Rust Player Count
78,898 playing now

OnlineNA168.100.163.3:28015checked 11m ago

ZOMBZ PVE | Skill Tree | Kits | Zombies | Backpacks | Loot Rest

biweekly wipes moddedoxidepve
Players now 13/ 100 13% full
7-day average 10 peak 34
Rank #1,046 top 5% · #174 in NA
Last wipe 5d ago biweekly schedule
Next wipe 15d 2h Thu 29 Oct, 21:53 UTC

Players

AveragePeak
0510152020:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Server performance

02040608020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 5% of all ranked servers, top 9% in NA. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Thursday 29 October, 21:53 UTC, in 15d 2h. Every 3 weeks on Thursday at 21:53 UTC · medium confidence

Usual gap 21 days between real wipes
On rhythm 100% of its recent wipes
Wipe-day peak 35 players, last three wipes
Crowd held 0% else halves by day 5.5

Coming wipes

15d 2hThu 29 Oct, 21:53 UTC
21d 23hThu 5 Nov, 19:00 UTC FW
36d 2hThu 19 Nov, 21:53 UTC

The first 48 hours of its last wipes

Thu 8 OctThu 1 OctThu 17 Sep
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 34, 3 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 21:53 UTC5d ago 34 – running 11
Thu 1 Oct, 18:15 UTC FW13d ago 33 halved by day 6 7.2 days 0
Thu 17 Sep, 21:55 UTC26d ago 39 halved by day 5 13.8 days 4

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 198 on average 170/ 2000
Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 45 on average 39/ 200
LuffyRust Texas USA - 10xPvE|NoBP|Kits|Skins|Backpacks|Purge NoNA · groups of 8+ · biweekly · 14 on average 14/ 35
Isle of Misfits PVE • Skill Tree • Events •NA · groups of 8+ · biweekly · 5 on average 5/ 75
[US]Braz20x PvE |LEGENDARY GUNS|LEGENDARY ARMOR|NA · groups of 8+ · biweekly · 4 on average 4/ 100
US Markiii-Rust PVE | 900+ Raids | Custom Weapons | Markiii-ProNA · groups of 8+ · biweekly · 4 on average 2/ 50

Quick answers

from the figures on this page

Rules, map and settings

What configuration does ZOMBZ PVE | Skill Tree | Kits | Zombies | Backpacks | Loot Rest use?

The name of ZOMBZ PVE | Skill Tree | Kits | Zombies | Backpacks | Loot Rest does not state a gather rate. A maximum of 12 players per group. pve is the game mode, no combat against other players. The server browser lists it as Modded, with plugins or settings that alter the game. Oxide plugins are running on it. Anti-cheat VAC from Valve is on.

What is the map on ZOMBZ PVE | Skill Tree | Kits | Zombies | Backpacks | Loot Rest?

The game generates a procedural map of size 5,000 with seed 1337 for ZOMBZ PVE | Skill Tree | Kits | Zombies | Backpacks | Loot Rest. You can see it on RustMaps from this page, because the same size and seed give the same map. Its map is called: DISCORD.GG/ZOMBZ.

Server tags

Who manages ZOMBZ PVE | Skill Tree | Kits | Zombies | Backpacks | Loot Rest?

Since ZOMBZ PVE | Skill Tree | Kits | Zombies | Backpacks | Loot Rest and 1 other server we track both publish a zombz.com hostname, they are most likely run by the same operator.

Where can ZOMBZ PVE | Skill Tree | Kits | Zombies | Backpacks | Loot Rest be found in Rust Player Count lists and filters?

These Rust Player Count lists include ZOMBZ PVE | Skill Tree | Kits | Zombies | Backpacks | Loot Rest: Modded Rust servers, Rust PvE servers, Rust zombie servers, listed live and North American Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week; Players now: At least 10; Average players: 10+ on average.

What is the meaning of the tags on ZOMBZ PVE | Skill Tree | Kits | Zombies | Backpacks | Loot Rest?

