Rust Player Count
84,498 playing now

Online172.240.236.101:25481checked 10m ago

A Shockbyte Rust Server

Players now 0/ 40 0% full
7-day average 0 peak 1
Rank #14,436 top 65%
Last wipe 8d ago no schedule published
Next wipe – too few wipes seen yet

Players

AveragePeak
0123417:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Server performance

010020030040017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak 1 players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 00:32 UTC8d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average 558/ 600
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 342 on average 427/ 450
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 333 on average 208/ 225
Rustoria.co - EU LongEU · groups of 14+ · monthly · 323 on average 411/ 400
Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average 46/ 250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 274 on average 353/ 425

Quick answers

from the figures on this page

Settings and map

What are the server rules for A Shockbyte Rust Server?

A gather rate is absent from the name of A Shockbyte Rust Server. The group limit is the game's default of 8 players. The server runs survival, gather, build, raid: the standard game. You can fight and raid other players. Under Community in the server browser, it is a community server. VAC is on, Valve's anti-cheat.

Which map is running on A Shockbyte Rust Server?

A procedural map of size 2,500 is what A Shockbyte Rust Server runs, generated by the game with seed 50000. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.

Tags and filters

Where can A Shockbyte Rust Server be found in Rust Player Count lists and filters?

These Rust Player Count lists include A Shockbyte Rust Server: Best Rust PvE servers. You can find it on the server list using these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you interpret the tags on A Shockbyte Rust Server?

The game's server browser reads these tags from A Shockbyte Rust Server: gmrust (Game mode): Survival as standard in Rust; mp40 (Max players): 40 slots are available; ts8 (Group limit): This uses the default team cap: 8 players; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): It runs on game build 167781; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): No region code is set. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Player numbers

How full is A Shockbyte Rust Server?

With 40 slots, A Shockbyte Rust Server has 0 players at the moment. The seven-day average is 0 players, with a peak of 1.

What position does A Shockbyte Rust Server hold among Rust servers?

For player hours in the last seven days, A Shockbyte Rust Server ranks #14,436 and is in the top 65% of all ranked servers.

About the server

What is the uptime and reliability of A Shockbyte Rust Server?

You can find A Shockbyte Rust Server online at the moment. The uptime it gives suggests it restarted about 4 hours ago. It was up 98% of the time over the last 7 full days, 165 of 168 hours. Rust Player Count recorded it for the first time on 14 September 2026.

What Rust version is used on A Shockbyte Rust Server?

Linux hosts A Shockbyte Rust Server, which runs Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam updates it for you.

What is the location of A Shockbyte Rust Server?

There is no region published by A Shockbyte Rust Server. Rust Player Count displays the location a server claims, not the physical location of the machine. You can reach it at 172.240.236.101:25481.

What is the performance like on A Shockbyte Rust Server?

In the last 48 hours, it averaged 207 server fps, with a low of 2. Up to 29,947 entities were present, including buildings, deployables and other world objects. Peak memory use was 3,329 MB. What players perceive as lag comes from low fps and a rising entity count.

Wipe days

What changes on A Shockbyte Rust Server on wipe day?

Recent wipes saw an average peak of 1 players. The latest wipe saw its biggest crowd 0 hours in.

What wipe pattern does A Shockbyte Rust Server follow?

Too few wipes are recorded for A Shockbyte Rust Server to reveal its pattern. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe applies to all Rust servers. It has been running its current world for 8 days 16 hours.

Connect to the server

How can I connect to A Shockbyte Rust Server?

Joining is done by opening the console (F1) and running client.connect 172.240.236.101:25481. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival as standard in Rust.
mp40
Max players 40 slots are available.
ts8
Group limit This uses the default team cap: 8 players.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build It runs on game build 167781.
ptrak
Networking It uses RakNet, the game's default networking.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.