Offline172.240.87.139:25191checked 1d ago
Rust – Falling Kingdoms
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 13:55 UTC5d ago | 2 | – | running | 0 |
| Mon 28 Sep, 17:20 UTC15d ago | 1 | halved by day 2 | 9.9 days | 0 |
| Wed 16 Sep, 18:09 UTC27d ago | 3 | halved by day 4 | 12 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
Which rules govern Rust – Falling Kingdoms?
The name of Rust – Falling Kingdoms does not state a gather rate. Up to 8 players per group, which is the game's default. The server runs survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. You will find it in the Modded section: the game is changed by plugins or settings. Oxide plugins are running on it. Anti-cheat VAC from Valve is on.
Which map is running on Rust – Falling Kingdoms?
A procedural map of size 3,500 is what Rust – Falling Kingdoms runs, generated by the game with seed 50000. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page. Its map is called: Custom Map.
Tags and filters
Where can Rust – Falling Kingdoms be found in Rust Player Count lists and filters?
These Rust Player Count lists include Rust – Falling Kingdoms: Modded Rust servers. You can find it on the server list using these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What is the meaning of the tags on Rust – Falling Kingdoms?
These are the tags Rust – Falling Kingdoms publishes for the game's server browser: gmrust (Game mode): The usual Rust survival experience; mp40 (Max players): The server has 40 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs167398 (Build): It runs on game build 167398; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): This server is Modded; plugins or settings affect how it plays. At the top of this page, its tags show its current players, queue and world creation time as well.
Population
What is the player count on Rust – Falling Kingdoms?
Currently offline, Rust – Falling Kingdoms was last seen 29 hours ago. The seven-day average is 0 players, with a peak of 2.
How does Rust – Falling Kingdoms compare in server rankings?
Rust – Falling Kingdoms is in the top 65% of all ranked servers with a rank of #14,476 for player hours over the past seven days.
Server information
How reliable is Rust – Falling Kingdoms, and is it online?
Rust – Falling Kingdoms is down at the moment and was last seen 29 hours ago. The uptime it gives suggests it restarted about 30 hours ago. It was up 65% of the time over the last 7 full days, 109 of 168 hours. Its first appearance in Rust Player Count was on 14 September 2026.
What Rust version is used on Rust – Falling Kingdoms?
On Linux, Rust – Falling Kingdoms runs Rust network protocol 2634 and build 167398. Joining requires the same protocol on your game; Steam updates it for you.
Where can you find Rust – Falling Kingdoms?
A region is not published by Rust – Falling Kingdoms. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. It is located at 172.240.87.139:25191.
How well does Rust – Falling Kingdoms perform?
Over the last 48 hours, the average server fps was 98, and it never dropped below 1. The maximum number of entities it carried was 78,021, which includes buildings, deployables and everything else. Peak memory use was 1,884 MB. What players perceive as lag comes from low fps and a rising entity count.
Wipe schedule
What should you expect on Rust – Falling Kingdoms during a wipe?
Across its recent wipes, the busiest times averaged 2 players. The latest wipe saw its biggest crowd 1 hours in. Half that peak was maintained until the next wipe in 0% of recent wipes. If not, the crowd went below half by day 3.
When does Rust – Falling Kingdoms wipe?
Wipes on Rust – Falling Kingdoms come at irregular times, leaving no next wipe to forecast. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe applies to all Rust servers. The world in play was created 5 days 22 hours ago.
Join the server
What steps are needed to join Rust – Falling Kingdoms?
Joining is done by opening the console (F1) and running client.connect 172.240.87.139:25191. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.
Server tags
what each one meansPublished as mp40,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z
Game
gmrust
mp40
ts8
v2634
cs167398
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.