Rust Player Count
70,048 playing now

Online168.100.160.29:28015checked 14m ago

Godlike111

monthly wipes moddedoxide
Players now 0/ 80 0% full
7-day average 0 peak –
Rank #15,901 top 72%
Last wipe 14h ago monthly schedule
Next wipe 21d 22h Thu 5 Nov, 19:00 UTC FW

Players

AveragePeakWipe
0123421:0006:0015:0001:0010:0019:00Wiped Wed 14 Oct, 06:05 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
01020304021:0006:0015:0001:0010:0019:00Wiped Wed 14 Oct, 06:05 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 21d 22h. The force wipe · high confidence

Coming wipes

21d 22hThu 5 Nov, 19:00 UTC FW

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 06:05 UTC14h ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average 17/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average 8/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average 42/ 700
666 RUST /ДЛЯ НОВИЧКОВ /РУССКИЙ 09.10EU · groups of 16+ · monthly · 67 on average 10/ 650
SURVIVORS.GG | 2 x Vanilla | Monthlygroups of 30+ · monthly · 63 on average 46/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 13.10EU · groups of 16+ · monthly · 60 on average 211/ 700

Quick answers

from the figures on this page

Rules, map and settings

What configuration does Godlike111 use?

The name of Godlike111 does not state a gather rate. Groups are capped at 8 players, the default in the game. survival is the game mode, gather, build, raid: the standard game. You can fight and raid other players. The server browser lists it as Modded, with plugins or settings that alter the game. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.

What map is used on Godlike111?

Godlike111 runs a procedural map of size 3,600 with seed 1627942400, generated by the game. You can see it on RustMaps from this page, because the same size and seed give the same map.

Tags, lists and filters

Where can Godlike111 be found in Rust Player Count lists and filters?

These Rust Player Count lists include Godlike111: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.

How should you interpret the tags on Godlike111?

These are the tags Godlike111 publishes for the game's server browser: gmrust (Game mode): The usual Rust survival experience; mp80 (Max players): 80 slots are available; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes, timed with Facepunch's force wipe; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): It appears under Modded because plugins or settings modify the game. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Player count

How full is Godlike111?

Right now, 0 players are on Godlike111, which has 80 slots. The average player count for the past seven days is 0.

How does Godlike111 compare in server rankings?

For player hours in the last seven days, Godlike111 ranks #15,901 and is in the top 72% of all ranked servers.

About the server

What is the uptime and reliability of Godlike111?

Right now, Godlike111 is up. The uptime it gives suggests it restarted about 12 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. 13 September 2026 is when Rust Player Count first saw it.

What is the Rust version for Godlike111?

On Linux, Godlike111 runs Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam updates it for you.

What region does Godlike111 serve?

A region is not published by Godlike111. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. It is located at 168.100.160.29:28015.

Is Godlike111 lag-free?

The server ran at an average of 30 fps over the last 48 hours, never falling below 20. The maximum number of entities it carried was 72,740, which includes buildings, deployables and everything else. At its highest, it used 6,391 MB of memory. Lag, as players experience it, is caused by low fps and increasing entities.

Wipe information

What wipe pattern does Godlike111 follow?

The only wipes for Godlike111 are monthly, tied to the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives as its next wipe, wiping all Rust servers. The present world dates from 14 hours ago. A monthly wipe schedule is published in its tags.

How to join

How can I connect to Godlike111?

Joining is done by opening the console (F1) and running client.connect 168.100.160.29:28015. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in. You can find its website at https://rustsunset.com/.

Server tags

what each one means

Published as mp80,ptrak,$r?,v2634,^m,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The usual Rust survival experience.
mp80
Max players 80 slots are available.
ts8
Group limit 8 per team, which is what the game sets by default.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build Build number: 167781.
ptrak
Networking It uses RakNet, the game's default networking.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Monthly wipes, timed with Facepunch's force wipe.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded It appears under Modded because plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.