Offline168.100.162.11:28085checked 2d ago
training_grounds
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 15:25 UTC3d ago | 1 | – | running | 0 |
| Wed 7 Oct, 15:39 UTC8d ago | 0 | – | 5 days | 0 |
| Thu 1 Oct, 16:59 UTC13d ago | 0 | – | 5.9 days | 0 |
| Mon 28 Sep, 14:32 UTC17d ago | 1+1 queue | – | 3.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
What are the server rules for training_grounds?
No gather rate appears in the name of training_grounds. The group limit is 16 players. survival is the game mode, gather, build, raid: the standard game. You can fight and raid other players. Under Community in the server browser, it is a community server. Vanilla is its own description: the standard Facepunch version, without modifications to rates, kits or rules. VAC is on, Valve's anti-cheat.
Which map is running on training_grounds?
On training_grounds, the map is custom, size 4,500. A download of the map file is available on this page.
Tags, lists and filters
Where can training_grounds be found in Rust Player Count lists and filters?
The Rust Player Count lists that training_grounds fits are: Rust tutorial servers, Best Rust PvE servers and Vanilla Rust servers. These filters bring it up on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Last wipe: In the last week.
How should you interpret the tags on training_grounds?
The game's server browser reads these tags from training_grounds: gmrust (Game mode): Survival as standard in Rust; mp0 (Max players): The server has 0 slots; ts16 (Group limit): You can have up to 16 players per team; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs167584 (Build): The game build is 167584; ptrak (Networking): It uses RakNet, the game's default networking; $ruk1 (Region code): Region code set to uk1; ^v (Vanilla): The standard Facepunch version, without modifications to rates, kits or rules; ^t (Tutorial on): Beginners can run through Facepunch's tutorial on this server; rustmaps (Custom tag): A plugin or the owner created this tag outside Rust's standard set. The tags also include its current players, its queue and when its world was made, shown at the top of this page.
Player numbers
What is the player count on training_grounds?
The server training_grounds is offline at present, with its last appearance 2 days 6 hours ago. With a peak of 1, the average over seven days is 0 players.
Where does training_grounds sit in the rankings?
For player hours in the last seven days, training_grounds ranks #15,201 and is in the top 69% of all ranked servers.
Server information
What is the online status and reliability of training_grounds?
Last seen 2 days 6 hours ago, training_grounds is offline right now. For the last 7 full days, it was online for 114 of 168 hours, a 68% uptime. Its first appearance in Rust Player Count was on 13 September 2026.
What Rust version is used on training_grounds?
Linux hosts training_grounds, which runs Rust network protocol 2634 and build 167584. The protocol has to match for you to join, but Steam updates it without any action from you.
Where can you find training_grounds?
No region is published by training_grounds, and the region code is uk1. Rust Player Count displays the location a server claims, not the physical location of the machine. It is located at 168.100.162.11:28085.
Wipe information
What changes on training_grounds on wipe day?
The average busiest point in recent wipes reached 0 players. The latest wipe saw its biggest crowd 2 hours in.
When does training_grounds wipe?
With irregular wipe times on training_grounds, no next wipe is possible to predict. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. The world in play was created 3 days 1 hours ago.
How to join
How can I connect to training_grounds?
To get in, press F1 in Rust and enter client.connect 168.100.162.11:28085. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server. For more, visit its website at https://forum.rustafied.com/store/product/75-sea-medium/.
Server tags
what each one meansPublished as mp0,ptrak,$ruk1,v2634,^v,^t,gmrust,cs167584,ts16,rustmaps
Game
gmrust
mp0
ts16
v2634
cs167584
ptrak
$ruk1
Difficulty
^v
Gameplay
^t
Other
rustmaps
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
