Rust Player Count
60,707 playing now

Offline172.240.87.139:25191checked 1d ago

Rust – Falling Kingdoms

moddedoxide
Players now 0/ 40 0% full
7-day average 0 peak 2
Rank #14,476 top 65%
Last wipe 5d ago no schedule published
Next wipe – no rhythm it keeps

Players

AveragePeak
0123413:0016:0020:0023:0003:0007:00

Hourly average and peak, UTC.

Server performance

05010015020013:0016:0020:0023:0003:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap 10.9 days between real wipes
On rhythm 100% of its recent wipes
Wipe-day peak 2 players, last three wipes
Crowd held 0% else halves by day 3

The first 48 hours of its last wipes

Thu 8 OctMon 28 SepWed 16 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 13:55 UTC5d ago 2 – running 0
Mon 28 Sep, 17:20 UTC15d ago 1 halved by day 2 9.9 days 0
Wed 16 Sep, 18:09 UTC27d ago 3 halved by day 4 12 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 127 on average 193/ 300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average 190/ 225
МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average 91/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average 51/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average 13/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average 48/ 700

Quick answers

from the figures on this page

Settings and map

Which rules govern Rust – Falling Kingdoms?

The name of Rust – Falling Kingdoms does not state a gather rate. Up to 8 players per group, which is the game's default. The server runs survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. You will find it in the Modded section: the game is changed by plugins or settings. Oxide plugins are running on it. Anti-cheat VAC from Valve is on.

Which map is running on Rust – Falling Kingdoms?

A procedural map of size 3,500 is what Rust – Falling Kingdoms runs, generated by the game with seed 50000. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page. Its map is called: Custom Map.

Tags and filters

Where can Rust – Falling Kingdoms be found in Rust Player Count lists and filters?

These Rust Player Count lists include Rust – Falling Kingdoms: Modded Rust servers. You can find it on the server list using these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

What is the meaning of the tags on Rust – Falling Kingdoms?

These are the tags Rust – Falling Kingdoms publishes for the game's server browser: gmrust (Game mode): The usual Rust survival experience; mp40 (Max players): The server has 40 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs167398 (Build): It runs on game build 167398; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): This server is Modded; plugins or settings affect how it plays. At the top of this page, its tags show its current players, queue and world creation time as well.

Population

What is the player count on Rust – Falling Kingdoms?

Currently offline, Rust – Falling Kingdoms was last seen 29 hours ago. The seven-day average is 0 players, with a peak of 2.

How does Rust – Falling Kingdoms compare in server rankings?

Rust – Falling Kingdoms is in the top 65% of all ranked servers with a rank of #14,476 for player hours over the past seven days.

Server information

How reliable is Rust – Falling Kingdoms, and is it online?

Rust – Falling Kingdoms is down at the moment and was last seen 29 hours ago. The uptime it gives suggests it restarted about 30 hours ago. It was up 65% of the time over the last 7 full days, 109 of 168 hours. Its first appearance in Rust Player Count was on 14 September 2026.

What Rust version is used on Rust – Falling Kingdoms?

On Linux, Rust – Falling Kingdoms runs Rust network protocol 2634 and build 167398. Joining requires the same protocol on your game; Steam updates it for you.

Where can you find Rust – Falling Kingdoms?

A region is not published by Rust – Falling Kingdoms. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. It is located at 172.240.87.139:25191.

How well does Rust – Falling Kingdoms perform?

Over the last 48 hours, the average server fps was 98, and it never dropped below 1. The maximum number of entities it carried was 78,021, which includes buildings, deployables and everything else. Peak memory use was 1,884 MB. What players perceive as lag comes from low fps and a rising entity count.

Wipe schedule

What should you expect on Rust – Falling Kingdoms during a wipe?

Across its recent wipes, the busiest times averaged 2 players. The latest wipe saw its biggest crowd 1 hours in. Half that peak was maintained until the next wipe in 0% of recent wipes. If not, the crowd went below half by day 3.

When does Rust – Falling Kingdoms wipe?

Wipes on Rust – Falling Kingdoms come at irregular times, leaving no next wipe to forecast. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe applies to all Rust servers. The world in play was created 5 days 22 hours ago.

Join the server

What steps are needed to join Rust – Falling Kingdoms?

Joining is done by opening the console (F1) and running client.connect 172.240.87.139:25191. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode The usual Rust survival experience.
mp40
Max players The server has 40 slots.
ts8
Group limit 8 per team, which is what the game sets by default.
v2634
Protocol Your game version needs to be on protocol 2634 to connect.
cs167398
Build It runs on game build 167398.
ptrak
Networking It uses RakNet, the game's default networking.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded This server is Modded; plugins or settings affect how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.