These are the tags ZOMBZ PVE | Skill Tree | Kits | Zombies | Backpacks | Loot Rest publishes for the game's server browser: gmrust (Game mode): Survival as standard in Rust; mp100 (Max players): 100 slots are available; ts12 (Group limit): The maximum team size is 12; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs167781 (Build): Build number: 167781; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): The region code field is empty; ^b (Biweekly): Wipes happen once every fortnight; ^p (PvE): This is PvE: the world is hostile, but players are not; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server is Modded; plugins or settings affect how it plays; NA (North America): The server browser lists this one under North America. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Player count

How many players does ZOMBZ PVE | Skill Tree | Kits | Zombies | Backpacks | Loot Rest have?

With 100 slots, ZOMBZ PVE | Skill Tree | Kits | Zombies | Backpacks | Loot Rest has 13 players at the moment. With a peak of 34, the average over seven days is 10 players. In the past 48 hours, the peak activity occurred at 22:00 UTC, averaging 16 players.

What position does ZOMBZ PVE | Skill Tree | Kits | Zombies | Backpacks | Loot Rest hold among Rust servers?

For player hours in the last seven days, ZOMBZ PVE | Skill Tree | Kits | Zombies | Backpacks | Loot Rest is #1,046 overall, #174 in North America, and in the top 5% of all ranked servers.

Server information

How reliable is ZOMBZ PVE | Skill Tree | Kits | Zombies | Backpacks | Loot Rest, and is it online?

ZOMBZ PVE | Skill Tree | Kits | Zombies | Backpacks | Loot Rest is currently online. The uptime it gives suggests it restarted about 3 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. 13 September 2026 is when Rust Player Count first saw it.

What is the Rust version for ZOMBZ PVE | Skill Tree | Kits | Zombies | Backpacks | Loot Rest?

On Linux, ZOMBZ PVE | Skill Tree | Kits | Zombies | Backpacks | Loot Rest runs Rust network protocol 2634 and build 167781. The protocol has to match for you to join, but Steam updates it without any action from you.

What region does ZOMBZ PVE | Skill Tree | Kits | Zombies | Backpacks | Loot Rest serve?

In North America, ZOMBZ PVE | Skill Tree | Kits | Zombies | Backpacks | Loot Rest lists itself with its NA tag. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. It is located at 168.100.163.3:28015.

Is ZOMBZ PVE | Skill Tree | Kits | Zombies | Backpacks | Loot Rest lag-free?

The server ran at an average of 57 fps over the last 48 hours, never falling below 2. The highest entity count was 191,280, covering buildings, deployables and all other objects. Peak memory use was 7,718 MB. A climbing entity count and low fps are felt as lag by players.

Wipe days

What changes on ZOMBZ PVE | Skill Tree | Kits | Zombies | Backpacks | Loot Rest on wipe day?

Recent wipes saw an average peak of 35 players. 3 hours after the latest wipe, the crowd hit its peak. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. Otherwise, it dropped below half by day 5.5.

When does ZOMBZ PVE | Skill Tree | Kits | Zombies | Backpacks | Loot Rest wipe?

A every 3 weeks on Thursday at 21:53 UTC wipe schedule is used by ZOMBZ PVE | Skill Tree | Kits | Zombies | Backpacks | Loot Rest. On Thursday 29 October at 21:53 UTC the next wipe is expected. It has been running its current world for 5 days 21 hours. A biweekly wipe schedule appears in its tags.

How to join

How can I connect to ZOMBZ PVE | Skill Tree | Kits | Zombies | Backpacks | Loot Rest?

To get in, press F1 in Rust and enter client.connect 168.100.163.3:28015. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server. You can find its website at https://vip.zombz.com.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^b,NA,^p,gmrust,cs167781,ts12,^o^z

Game

gmrust
Game mode Survival as standard in Rust.
mp100
Max players 100 slots are available.
ts12
Group limit The maximum team size is 12.
v2634
Protocol Your game version needs to be on protocol 2634 to connect.
cs167781
Build Build number: 167781.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code The region code field is empty.

Wipe schedule

^b
Biweekly Wipes happen once every fortnight.

Gameplay

^p
PvE This is PvE: the world is hostile, but players are not.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded This server is Modded; plugins or settings affect how it plays.

Region

NA
North America The server browser lists this one under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.