Online168.100.161.67:30004checked 10m ago
Oxide Debug
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 27 Sep, 21:42 UTC16d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which rules govern Oxide Debug?
A gather rate is absent from the name of Oxide Debug. Up to 8 players per group, which is the game's default. The server runs survival, gather, build, raid: the standard game. PvP and raiding are enabled. The server browser lists it as Modded, with plugins or settings that alter the game. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.
Which map is running on Oxide Debug?
A procedural map of size 1,000 is what Oxide Debug runs, generated by the game with seed 1337. You can see it on RustMaps from this page, because the same size and seed give the same map. Its map is called: Custom Map.
Server tags
Where can Oxide Debug be found in Rust Player Count lists and filters?
These Rust Player Count lists include Oxide Debug: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What information do the tags on Oxide Debug convey?
The game's server browser reads these tags from Oxide Debug: gmrust (Game mode): Survival as standard in Rust; mp0 (Max players): The server has 0 slots; ts8 (Group limit): This uses the default team cap: 8 players; v2634 (Protocol): To join, your game must match protocol 2634; cs165972 (Build): Build number: 165972; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): The region code field is empty; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): It appears under Modded because plugins or settings modify the game. The tags also include its current players, its queue and when its world was made, shown at the top of this page.
Player numbers
How full is Oxide Debug?
The current player count on Oxide Debug is 0. For the past week, the average number of players was 0.
Where does Oxide Debug sit in the rankings?
Over the last seven days, Oxide Debug is #15,961 for player hours, placing it in the top 71% of ranked servers.
Server details
What is the online status and reliability of Oxide Debug?
Right now, Oxide Debug is up. It reports an uptime that puts the last restart at roughly 16 days 4 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. Its first appearance in Rust Player Count was on 27 September 2026.
What is the Rust version for Oxide Debug?
On Linux, Oxide Debug runs Rust network protocol 2634 and build 165972. Joining requires the same protocol on your game; Steam updates it for you.
Where can you find Oxide Debug?
There is no region published by Oxide Debug. Rust Player Count displays the location a server claims, not the physical location of the machine. It is located at 168.100.161.67:30004.
How well does Oxide Debug perform?
Over the last 48 hours, the average server fps was 240, and it never dropped below 240. The highest entity count was 3,547, covering buildings, deployables and all other objects. At its highest, it used 885 MB of memory. What players perceive as lag comes from low fps and a rising entity count.
Wipe days
What happens on Oxide Debug when a wipe occurs?
Across its recent wipes, the busiest times averaged 2 players. 0 hours after the latest wipe, the crowd hit its peak.
What wipe pattern does Oxide Debug follow?
Too few wipes are recorded for Oxide Debug to reveal its pattern. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. The world in play was created 16 days 6 hours ago.
Join the server
What is the process to join Oxide Debug?
Joining is done by opening the console (F1) and running client.connect 168.100.161.67:30004. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in. You can find its website at https://oxidemod.com.
Server tags
what each one meansPublished as mp0,ptrak,$r?,v2634,gmrust,cs165972,ts8,^o^z
Game
gmrust
mp0
ts8
v2634
cs165972
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.