OnlineNA168.100.163.3:28015checked 11m ago
ZOMBZ PVE | Skill Tree | Kits | Zombies | Backpacks | Loot Rest
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 5% of all ranked servers, top 9% in NA. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Thursday 29 October, 21:53 UTC, in 15d 2h. Every 3 weeks on Thursday at 21:53 UTC · medium confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 34, 3 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 21:53 UTC5d ago | 34 | – | running | 11 |
| Thu 1 Oct, 18:15 UTC FW13d ago | 33 | halved by day 6 | 7.2 days | 0 |
| Thu 17 Sep, 21:55 UTC26d ago | 39 | halved by day 5 | 13.8 days | 4 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules, map and settings
What configuration does ZOMBZ PVE | Skill Tree | Kits | Zombies | Backpacks | Loot Rest use?
The name of ZOMBZ PVE | Skill Tree | Kits | Zombies | Backpacks | Loot Rest does not state a gather rate. A maximum of 12 players per group. pve is the game mode, no combat against other players. The server browser lists it as Modded, with plugins or settings that alter the game. Oxide plugins are running on it. Anti-cheat VAC from Valve is on.
What is the map on ZOMBZ PVE | Skill Tree | Kits | Zombies | Backpacks | Loot Rest?
The game generates a procedural map of size 5,000 with seed 1337 for ZOMBZ PVE | Skill Tree | Kits | Zombies | Backpacks | Loot Rest. You can see it on RustMaps from this page, because the same size and seed give the same map. Its map is called: DISCORD.GG/ZOMBZ.
Server tags
Who manages ZOMBZ PVE | Skill Tree | Kits | Zombies | Backpacks | Loot Rest?
Since ZOMBZ PVE | Skill Tree | Kits | Zombies | Backpacks | Loot Rest and 1 other server we track both publish a zombz.com hostname, they are most likely run by the same operator.
Where can ZOMBZ PVE | Skill Tree | Kits | Zombies | Backpacks | Loot Rest be found in Rust Player Count lists and filters?
These Rust Player Count lists include ZOMBZ PVE | Skill Tree | Kits | Zombies | Backpacks | Loot Rest: Modded Rust servers, Rust PvE servers, Rust zombie servers, listed live and North American Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week; Players now: At least 10; Average players: 10+ on average.
What is the meaning of the tags on ZOMBZ PVE | Skill Tree | Kits | Zombies | Backpacks | Loot Rest?
These are the tags ZOMBZ PVE | Skill Tree | Kits | Zombies | Backpacks | Loot Rest publishes for the game's server browser: gmrust (Game mode): Survival as standard in Rust; mp100 (Max players): 100 slots are available; ts12 (Group limit): The maximum team size is 12; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs167781 (Build): Build number: 167781; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): The region code field is empty; ^b (Biweekly): Wipes happen once every fortnight; ^p (PvE): This is PvE: the world is hostile, but players are not; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server is Modded; plugins or settings affect how it plays; NA (North America): The server browser lists this one under North America. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.
Player count
How many players does ZOMBZ PVE | Skill Tree | Kits | Zombies | Backpacks | Loot Rest have?
With 100 slots, ZOMBZ PVE | Skill Tree | Kits | Zombies | Backpacks | Loot Rest has 13 players at the moment. With a peak of 34, the average over seven days is 10 players. In the past 48 hours, the peak activity occurred at 22:00 UTC, averaging 16 players.
What position does ZOMBZ PVE | Skill Tree | Kits | Zombies | Backpacks | Loot Rest hold among Rust servers?
For player hours in the last seven days, ZOMBZ PVE | Skill Tree | Kits | Zombies | Backpacks | Loot Rest is #1,046 overall, #174 in North America, and in the top 5% of all ranked servers.
Server information
How reliable is ZOMBZ PVE | Skill Tree | Kits | Zombies | Backpacks | Loot Rest, and is it online?
ZOMBZ PVE | Skill Tree | Kits | Zombies | Backpacks | Loot Rest is currently online. The uptime it gives suggests it restarted about 3 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. 13 September 2026 is when Rust Player Count first saw it.
What is the Rust version for ZOMBZ PVE | Skill Tree | Kits | Zombies | Backpacks | Loot Rest?
On Linux, ZOMBZ PVE | Skill Tree | Kits | Zombies | Backpacks | Loot Rest runs Rust network protocol 2634 and build 167781. The protocol has to match for you to join, but Steam updates it without any action from you.
What region does ZOMBZ PVE | Skill Tree | Kits | Zombies | Backpacks | Loot Rest serve?
In North America, ZOMBZ PVE | Skill Tree | Kits | Zombies | Backpacks | Loot Rest lists itself with its NA tag. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. It is located at 168.100.163.3:28015.
Is ZOMBZ PVE | Skill Tree | Kits | Zombies | Backpacks | Loot Rest lag-free?
The server ran at an average of 57 fps over the last 48 hours, never falling below 2. The highest entity count was 191,280, covering buildings, deployables and all other objects. Peak memory use was 7,718 MB. A climbing entity count and low fps are felt as lag by players.
Wipe days
What changes on ZOMBZ PVE | Skill Tree | Kits | Zombies | Backpacks | Loot Rest on wipe day?
Recent wipes saw an average peak of 35 players. 3 hours after the latest wipe, the crowd hit its peak. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. Otherwise, it dropped below half by day 5.5.
When does ZOMBZ PVE | Skill Tree | Kits | Zombies | Backpacks | Loot Rest wipe?
A every 3 weeks on Thursday at 21:53 UTC wipe schedule is used by ZOMBZ PVE | Skill Tree | Kits | Zombies | Backpacks | Loot Rest. On Thursday 29 October at 21:53 UTC the next wipe is expected. It has been running its current world for 5 days 21 hours. A biweekly wipe schedule appears in its tags.
How to join
How can I connect to ZOMBZ PVE | Skill Tree | Kits | Zombies | Backpacks | Loot Rest?
To get in, press F1 in Rust and enter client.connect 168.100.163.3:28015. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server. You can find its website at https://vip.zombz.com.
Server tags
what each one meansPublished as mp100,ptrak,$r?,v2634,^b,NA,^p,gmrust,cs167781,ts12,^o^z
Game
gmrust
mp100
ts12
v2634
cs167781
ptrak
$r?
Wipe schedule
^b
Gameplay
^p
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
