Rust Player Count
35,127 playing now

Online168.100.161.67:30004checked 10m ago

Oxide Debug

moddedoxide
Players now 0/ ?
7-day average 0 peak –
Rank #15,961 top 71%
Last wipe 16d ago no schedule published
Next wipe – too few wipes seen yet

Players

AveragePeak
0123405:0014:0023:0009:0018:0003:00

Hourly average and peak, UTC.

Server performance

010020030040005:0014:0023:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep30 Sep4 Oct7 Oct11 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak 2 players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 27 Sep, 21:42 UTC16d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 128 on average 26/ 300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average 21/ 245
МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average 92/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average 7/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average 1/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average 12/ 700

Quick answers

from the figures on this page

Rules and settings

Which rules govern Oxide Debug?

A gather rate is absent from the name of Oxide Debug. Up to 8 players per group, which is the game's default. The server runs survival, gather, build, raid: the standard game. PvP and raiding are enabled. The server browser lists it as Modded, with plugins or settings that alter the game. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.

Which map is running on Oxide Debug?

A procedural map of size 1,000 is what Oxide Debug runs, generated by the game with seed 1337. You can see it on RustMaps from this page, because the same size and seed give the same map. Its map is called: Custom Map.

Server tags

Where can Oxide Debug be found in Rust Player Count lists and filters?

These Rust Player Count lists include Oxide Debug: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What information do the tags on Oxide Debug convey?

The game's server browser reads these tags from Oxide Debug: gmrust (Game mode): Survival as standard in Rust; mp0 (Max players): The server has 0 slots; ts8 (Group limit): This uses the default team cap: 8 players; v2634 (Protocol): To join, your game must match protocol 2634; cs165972 (Build): Build number: 165972; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): The region code field is empty; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): It appears under Modded because plugins or settings modify the game. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Player numbers

How full is Oxide Debug?

The current player count on Oxide Debug is 0. For the past week, the average number of players was 0.

Where does Oxide Debug sit in the rankings?

Over the last seven days, Oxide Debug is #15,961 for player hours, placing it in the top 71% of ranked servers.

Server details

What is the online status and reliability of Oxide Debug?

Right now, Oxide Debug is up. It reports an uptime that puts the last restart at roughly 16 days 4 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. Its first appearance in Rust Player Count was on 27 September 2026.

What is the Rust version for Oxide Debug?

On Linux, Oxide Debug runs Rust network protocol 2634 and build 165972. Joining requires the same protocol on your game; Steam updates it for you.

Where can you find Oxide Debug?

There is no region published by Oxide Debug. Rust Player Count displays the location a server claims, not the physical location of the machine. It is located at 168.100.161.67:30004.

How well does Oxide Debug perform?

Over the last 48 hours, the average server fps was 240, and it never dropped below 240. The highest entity count was 3,547, covering buildings, deployables and all other objects. At its highest, it used 885 MB of memory. What players perceive as lag comes from low fps and a rising entity count.

Wipe days

What happens on Oxide Debug when a wipe occurs?

Across its recent wipes, the busiest times averaged 2 players. 0 hours after the latest wipe, the crowd hit its peak.

What wipe pattern does Oxide Debug follow?

Too few wipes are recorded for Oxide Debug to reveal its pattern. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. The world in play was created 16 days 6 hours ago.

Join the server

What is the process to join Oxide Debug?

Joining is done by opening the console (F1) and running client.connect 168.100.161.67:30004. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in. You can find its website at https://oxidemod.com.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,gmrust,cs165972,ts8,^o^z

Game

gmrust
Game mode Survival as standard in Rust.
mp0
Max players The server has 0 slots.
ts8
Group limit This uses the default team cap: 8 players.
v2634
Protocol To join, your game must match protocol 2634.
cs165972
Build Build number: 165972.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded It appears under Modded because plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.