Rust Player Count
76,954 playing now

Online168.119.64.99:50000checked 8m ago

Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2

moddedoxide
Players now 0/ 40 0% full
7-day average 0 peak 1
Rank #9,108 top 41%
Last wipe 12d ago no schedule published
Next wipe – too few wipes seen yet

Players

AveragePeak
00.250.50.75120:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Server performance

010020030040020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 41% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak 0 players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 12:38 UTC12d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[EU] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1EU · no group limit · 12 on average 37/ 100
MINICOPTER / HELICOPTER TRAININGgroups of 8+ · 9 on average 15/ 100
PLUKN - US Monument/Oil Rig | Practice, Aimtrain, PVPNA · groups of 8+ · 5 on average 11/ 20
・RUST KILL・XXX|KILL $ CASH|FARM|SHOP|TP|HOME|KITS|PVPVEX10Xgroups of 10+ · weekly · 4 on average 5/ 100
[US] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1NA · no group limit · 3 on average 4/ 100
The Salt Mines (Official) Solo Only | 2x |NA · groups of 8+ · 2x · monthly · 1 on average 0/ 100

Quick answers

from the figures on this page

Rules and settings

What are the server rules for Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2?

The name of Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2 does not state a gather rate. The group limit is the game's default of 8 players. The server runs survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. The server browser lists it as Modded, with plugins or settings that alter the game. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.

What map is used on Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2?

The game generates a procedural map of size 1,000 with seed 1337 for Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2. You can see it on RustMaps from this page, because the same size and seed give the same map. You can see the map name here: Custom Map.

Server tags

Where can Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2 be found in Rust Player Count lists and filters?

These Rust Player Count lists include Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2: Rust aim training servers and Modded Rust servers. You can find it on the server list using these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What information do the tags on Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2 convey?

For the game's server browser, Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2 publishes: gmrust (Game mode): The usual Rust survival experience; mp40 (Max players): Capacity: 40 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): A region code is not present; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded category: plugins or configuration change gameplay. At the top of this page, its tags show its current players, queue and world creation time as well.

Player count

How full is Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2?

0 of 40 slots are filled on Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2 right now. The seven-day average is 0 players, with a peak of 1. The busiest time in the last 48 hours was 06:00 UTC, with an average of 1 players.

How does Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2 compare in server rankings?

Over the last seven days, Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2 is #9,108 for player hours, placing it in the top 41% of ranked servers.

Server details

What is the uptime and reliability of Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2?

You can find Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2 online at the moment. It reports an uptime that puts the last restart at roughly 6 hours ago. In the last 7 full days, it was up for 168 of 168 hours, which is 100% uptime. Rust Player Count recorded it for the first time on 13 September 2026.

What Rust version is used on Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2?

Rust network protocol 2634 and build 167781 on Linux is what Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2 uses. Joining requires the same protocol on your game; Steam updates it for you.

What is the location of Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2?

There is no region published by Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. You can reach it at 168.119.64.99:50000.

Is Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2 lag-free?

Over the last 48 hours, the average server fps was 239, and it never dropped below 215. The highest entity count was 1,831, covering buildings, deployables and all other objects. Memory usage reached up to 934 MB. A climbing entity count and low fps are felt as lag by players.

Wipe days

What happens on Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2 when a wipe occurs?

The average busiest point in recent wipes reached 0 players. 1 hours after the latest wipe, the crowd hit its peak.

When does Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2 wipe?

Too few wipes are recorded for Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2 to reveal its pattern. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. The world in play was created 12 days 7 hours ago.

Join the server

What steps are needed to join Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2?

To get in, press F1 in Rust and enter client.connect 168.119.64.99:50000. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The usual Rust survival experience.
mp40
Max players Capacity: 40 slots.
ts8
Group limit 8 per team, which is what the game sets by default.
v2634
Protocol Your game version needs to be on protocol 2634 to connect.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code A region code is not present.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded The Modded category: plugins or configuration change gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.