Rust Player Count
47,967 playing now

Offline171.225.248.141:28015checked 8d ago

RustProject DEV

moddedcarbon
Players now 1/ 10 10% full
7-day average 0 peak –
Rank #13,777 top 62%
Last wipe 10d ago no schedule published
Next wipe – no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct7 Oct9 Oct10 Oct12 Oct13 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 129 on average 35/ 300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average 24/ 225
МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average 91/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 88 on average 6/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average 6/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 73 on average 15/ 700

Quick answers

from the figures on this page

Rules and settings

Which rules govern RustProject DEV?

The name of RustProject DEV does not state a gather rate. The group limit is the game's default of 8 players. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players is allowed. You will find it in the Modded section: the game is changed by plugins or settings. Carbon plugins are running on it. Anti-cheat VAC from Valve is on.

What is the map on RustProject DEV?

A procedural map is what RustProject DEV runs, generated by the game.

Tags, lists and filters

Where can RustProject DEV be found in Rust Player Count lists and filters?

These Rust Player Count lists include RustProject DEV: Modded Rust servers. You can find it on the server list using these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What information do the tags on RustProject DEV convey?

For the game's server browser, RustProject DEV publishes: gmrust (Game mode): Survival as standard in Rust; mp10 (Max players): The server has 10 slots; ts8 (Group limit): Teams max out at 8, the standard game limit; v2634 (Protocol): To join, your game must match protocol 2634; cs166494 (Build): It runs on game build 166494; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): A region code is not present; ^z (Modded): The Modded category: plugins or configuration change gameplay; ^y (Carbon): It uses Carbon for plugins. At the top of this page, its tags show its current players, queue and world creation time as well.

Player count

How full is RustProject DEV?

Currently offline, RustProject DEV was last seen 8 days 5 hours ago.

Where does RustProject DEV sit in the rankings?

RustProject DEV is in the top 62% of all ranked servers with a rank of #13,777 for player hours over the past seven days.

About the server

What is the online status and reliability of RustProject DEV?

Currently offline, RustProject DEV was last seen 8 days 5 hours ago. For the last 7 full days, it was online for 0 of 168 hours, a 0% uptime. 6 October 2026 is when Rust Player Count first saw it.

What Rust version is used on RustProject DEV?

Rust network protocol 2634 and build 166494 on Windows is what RustProject DEV uses. Joining requires the same protocol on your game; Steam updates it for you.

Where can you find RustProject DEV?

A region is not published by RustProject DEV. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. You can reach it at 171.225.248.141:28015.

Wipe information

What wipe pattern does RustProject DEV follow?

With so few of RustProject DEV's wipes on record, its rhythm remains unclear. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe applies to all Rust servers. The present world dates from 10 days 10 hours ago.

How to join

What is the process to join RustProject DEV?

Joining is done by opening the console (F1) and running client.connect 171.225.248.141:28015. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166494,ts8,^z,^y

Game

gmrust
Game mode Survival as standard in Rust.
mp10
Max players The server has 10 slots.
ts8
Group limit Teams max out at 8, the standard game limit.
v2634
Protocol To join, your game must match protocol 2634.
cs166494
Build It runs on game build 166494.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code A region code is not present.

Mods and access

^z
Modded The Modded category: plugins or configuration change gameplay.
^y
Carbon It uses Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.