Online172.240.229.71:28065checked 9m ago
Darkstar 5X Experimental
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 22d 17h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 22:30 UTC FW12d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which rules govern Darkstar 5X Experimental?
By name, Darkstar 5X Experimental runs at 5x gather. Up to 8 players per group, which is the game's default. survival is the game mode, gather, build, raid: the standard game. PvP and raiding are enabled. You will find it in the Modded section: the game is changed by plugins or settings. Plugins: Oxide. Anti-cheat VAC from Valve is on.
What map is used on Darkstar 5X Experimental?
A procedural map of size 3,500 is what Darkstar 5X Experimental runs, generated by the game with seed 1162579596. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.
Tags and filters
Where can Darkstar 5X Experimental be found in Rust Player Count lists and filters?
The Rust Player Count lists that Darkstar 5X Experimental fits are: 5x Rust servers and Modded Rust servers. You can find it on the server list using these filters: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Gather rate: 5x.
How should you interpret the tags on Darkstar 5X Experimental?
For the game's server browser, Darkstar 5X Experimental publishes: gmrust (Game mode): The usual Rust survival experience; mp50 (Max players): The server has 50 slots; ts8 (Group limit): Teams max out at 8, the standard game limit; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): Build number: 166652; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes, timed with Facepunch's force wipe; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): It appears under Modded because plugins or settings modify the game. At the top of this page, its tags show its current players, queue and world creation time as well.
Player numbers
What is the player count on Darkstar 5X Experimental?
With 50 slots, Darkstar 5X Experimental has 0 players at the moment. With a peak of 1, the average over seven days is 0 players.
Where does Darkstar 5X Experimental sit in the rankings?
Darkstar 5X Experimental is in the top 71% of all ranked servers with a rank of #15,805 for player hours over the past seven days.
Server information
What is the online status and reliability of Darkstar 5X Experimental?
You can find Darkstar 5X Experimental online at the moment. Based on the uptime it reports, the last restart was about 12 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. 13 September 2026 is when Rust Player Count first saw it.
What Rust version is used on Darkstar 5X Experimental?
Windows hosts Darkstar 5X Experimental, which runs Rust network protocol 2634 and build 166652. Joining requires the same protocol on your game; Steam updates it for you.
Where can you find Darkstar 5X Experimental?
No region is published by Darkstar 5X Experimental. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. It is located at 172.240.229.71:28065.
What is the performance like on Darkstar 5X Experimental?
Over the last 48 hours, the average server fps was 130, and it never dropped below 100. Up to 70,623 entities were present, including buildings, deployables and other world objects. At its highest, it used 2,207 MB of memory. Lag, as players experience it, is caused by low fps and increasing entities.
Wipe days
What changes on Darkstar 5X Experimental on wipe day?
The average busiest point in recent wipes reached 0 players. 0 hours after the latest wipe, the crowd hit its peak.
How often does Darkstar 5X Experimental wipe?
Wipes happen once a month on Darkstar 5X Experimental, along with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives as its next wipe, wiping all Rust servers. The present world dates from 12 days 2 hours ago. Its tags declare wipes on a monthly schedule.
Join the server
How can I connect to Darkstar 5X Experimental?
To get in, press F1 in Rust and enter client.connect 172.240.229.71:28065. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2634,^m,gmrust,cs166652,ts8,^o^z
Game
gmrust
mp50
ts8
v2634
cs166652
ptrak
$r?
Wipe schedule
^m
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.