Rust Player Count
34,531 playing now

Online172.240.87.34:21612checked 9m ago

A Shockbyte Rust Server

Players now 0/ 15 0% full
7-day average 0 peak –
Rank #15,961 top 71%
Last wipe 5d ago no schedule published
Next wipe – too few wipes seen yet

Players

AveragePeak
0123407:0016:0001:0011:0020:0005:00

Hourly average and peak, UTC.

Server performance

010020030040007:0016:0001:0011:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak 0 players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 19:42 UTC5d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 408 on average 169/ 225
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 356 on average 124/ 200
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 337 on average 238/ 275
Rustoria.co - EU LongEU · groups of 14+ · monthly · 334 on average 99/ 200
Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average 13/ 250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average 98/ 100

Quick answers

from the figures on this page

Rules and settings

Which rules govern A Shockbyte Rust Server?

A gather rate is absent from the name of A Shockbyte Rust Server. Up to 8 players per group, which is the game's default. The server runs survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. Under Community in the server browser, it is a community server. VAC is on, Valve's anti-cheat.

What map is used on A Shockbyte Rust Server?

The game generates a procedural map of size 1,500 with seed 50000 for A Shockbyte Rust Server. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.

Server tags

Where can A Shockbyte Rust Server be found in Rust Player Count lists and filters?

These Rust Player Count lists include A Shockbyte Rust Server: Best Rust PvE servers. You can find it on the server list using these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

How should you interpret the tags on A Shockbyte Rust Server?

For the game's server browser, A Shockbyte Rust Server publishes: gmrust (Game mode): Survival as standard in Rust; mp15 (Max players): Capacity: 15 slots; ts8 (Group limit): This uses the default team cap: 8 players; v2634 (Protocol): Joining requires the same protocol: 2634; cs167231 (Build): It runs on game build 167231; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): The region code field is empty. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Player count

How full is A Shockbyte Rust Server?

Right now, 0 players are on A Shockbyte Rust Server, which has 15 slots. The average player count for the past seven days is 0.

How does A Shockbyte Rust Server compare in server rankings?

Over the last seven days, A Shockbyte Rust Server is #15,961 for player hours, placing it in the top 71% of ranked servers.

About the server

What is the online status and reliability of A Shockbyte Rust Server?

Right now, A Shockbyte Rust Server is up. It reports an uptime that puts the last restart at roughly 5 days 9 hours ago. In the last 7 full days, it was up for 165 of 168 hours, which is 98% uptime. Rust Player Count recorded it for the first time on 15 September 2026.

What is the Rust version for A Shockbyte Rust Server?

On Linux, A Shockbyte Rust Server runs Rust network protocol 2634 and build 167231. The protocol has to match for you to join, but Steam updates it without any action from you.

What is the location of A Shockbyte Rust Server?

There is no region published by A Shockbyte Rust Server. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. It is located at 172.240.87.34:21612.

What is the performance like on A Shockbyte Rust Server?

The server ran at an average of 237 fps over the last 48 hours, never falling below 225. The maximum number of entities it carried was 8,195, which includes buildings, deployables and everything else. Peak memory use was 2,627 MB. What players perceive as lag comes from low fps and a rising entity count.

Wipe information

What should you expect on A Shockbyte Rust Server during a wipe?

Across its recent wipes, the busiest times averaged 0 players. 0 hours after the wipe, the crowd on the latest wipe was at its highest.

How often does A Shockbyte Rust Server wipe?

With so few of A Shockbyte Rust Server's wipes on record, its rhythm remains unclear. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. It has been running its current world for 5 days 10 hours.

Connect to the server

What steps are needed to join A Shockbyte Rust Server?

Joining is done by opening the console (F1) and running client.connect 172.240.87.34:21612. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.

Server tags

what each one means

Published as mp15,ptrak,$r?,v2634,gmrust,cs167231,ts8

Game

gmrust
Game mode Survival as standard in Rust.
mp15
Max players Capacity: 15 slots.
ts8
Group limit This uses the default team cap: 8 players.
v2634
Protocol Joining requires the same protocol: 2634.
cs167231
Build It runs on game build 167231.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.