Rust Player Count
35,251 playing now

Online172.93.135.154:28035checked 10m ago

US|Chicago Dirtnap Low Pop

moddedoxide
Players now 0/ 50 0% full
7-day average 0 peak 1
Rank #11,869 top 53%
Last wipe 12d ago no schedule published
Next wipe 22d 14h Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0123405:0014:0023:0009:0018:0003:00

Hourly average and peak, UTC.

Server performance

02040608005:0014:0023:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 53% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 22d 14h. The force wipe · high confidence

Wipe-day peak 1 players, last three wipes

Coming wipes

22d 14hThu 5 Nov, 19:00 UTC FW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 23:21 UTC FW12d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[NA] Willjum's Casual Solo/Duo MonthlyNA · groups of 8+ · monthly · 52 on average 53/ 175
[US] Enardo - Random Farming - Small One Grid | OneGridNA · groups of 8+ · 30 on average 32/ 50
[NA] Willjum's Solo Only | Thursday WipesNA · groups of 8+ · weekly · 26 on average 15/ 100
Friendly Seattle: No KOS | Chill | Noob FriendlyNA · groups of 8+ · biweekly · 20 on average 9/ 100
Hempville 420 No Kos Low Decay / Limited PvPNA · groups of 8+ · monthly · 18 on average 21/ 90
Rust Degens - US Vanilla | FridaysNA · groups of 8+ · weekly · 16 on average 4/ 150

Quick answers

from the figures on this page

Rules and settings

What configuration does US|Chicago Dirtnap Low Pop use?

A gather rate is absent from the name of US|Chicago Dirtnap Low Pop. Groups are capped at 8 players, the default in the game. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players is allowed. The server browser lists it under Modded, because plugins or settings alter the game. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.

Which map is running on US|Chicago Dirtnap Low Pop?

A procedural map of size 4,500 is what US|Chicago Dirtnap Low Pop runs, generated by the game with seed 1591971938. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.

Tags, lists and filters

Where can US|Chicago Dirtnap Low Pop be found in Rust Player Count lists and filters?

The Rust Player Count lists that US|Chicago Dirtnap Low Pop fits are: Modded Rust servers and North American Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What is the meaning of the tags on US|Chicago Dirtnap Low Pop?

The game's server browser reads these tags from US|Chicago Dirtnap Low Pop: gmvanilla (Game mode): Survival in its vanilla form; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): This uses the default team cap: 8 players; v2634 (Protocol): To join, your game must match protocol 2634; cs166494 (Build): The game build is 166494; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): The Modded category: plugins or configuration change gameplay. At the top of this page, its tags show its current players, queue and world creation time as well.

Player numbers

How full is US|Chicago Dirtnap Low Pop?

With 50 slots, US|Chicago Dirtnap Low Pop has 0 players at the moment. The seven-day average is 0 players, with a peak of 1.

How does US|Chicago Dirtnap Low Pop compare in server rankings?

Over the last seven days, US|Chicago Dirtnap Low Pop is #11,869 for player hours, placing it in the top 53% of ranked servers.

Server details

What is the uptime and reliability of US|Chicago Dirtnap Low Pop?

You can find US|Chicago Dirtnap Low Pop online at the moment. The uptime it gives suggests it restarted about 35 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. Its first appearance in Rust Player Count was on 13 September 2026.

What is the Rust version for US|Chicago Dirtnap Low Pop?

On Linux, US|Chicago Dirtnap Low Pop runs Rust network protocol 2634 and build 166494. Joining requires the same protocol on your game; Steam updates it for you.

What is the location of US|Chicago Dirtnap Low Pop?

No region tag is published by US|Chicago Dirtnap Low Pop, but its name points to North America. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. It is located at 172.93.135.154:28035.

Is US|Chicago Dirtnap Low Pop lag-free?

In the last 48 hours, it averaged 45 server fps, with a low of 38. Up to 153,618 entities were present, including buildings, deployables and other world objects. Peak memory use was 7,771 MB. Lag, as players experience it, is caused by low fps and increasing entities.

Wipe schedule

What should you expect on US|Chicago Dirtnap Low Pop during a wipe?

Recent wipes saw an average peak of 1 players. 0 hours after the wipe, the crowd on the latest wipe was at its highest.

What wipe pattern does US|Chicago Dirtnap Low Pop follow?

Monthly force wipes are the sole wipes on US|Chicago Dirtnap Low Pop. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and it affects all Rust servers. The present world dates from 12 days 5 hours ago.

How to join

What steps are needed to join US|Chicago Dirtnap Low Pop?

Open the Rust console with F1, then type client.connect 172.93.135.154:28035. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you. You can find its website at https://chicagoservers.co.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmvanilla,cs166494,ts8,^o^z

Game

gmvanilla
Game mode Survival in its vanilla form.
mp50
Max players Capacity: 50 slots.
ts8
Group limit This uses the default team cap: 8 players.
v2634
Protocol To join, your game must match protocol 2634.
cs166494
Build The game build is 166494.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded The Modded category: plugins or configuration change gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.