Rust Player Count
48,805 playing now

Online172.240.236.35:26136checked 9m ago

Rust Practice

moddedoxide
Players now 0/ 2 0% full
7-day average 0 peak –
Rank #15,947 top 72%
Last wipe 5d ago no schedule published
Next wipe – too few wipes seen yet

Players

AveragePeak
0123411:0020:0005:0015:0000:0009:00

Hourly average and peak, UTC.

Server performance

05010015020011:0020:0005:0015:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep2 Oct5 Oct8 Oct11 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak 0 players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 19:50 UTC5d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 127 on average 111/ 300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average 120/ 225
МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average 92/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average 32/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average 10/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 73 on average 28/ 700

Quick answers

from the figures on this page

Rules, map and settings

What configuration does Rust Practice use?

The name of Rust Practice does not state a gather rate. Up to 8 players per group, which is the game's default. The server runs survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. You will find it in the Modded section: the game is changed by plugins or settings. Plugins: Oxide. Anti-cheat VAC from Valve is on.

What is the map on Rust Practice?

A procedural map of size 3,750 is what Rust Practice runs, generated by the game with seed 89346548. You can see it on RustMaps from this page, because the same size and seed give the same map.

Server tags

Where can Rust Practice be found in Rust Player Count lists and filters?

These Rust Player Count lists include Rust Practice: Modded Rust servers. You can find it on the server list using these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

How should you interpret the tags on Rust Practice?

These are the tags Rust Practice publishes for the game's server browser: gmrust (Game mode): Survival as standard in Rust; mp2 (Max players): 2 slots are available; ts8 (Group limit): Teams max out at 8, the standard game limit; v2634 (Protocol): To join, your game must match protocol 2634; cs167231 (Build): Build number: 167231; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): It appears under Modded because plugins or settings modify the game. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Population

How full is Rust Practice?

0 of 2 slots are filled on Rust Practice right now. For the past week, the average number of players was 0.

How does Rust Practice compare in server rankings?

Rust Practice is in the top 72% of all ranked servers with a rank of #15,947 for player hours over the past seven days.

About the server

What is the online status and reliability of Rust Practice?

Right now, Rust Practice is up. The uptime it gives suggests it restarted about 18 hours ago. It was up 74% of the time over the last 7 full days, 125 of 168 hours. 29 September 2026 is when Rust Player Count first saw it.

What Rust version is used on Rust Practice?

Linux hosts Rust Practice, which runs Rust network protocol 2634 and build 167231. Joining requires the same protocol on your game; Steam updates it for you.

What is the location of Rust Practice?

A region is not published by Rust Practice. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. It is located at 172.240.236.35:26136.

Is Rust Practice lag-free?

The server ran at an average of 111 fps over the last 48 hours, never falling below 89. The highest entity count was 80,778, covering buildings, deployables and all other objects. At its highest, it used 3,996 MB of memory. Lag, as players experience it, is caused by low fps and increasing entities.

Wipe days

What changes on Rust Practice on wipe day?

Recent wipes saw an average peak of 0 players. 0 hours after the latest wipe, the crowd hit its peak.

When does Rust Practice wipe?

With so few of Rust Practice's wipes on record, its rhythm remains unclear. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe applies to all Rust servers. The world in play was created 5 days 14 hours ago.

Join the server

What steps are needed to join Rust Practice?

To get in, press F1 in Rust and enter client.connect 172.240.236.35:26136. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs167231,ts8,^o^z

Game

gmrust
Game mode Survival as standard in Rust.
mp2
Max players 2 slots are available.
ts8
Group limit Teams max out at 8, the standard game limit.
v2634
Protocol To join, your game must match protocol 2634.
cs167231
Build Build number: 167231.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded It appears under Modded because plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.