OnlineEU168.100.163.159:28030checked 12m ago
10x Development
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 65% of all ranked servers, top 85% in EU. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 22d 2h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:44 UTC FW12d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
Which rules govern 10x Development?
The gather rate on 10x Development is 10x, per its name. The group limit is 16 players. survival is the game mode, gather, build, raid: the standard game. PvP and raiding are enabled. The server browser lists it under Modded, because plugins or settings alter the game. Oxide plugins are running on it. Vanilla is its own description: no altered rates, kits or rules: this is the game exactly as Facepunch ships it. VAC is on, Valve's anti-cheat.
Tags and filters
Where can 10x Development be found in Rust Player Count lists and filters?
These Rust Player Count lists include 10x Development: 10x Rust servers, EU Rust servers and Modded Rust servers. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Gather rate: 10x.
How should you interpret the tags on 10x Development?
The game's server browser reads these tags from 10x Development: gmrust (Game mode): Survival as standard in Rust; mp0 (Max players): 0 slots are available; ts16 (Group limit): Teams are capped at 16 players; v2634 (Protocol): To join, your game must match protocol 2634; cs167584 (Build): The game build is 167584; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): A region code is not present; ^m (Monthly): Monthly wipes, timed with Facepunch's force wipe; ^v (Vanilla): No altered rates, kits or rules: this is the game exactly as Facepunch ships it; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded category: plugins or configuration change gameplay; modded (Modded): The Modded category: plugins or configuration change gameplay; EU (Europe): It appears under Europe when browsing servers. At the top of this page, its tags show its current players, queue and world creation time as well.
Player count
What is the player count on 10x Development?
The current player count on 10x Development is 0. The average player count for the last seven days is 0, and the highest point was 1. The busiest time in the last 48 hours was 03:00 UTC, with an average of 1 players.
What position does 10x Development hold among Rust servers?
10x Development ranks #14,552 for player hours over the past seven days, #2,413 in Europe, and is in the top 65% of all ranked servers.
Server details
What is the uptime and reliability of 10x Development?
10x Development is currently online. It was up 100% of the time over the last 7 full days, 168 of 168 hours. Rust Player Count recorded it for the first time on 13 September 2026.
What Rust version is used on 10x Development?
On Linux, 10x Development runs Rust network protocol 2634 and build 167584. The protocol has to match for you to join, but Steam updates it without any action from you.
Where can you find 10x Development?
Its EU tag shows 10x Development lists itself in Europe. Rust Player Count displays the location a server claims, not the physical location of the machine. It is located at 168.100.163.159:28030.
Wipe schedule
What changes on 10x Development on wipe day?
The average busiest point in recent wipes reached 1 players. 1 hours after the wipe, the crowd on the latest wipe was at its highest.
What wipe pattern does 10x Development follow?
The only wipes for 10x Development are monthly, tied to the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The present world dates from 12 days 23 hours ago. Its tags declare wipes on a monthly schedule.
How to join
How can I connect to 10x Development?
Joining is done by opening the console (F1) and running client.connect 168.100.163.159:28030. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.
Server tags
what each one meansPublished as mp0,ptrak,$r?,v2634,^m,^v,EU,gmrust,cs167584,ts16,^o^z,modded
Game
gmrust
mp0
ts16
v2634
cs167584
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Mods and access
^o
^z
modded
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.