Offline168.222.196.194:28015checked 31d ago
TEST
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which rules govern TEST?
No gather rate appears in the name of TEST. The group limit is the game's default of 8 players. The server runs survival, gather, build, raid: the standard game. You can fight and raid other players. The server browser lists it under Community, as a community server. VAC is on, Valve's anti-cheat.
Which map is running on TEST?
A procedural map is what TEST runs, generated by the game.
Tags and filters
Where can TEST be found in Rust Player Count lists and filters?
These Rust Player Count lists include TEST: Best Rust PvE servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the tags on TEST?
These are the tags TEST publishes for the game's server browser: gmrust (Game mode): Survival as standard in Rust; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams max out at 8, the standard game limit; v2633 (Protocol): Joining requires the same protocol: 2633; cs163493 (Build): Build number: 163493; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): No region code is set. At the top of this page, its tags show its current players, queue and world creation time as well.
Player numbers
How full is TEST?
TEST is offline at the moment; the last time it was seen was 31 days 1 hours ago.
What position does TEST hold among Rust servers?
TEST is in the top – of all ranked servers with a rank of #13,004 for player hours over the past seven days.
Server details
What is the online status and reliability of TEST?
TEST is down at the moment and was last seen 31 days 1 hours ago. For the last 7 full days, it was online for 0 of 168 hours, a 0% uptime. 13 September 2026 is when Rust Player Count first saw it.
What is the Rust version for TEST?
Rust network protocol 2633 and build 163493 on Windows is what TEST uses. The protocol has to match for you to join, but Steam updates it without any action from you.
Where can you find TEST?
A region is not published by TEST. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. You can reach it at 168.222.196.194:28015.
Wipe days
How often does TEST wipe?
Too few wipes are recorded for TEST to reveal its pattern. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe applies to all Rust servers. The present world dates from 35 days 11 hours ago.
Connect to the server
What steps are needed to join TEST?
Joining is done by opening the console (F1) and running client.connect 168.222.196.194:28015. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2633,gmrust,cs163493,ts8
Game
gmrust
mp10
ts8
v2633
cs163493
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.