Rust Player Count
43,841 playing now

OfflineNA167.160.91.10:28015checked 1d ago

[US] Just chilling. Vanilla.

biweekly wipes vanillamoddedcarbon
Players now 0/ 40 0% full
7-day average 0 peak –
Rank #15,974 top 71% · #1544 in NA
Last wipe 2d ago biweekly schedule
Next wipe 11d 14h Sun 25 Oct, 16:12 UTC

Players

AveragePeak
0123402:0004:0007:0009:0012:0014:00

Hourly average and peak, UTC.

Server performance

010020030040002:0004:0007:0009:0012:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep2 Oct5 Oct8 Oct11 Oct14 Oct

Top 71% of all ranked servers, top 83% in NA. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Sunday 25 October, 16:12 UTC, in 11d 14h. Its biweekly schedule tag · low confidence

Wipe-day peak 0 players, last three wipes

Coming wipes

11d 14hSun 25 Oct, 16:12 UTC
22d 17hThu 5 Nov, 19:00 UTC FW
25d 14hSun 8 Nov, 16:12 UTC
39d 14hSun 22 Nov, 16:12 UTC

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 16:12 UTC2d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Friendly Seattle: No KOS | Chill | Noob FriendlyNA · groups of 8+ · biweekly · 21 on average 11/ 100
Lumber BoyzNA · groups of 8+ · biweekly · 5 on average 0/ 50
Vanilla++ CobaltRust.GG Solo/Duo/TrioNA · groups of 8+ · biweekly · 1 on average 1/ 100
[NA] WPG Boneyard [No Tech Tree][BiWeekly][Max 4]NA · groups of 8+ · biweekly · 1 on average 1/ 100
Rusty Moose |US Biweekly|NA · groups of 12+ · biweekly · 74 on average 108/ 200
Rustopia.gg - US MediumNA · groups of 12+ · biweekly · 37 on average 26/ 200

Quick answers

from the figures on this page

Settings and map

What are the server rules for [US] Just chilling. Vanilla.?

The name of [US] Just chilling. Vanilla. does not state a gather rate. The group limit is the game's default of 8 players. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players is allowed. You will find it in the Modded section: the game is changed by plugins or settings. Plugins: Carbon. Its own label is vanilla: unmodified Rust: no changed rates, no kits, no extra rules. Anti-cheat VAC from Valve is on.

What is the map on [US] Just chilling. Vanilla.?

A procedural map of size 3,000 is what [US] Just chilling. Vanilla. runs, generated by the game with seed 96166. You can see it on RustMaps from this page, because the same size and seed give the same map.

Server tags

Where can [US] Just chilling. Vanilla. be found in Rust Player Count lists and filters?

The Rust Player Count lists that [US] Just chilling. Vanilla. fits are: Modded Rust servers and North American Rust servers. You can find it on the server list using these filters: Region: North America; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 3 days.

How should you interpret the tags on [US] Just chilling. Vanilla.?

These are the tags [US] Just chilling. Vanilla. publishes for the game's server browser: gmrust (Game mode): Survival as standard in Rust; mp40 (Max players): 40 slots are available; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): Joining requires the same protocol: 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): A region code is not present; ^b (Biweekly): The server wipes on a two-week cycle; ^v (Vanilla): Unmodified Rust: no changed rates, no kits, no extra rules; ^z (Modded): It appears under Modded because plugins or settings modify the game; ^y (Carbon): Carbon, a plugin framework, is installed; NA (North America): The server browser lists this one under North America. At the top of this page, its tags show its current players, queue and world creation time as well.

Player numbers

How many players does [US] Just chilling. Vanilla. have?

Currently offline, [US] Just chilling. Vanilla. was last seen 35 hours ago. The average player count for the past seven days is 0.

Where does [US] Just chilling. Vanilla. sit in the rankings?

[US] Just chilling. Vanilla. ranks #15,974 for player hours over the past seven days, #1,544 in North America, and is in the top 71% of all ranked servers.

Server information

How reliable is [US] Just chilling. Vanilla., and is it online?

[US] Just chilling. Vanilla. is down at the moment and was last seen 35 hours ago. It reports an uptime that puts the last restart at roughly 21 hours ago. In the last 7 full days, it was up for 135 of 168 hours, which is 80% uptime. 28 September 2026 is when Rust Player Count first saw it.

What Rust version is used on [US] Just chilling. Vanilla.?

Rust network protocol 2634 and build 167398 on Linux is what [US] Just chilling. Vanilla. uses. The protocol has to match for you to join, but Steam updates it without any action from you.

What region does [US] Just chilling. Vanilla. serve?

With its NA tag, [US] Just chilling. Vanilla. lists itself in North America. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. You can reach it at 167.160.91.10:28015.

Is [US] Just chilling. Vanilla. lag-free?

The server ran at an average of 230 fps over the last 48 hours, never falling below 215. The highest entity count was 48,476, covering buildings, deployables and all other objects. Peak memory use was 2,364 MB. A climbing entity count and low fps are felt as lag by players.

Wipe days

What should you expect on [US] Just chilling. Vanilla. during a wipe?

Recent wipes saw an average peak of 0 players. 0 hours after the wipe, the crowd on the latest wipe was at its highest.

What wipe pattern does [US] Just chilling. Vanilla. follow?

With too few of [US] Just chilling. Vanilla.'s wipes on record to verify the schedule, the tag guides the prediction. A wipe is scheduled for Sunday 25 October at 16:12 UTC. The present world dates from 2 days 9 hours ago. Its tags list a wipe schedule of every two weeks.

Connect to the server

What is the process to join [US] Just chilling. Vanilla.?

Open the Rust console with F1, then type client.connect 167.160.91.10:28015. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,^z,^y,^b,^v,NA,gmrust,cs167398,ts8

Game

gmrust
Game mode Survival as standard in Rust.
mp40
Max players 40 slots are available.
ts8
Group limit 8 per team, which is what the game sets by default.
v2634
Protocol Joining requires the same protocol: 2634.
cs167398
Build The game build is 167398.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code A region code is not present.

Wipe schedule

^b
Biweekly The server wipes on a two-week cycle.

Difficulty

^v
Vanilla Unmodified Rust: no changed rates, no kits, no extra rules.

Mods and access

^z
Modded It appears under Modded because plugins or settings modify the game.
^y
Carbon Carbon, a plugin framework, is installed.

Region

NA
North America The server browser lists this one under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.