OfflineEU169.58.10.121:29015checked 6d ago
RedLava.World | Rust
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What configuration does RedLava.World | Rust use?
No gather rate appears in the name of RedLava.World | Rust. Groups are capped at 8 players, the default in the game. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players is allowed. The server browser lists it under Modded, because plugins or settings alter the game. Oxide plugins are running on it. Vanilla is its own description: unmodified Rust: no changed rates, no kits, no extra rules. VAC is on, Valve's anti-cheat.
Which map is running on RedLava.World | Rust?
A procedural map is what RedLava.World | Rust runs, generated by the game.
Server tags
Where can RedLava.World | Rust be found in Rust Player Count lists and filters?
These Rust Player Count lists include RedLava.World | Rust: EU Rust servers and Modded Rust servers. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
How should you interpret the tags on RedLava.World | Rust?
These are the tags RedLava.World | Rust publishes for the game's server browser: gmvanilla (Game mode): Standard vanilla survival; mp200 (Max players): Capacity: 200 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): To join, your game must match protocol 2634; cs167058 (Build): The game build is 167058; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): The region code field is empty; ^v (Vanilla): Unmodified Rust: no changed rates, no kits, no extra rules; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): This server is Modded; plugins or settings affect how it plays; EU (Europe): You can find it in the Europe section of the server browser. At the top of this page, its tags show its current players, queue and world creation time as well.
Player numbers
How many players does RedLava.World | Rust have?
Currently offline, RedLava.World | Rust was last seen 6 days 7 hours ago. The average player count for the past seven days is 0.
Where does RedLava.World | Rust sit in the rankings?
In the last seven days, RedLava.World | Rust is #15,919 for player hours, #2,504 in Europe, and within the top 72% of ranked servers.
Server information
What is the online status and reliability of RedLava.World | Rust?
Last seen 6 days 7 hours ago, RedLava.World | Rust is offline right now. In the last 5 full days, it was up for 0 of 120 hours, which is 0% uptime. 8 October 2026 is when Rust Player Count first saw it.
What Rust version is used on RedLava.World | Rust?
Linux hosts RedLava.World | Rust, which runs Rust network protocol 2634 and build 167058. Joining requires the same protocol on your game; Steam updates it for you.
What region does RedLava.World | Rust serve?
In Europe, RedLava.World | Rust lists itself with its EU tag. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. It is located at 169.58.10.121:29015.
Wipe information
When does RedLava.World | Rust wipe?
With so few of RedLava.World | Rust's wipes on record, its rhythm remains unclear. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. The world in play was created 6 days 7 hours ago.
Join the server
What is the process to join RedLava.World | Rust?
Open the Rust console with F1, then type client.connect 169.58.10.121:29015. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.
Server tags
what each one meansPublished as mp200,ptrak,$r?,v2634,^v,EU,gmvanilla,cs167058,ts8,^o^z
Game
gmvanilla
mp200
ts8
v2634
cs167058
ptrak
$r?
Difficulty
^v
Mods and access
^o
^z
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.