Rust Player Count
85,290 playing now

Online172.240.123.100:25602checked 6m ago

{PVE} Making Rust Great Again

moddedoxide
Players now 0/ 40 0% full
7-day average 0 peak 1
Rank #15,758 top 71%
Last wipe 10d ago no schedule published
Next wipe – no rhythm it keeps

Players

AveragePeak
0123418:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Server performance

05010015020018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap 2.9 days between real wipes
On rhythm 33% of its recent wipes
Wipe-day peak 2 players, last three wipes
Crowd held 0% else halves by day 1

The first 48 hours of its last wipes

Sun 4 OctThu 1 OctTue 29 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 29 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 15:36 UTC10d ago 1 – running 0
Thu 1 Oct, 17:45 UTC FW12d ago 2 halved by day 1 2.9 days 1
Tue 29 Sep, 19:21 UTC14d ago 2 – 1.9 days 0
Sat 19 Sep, 18:57 UTC24d ago 2 halved by day 1 10 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 127 on average 169/ 300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average 185/ 225
МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average 89/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average 37/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average 16/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average 73/ 700

Quick answers

from the figures on this page

Settings and map

What configuration does {PVE} Making Rust Great Again use?

The name of {PVE} Making Rust Great Again does not state a gather rate. Groups are capped at 8 players, the default in the game. The server runs survival, gather, build, raid: the standard game. You can fight and raid other players. The server browser lists it under Modded, because plugins or settings alter the game. Plugins: Oxide. VAC is on, Valve's anti-cheat.

Which map is running on {PVE} Making Rust Great Again?

{PVE} Making Rust Great Again runs a procedural map of size 4,500 with seed 1337, generated by the game. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page. You can see the map name here: Custom Map.

Tags, lists and filters

Where can {PVE} Making Rust Great Again be found in Rust Player Count lists and filters?

These Rust Player Count lists include {PVE} Making Rust Great Again: Modded Rust servers. You can find it on the server list using these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What information do the tags on {PVE} Making Rust Great Again convey?

These are the tags {PVE} Making Rust Great Again publishes for the game's server browser: gmrust (Game mode): Survival as standard in Rust; mp40 (Max players): The server has 40 slots; ts8 (Group limit): Teams max out at 8, the standard game limit; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): A region code is not present; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This server is Modded; plugins or settings affect how it plays. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Player count

How many players does {PVE} Making Rust Great Again have?

Right now, 0 players are on {PVE} Making Rust Great Again, which has 40 slots. The seven-day average is 0 players, with a peak of 1.

What position does {PVE} Making Rust Great Again hold among Rust servers?

Over the last seven days, {PVE} Making Rust Great Again is #15,758 for player hours, placing it in the top 71% of ranked servers.

Server details

What is the uptime and reliability of {PVE} Making Rust Great Again?

Right now, {PVE} Making Rust Great Again is up. The uptime it gives suggests it restarted about 11 hours ago. In the last 7 full days, it was up for 161 of 168 hours, which is 96% uptime. Rust Player Count recorded it for the first time on 13 September 2026.

What is the Rust version for {PVE} Making Rust Great Again?

Linux hosts {PVE} Making Rust Great Again, which runs Rust network protocol 2634 and build 167781. The protocol has to match for you to join, but Steam updates it without any action from you.

Where can you find {PVE} Making Rust Great Again?

There is no region published by {PVE} Making Rust Great Again. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. You can reach it at 172.240.123.100:25602.

How well does {PVE} Making Rust Great Again perform?

The server ran at an average of 119 fps over the last 48 hours, never falling below 62. Up to 76,365 entities were present, including buildings, deployables and other world objects. At its highest, it used 3,978 MB of memory. What players perceive as lag comes from low fps and a rising entity count.

Wipe information

What happens on {PVE} Making Rust Great Again when a wipe occurs?

Recent wipes saw an average peak of 2 players. 29 hours after the latest wipe, the crowd hit its peak. Half that peak was maintained until the next wipe in 0% of recent wipes. Otherwise, it dropped below half by day 1.

How often does {PVE} Making Rust Great Again wipe?

Wipes on {PVE} Making Rust Great Again come at irregular times, leaving no next wipe to forecast. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. It has been running its current world for 10 days 1 hours.

Join the server

How can I connect to {PVE} Making Rust Great Again?

Open the Rust console with F1, then type client.connect 172.240.123.100:25602. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you. You can find its website at https://mrga.craftingstore.net/.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival as standard in Rust.
mp40
Max players The server has 40 slots.
ts8
Group limit Teams max out at 8, the standard game limit.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code A region code is not present.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded This server is Modded; plugins or settings affect how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.