OnlineNA168.100.163.221:28015checked 9m ago
Dev2
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 32% of all ranked servers, top 61% in NA. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 19:11 UTC1d ago | – | – | – | 0 |
| Sun 11 Oct, 06:45 UTC2d ago | – | – | – | 0 |
| Sun 11 Oct, 06:13 UTC2d ago | – | – | – | 0 |
| Sat 10 Oct, 00:33 UTC4d ago | – | – | – | 0 |
| Fri 9 Oct, 19:40 UTC4d ago | – | – | – | 0 |
| Fri 9 Oct, 05:42 UTC4d ago | – | – | – | 0 |
| Fri 9 Oct, 05:20 UTC4d ago | – | – | – | 0 |
| Fri 9 Oct, 02:36 UTC5d ago | – | – | – | 0 |
| Fri 9 Oct, 00:35 UTC5d ago | – | – | – | 1 |
| Fri 9 Oct, 00:23 UTC5d ago | – | – | – | 0 |
| Fri 9 Oct, 00:08 UTC5d ago | – | – | – | 1 |
| Thu 8 Oct, 23:37 UTC5d ago | – | – | – | 0 |
| Thu 8 Oct, 23:25 UTC5d ago | – | – | – | 1 |
| Thu 8 Oct, 23:14 UTC5d ago | – | – | – | 0 |
| Thu 8 Oct, 22:33 UTC5d ago | – | – | – | 1 |
| Thu 8 Oct, 22:22 UTC5d ago | – | – | – | 2 |
| Thu 8 Oct, 21:49 UTC5d ago | – | – | – | 0 |
| Thu 8 Oct, 21:36 UTC5d ago | – | – | – | 0 |
| Thu 8 Oct, 21:26 UTC5d ago | – | – | – | 0 |
| Thu 8 Oct, 20:53 UTC5d ago | – | – | – | 0 |
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules, map and settings
What are the server rules for Dev2?
No gather rate appears in the name of Dev2. Groups are capped at 8 players, the default in the game. survival is the game mode, gather, build, raid: the standard game. You can fight and raid other players. You will find it in the Modded section: the game is changed by plugins or settings. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.
What map is used on Dev2?
Dev2 runs a procedural map of size 4,000 with seed 123456789, generated by the game. You can see it on RustMaps from this page, because the same size and seed give the same map. You can see the map name here: Custom Map.
Server tags
Where can Dev2 be found in Rust Player Count lists and filters?
These Rust Player Count lists include Dev2: Modded Rust servers and North American Rust servers. You can find it on the server list using these filters: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days.
What is the meaning of the tags on Dev2?
For the game's server browser, Dev2 publishes: gmrust (Game mode): The usual Rust survival experience; mp0 (Max players): Capacity: 0 slots; ts8 (Group limit): This uses the default team cap: 8 players; v2634 (Protocol): Joining requires the same protocol: 2634; cs167584 (Build): It runs on game build 167584; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): The region code field is empty; ^w (Weekly): Wipes are weekly; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): The Modded category: plugins or configuration change gameplay; NA (North America): The server browser lists this one under North America. The tags also include its current players, its queue and when its world was made, shown at the top of this page.
Player numbers
What is the player count on Dev2?
0 players are on Dev2 at the moment. The average player count for the last seven days is 0, and the highest point was 2. In the past 48 hours, the peak activity occurred at 05:00 UTC, averaging 1 players.
What position does Dev2 hold among Rust servers?
In the last seven days, Dev2 is #7,211 for player hours, #1,126 in North America, and within the top 32% of ranked servers.
Server details
How reliable is Dev2, and is it online?
Dev2 is currently online. Based on the uptime it reports, the last restart was about 30 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. 19 September 2026 is when Rust Player Count first saw it.
What is the Rust version for Dev2?
Rust network protocol 2634 and build 167584 on Linux is what Dev2 uses. Joining requires the same protocol on your game; Steam updates it for you.
What region does Dev2 serve?
In North America, Dev2 lists itself with its NA tag. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. You can reach it at 168.100.163.221:28015.
Is Dev2 lag-free?
The server ran at an average of 67 fps over the last 48 hours, never falling below 27. Up to 338,865 entities were present, including buildings, deployables and other world objects. Peak memory use was 6,673 MB. A climbing entity count and low fps are felt as lag by players.
Wipe schedule
How often does Dev2 wipe?
None of the resets on Dev2 count as wipes, since it refreshes the world every few hours without a schedule.
Connect to the server
What steps are needed to join Dev2?
Joining is done by opening the console (F1) and running client.connect 168.100.163.221:28015. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.
Server tags
what each one meansPublished as mp0,ptrak,$r?,v2634,^w,NA,gmrust,cs167584,ts8,^o^z
Game
gmrust
mp0
ts8
v2634
cs167584
ptrak
$r?
Wipe schedule
^w
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.