OnlineNA · us1168.100.161.149:30015checked 9m ago
TESTING SERVER - SLAYERS.GG
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers, top 80% in NA. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Wednesday 21 October, 14:55 UTC, in 6d 22h. Its weekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 14:55 UTC1h ago | – | – | running | 0 |
| Tue 13 Oct, 07:33 UTC1d ago | – | – | – | 0 |
| Fri 2 Oct, 05:01 UTC12d ago | 0 | – | 11.1 days | 0 |
| Tue 29 Sep, 03:25 UTC15d ago | 2 | held half | 3.1 days | 0 |
| Mon 28 Sep, 10:15 UTC16d ago | 2 | – | 0.7 days | 0 |
| Sat 26 Sep, 07:34 UTC18d ago | 1 | held half | 2.1 days | 0 |
| Tue 22 Sep, 04:24 UTC22d ago | 1 | halved by day 3 | 4.1 days | 0 |
| Mon 21 Sep, 06:54 UTC23d ago | 1 | – | 0.9 days | 0 |
| Sun 20 Sep, 15:50 UTC24d ago | 2 | – | 0.6 days | 0 |
| Sun 20 Sep, 06:22 UTC24d ago | 3 | – | 0.4 days | 0 |
| Sat 19 Sep, 05:00 UTC25d ago | 3 | – | 1.1 days | 0 |
| Fri 18 Sep, 10:27 UTC26d ago | 1 | – | 0.8 days | 0 |
| Thu 17 Sep, 08:23 UTC27d ago | 3 | – | 1.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
What are the server rules for TESTING SERVER - SLAYERS.GG?
A gather rate is absent from the name of TESTING SERVER - SLAYERS.GG. The group limit is 10 players. The server runs battlefield, high rates and kits for fast PvP. The server browser lists it as Modded, with plugins or settings that alter the game. Plugins: Oxide. VAC is on, Valve's anti-cheat.
What is the map on TESTING SERVER - SLAYERS.GG?
A procedural map of size 4,000 is what TESTING SERVER - SLAYERS.GG runs, generated by the game with seed 1337. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page. You can see the map name here: Fly Jets, Planes and UFOs!.
Tags, lists and filters
Where can TESTING SERVER - SLAYERS.GG be found in Rust Player Count lists and filters?
These Rust Player Count lists include TESTING SERVER - SLAYERS.GG: Modded Rust servers, Battlefield Rust servers and North American Rust servers. You can find it on the server list using these filters: Region: North America; Type: Modded; Server tag: Weekly ^w, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours.
How should you interpret the tags on TESTING SERVER - SLAYERS.GG?
These are the tags TESTING SERVER - SLAYERS.GG publishes for the game's server browser: gmrust (Game mode): Survival as standard in Rust; mp10 (Max players): The server has 10 slots; ts10 (Group limit): Teams are capped at 10 players; v2634 (Protocol): Joining requires the same protocol: 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): It uses RakNet, the game's default networking; $rus1 (Region code): The code for this region is us1; ^w (Weekly): Wipes are weekly; ^i (Battlefield): Battlefield: quick PvP, kits included, boosted rates; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): The Modded category: plugins or configuration change gameplay; NA (North America): You can find it in the North America section of the server browser. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.
Population
How many players does TESTING SERVER - SLAYERS.GG have?
Right now, 0 players are on TESTING SERVER - SLAYERS.GG, which has 10 slots. With a peak of 1, the average over seven days is 0 players. The busiest time in the last 48 hours was 14:00 UTC, with an average of 0 players.
Where does TESTING SERVER - SLAYERS.GG sit in the rankings?
For player hours in the last seven days, TESTING SERVER - SLAYERS.GG is #15,123 overall, #1,478 in North America, and in the top 68% of all ranked servers.
Server details
What is the online status and reliability of TESTING SERVER - SLAYERS.GG?
You can find TESTING SERVER - SLAYERS.GG online at the moment. The uptime it gives suggests it restarted about 9 minutes ago. For the last 7 full days, it was online for 80 of 168 hours, a 48% uptime. Rust Player Count recorded it for the first time on 17 September 2026.
What is the Rust version for TESTING SERVER - SLAYERS.GG?
Linux hosts TESTING SERVER - SLAYERS.GG, which runs Rust network protocol 2634 and build 167781. The protocol has to match for you to join, but Steam updates it without any action from you.
Where can you find TESTING SERVER - SLAYERS.GG?
With its NA tag, TESTING SERVER - SLAYERS.GG lists itself in North America; the region code is us1. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. You can reach it at 168.100.161.149:30015.
How well does TESTING SERVER - SLAYERS.GG perform?
Over the last 48 hours, the average server fps was 60, and it never dropped below 60. The maximum number of entities it carried was 31,976, which includes buildings, deployables and everything else. Peak memory use was 3,528 MB. A climbing entity count and low fps are felt as lag by players.
Wipe days
What happens on TESTING SERVER - SLAYERS.GG when a wipe occurs?
Recent wipes saw an average peak of 1 players. 0 hours after the latest wipe, the crowd hit its peak. Half that peak was maintained until the next wipe in 67% of recent wipes. If not, the crowd went below half by day 3.
When does TESTING SERVER - SLAYERS.GG wipe?
With too few of TESTING SERVER - SLAYERS.GG's wipes on record to verify the schedule, the tag guides the prediction. On Wednesday 21 October at 14:55 UTC the next wipe is expected. It has been running its current world for 1 hours. According to its tags, wipes are scheduled weekly.
How to join
What steps are needed to join TESTING SERVER - SLAYERS.GG?
Joining is done by opening the console (F1) and running client.connect 168.100.161.149:30015. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in. You can find its website at https://discord.com/invite/slayersgg.
Server tags
what each one meansPublished as mp10,ptrak,$rus1,v2634,^w,^i,NA,gmrust,cs167781,ts10,^o^z
Game
gmrust
mp10
ts10
v2634
cs167781
ptrak
$rus1
Wipe schedule
^w
Gameplay
^i
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
