a real server. Up to 8 players per group, which is the game's default. survival is the game mode, gather, build, raid: the standard game. You can fight and raid other players. You will find it in the Modded section: the game is changed by plugins or settings. Plugins: Oxide. VAC is on, Valve's anti-cheat.

What is the map on [TEST] Hillside mock main - not a real server?

A procedural map is what [TEST] Hillside mock main - not a real server runs, generated by the game.

Server tags

Where can [TEST] Hillside mock main - not a real server be found in Rust Player Count lists and filters?

These Rust Player Count lists include [TEST] Hillside mock main - not a real server: Modded Rust servers. You can find it on the server list using these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What information do the tags on [TEST] Hillside mock main - not a real server convey?

The game's server browser reads these tags from [TEST] Hillside mock main - not a real server: gmrust (Game mode): The usual Rust survival experience; mp10 (Max players): The server has 10 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2633 (Protocol): To join, your game must match protocol 2633; cs162929 (Build): Build number: 162929; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): A region code is not present; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): It appears under Modded because plugins or settings modify the game. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Player numbers

How many players does [TEST] Hillside mock main - not a real server have?

With 10 slots, [TEST] Hillside mock main - not a real server has 0 players at the moment. The average player count for the past seven days is 0.

Where does [TEST] Hillside mock main - not a real server sit in the rankings?

Over the last seven days, [TEST] Hillside mock main - not a real server is #15,977 for player hours, placing it in the top 71% of ranked servers.

About the server

What is the online status and reliability of [TEST] Hillside mock main - not a real server?

Right now, [TEST] Hillside mock main - not a real server is up. In the last 7 full days, it was up for 144 of 168 hours, which is 86% uptime. Rust Player Count recorded it for the first time on 19 September 2026.

What is the Rust version for [TEST] Hillside mock main - not a real server?

Rust network protocol 2633 and build 162929 on Linux is what [TEST] Hillside mock main - not a real server uses. Joining requires the same protocol on your game; Steam updates it for you.

What is the location of [TEST] Hillside mock main - not a real server?

No region is published by [TEST] Hillside mock main - not a real server. Rust Player Count displays the location a server claims, not the physical location of the machine. It is located at 167.114.158.11:28210.

Wipe days

How often does [TEST] Hillside mock main - not a real server wipe?

The rhythm of wipes on [TEST] Hillside mock main - not a real server cannot be told yet, since too few are on record. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. It has been running its current world for 24 days 9 hours.

How to join

How can I connect to [TEST] Hillside mock main - not a real server?

To get in, press F1 in Rust and enter client.connect 167.114.158.11:28210. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs162929,ts8,^o^z

Game

gmrust
Game mode The usual Rust survival experience.
mp10
Max players The server has 10 slots.
ts8
Group limit 8 per team, which is what the game sets by default.
v2633
Protocol To join, your game must match protocol 2633.
cs162929
Build Build number: 162929.
ptrak
Networking It uses RakNet, the game's default networking.
$r?
Region code A region code is not present.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded It appears under Modded because plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.