Offline171.225.248.102:28015checked 6d ago
RustProject DEV
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 43% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What are the server rules for RustProject DEV?
The name of RustProject DEV does not state a gather rate. The group limit is the game's default of 8 players. The server runs survival, gather, build, raid: the standard game. You can fight and raid other players. You will find it in the Modded section: the game is changed by plugins or settings. Plugins: Carbon. VAC is on, Valve's anti-cheat.
What is the map on RustProject DEV?
A procedural map is what RustProject DEV runs, generated by the game.
Server tags
Where can RustProject DEV be found in Rust Player Count lists and filters?
The Rust Player Count lists that RustProject DEV fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What information do the tags on RustProject DEV convey?
The game's server browser reads these tags from RustProject DEV: gmrust (Game mode): The usual Rust survival experience; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): Joining requires the same protocol: 2634; cs166494 (Build): It runs on game build 166494; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): The region code field is empty; ^z (Modded): This server is Modded; plugins or settings affect how it plays; ^y (Carbon): The Carbon plugin framework is running. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.
Population
How many players does RustProject DEV have?
RustProject DEV is offline at the moment; the last time it was seen was 6 days 5 hours ago. The average player count for the last seven days is 1, and the highest point was 1.
Where does RustProject DEV sit in the rankings?
For player hours in the last seven days, RustProject DEV ranks #9,649 and is in the top 43% of all ranked servers.
Server information
What is the uptime and reliability of RustProject DEV?
Last seen 6 days 5 hours ago, RustProject DEV is offline right now. In the last 6 full days, it was up for 6 of 144 hours, which is 4% uptime. Rust Player Count recorded it for the first time on 7 October 2026.
What Rust version is used on RustProject DEV?
Windows hosts RustProject DEV, which runs Rust network protocol 2634 and build 166494. Joining requires the same protocol on your game; Steam updates it for you.
What region does RustProject DEV serve?
No region is published by RustProject DEV. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. It is located at 171.225.248.102:28015.
Wipe schedule
How often does RustProject DEV wipe?
The rhythm of wipes on RustProject DEV cannot be told yet, since too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. The present world dates from 10 days 6 hours ago.
How to join
What steps are needed to join RustProject DEV?
Joining is done by opening the console (F1) and running client.connect 171.225.248.102:28015. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2634,gmrust,cs166494,ts8,^z,^y
Game
gmrust
mp10
ts8
v2634
cs166494
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.