Rust Player Count
60,639 playing now

Online173.17.143.141:28015checked 6m ago

RustDockerServer

Players now 0/ 10 0% full
7-day average 0 peak –
Rank #15,899 top 72%
Last wipe 4d ago no schedule published
Next wipe – too few wipes seen yet

Players

AveragePeak
0123422:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Server performance

05010015020022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Usual gap 19.2 days between real wipes
Wipe-day peak 0 players, last three wipes

The first 48 hours of its last wipes

Sat 10 OctMon 21 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 05:08 UTC4d ago 0 – running 0
Mon 21 Sep, 00:38 UTC23d ago 0 – 19.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 398 on average 342/ 375
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 337 on average 280/ 300
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 329 on average 348/ 375
Rustoria.co - EU LongEU · groups of 14+ · monthly · 319 on average 280/ 300
Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average 43/ 250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average 283/ 400

Quick answers

from the figures on this page

Rules and settings

What are the server rules for RustDockerServer?

No gather rate appears in the name of RustDockerServer. Up to 8 players per group, which is the game's default. The server runs survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. Under Community in the server browser, it is a community server. Anti-cheat VAC from Valve is on.

Which map is running on RustDockerServer?

RustDockerServer runs a procedural map of size 4,500 with seed 1337, generated by the game. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.

Server tags

Where can RustDockerServer be found in Rust Player Count lists and filters?

The Rust Player Count lists that RustDockerServer fits are: Best Rust PvE servers. You can find it on the server list using these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

How should you interpret the tags on RustDockerServer?

For the game's server browser, RustDockerServer publishes: gmrust (Game mode): The usual Rust survival experience; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams max out at 8, the standard game limit; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs167398 (Build): It runs on game build 167398; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): The region code field is empty. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Player count

What is the player count on RustDockerServer?

Right now, 0 players are on RustDockerServer, which has 10 slots. For the past week, the average number of players was 0.

How does RustDockerServer compare in server rankings?

Over the last seven days, RustDockerServer is #15,899 for player hours, placing it in the top 72% of ranked servers.

Server details

How reliable is RustDockerServer, and is it online?

Right now, RustDockerServer is up. The uptime it gives suggests it restarted about 4 days 15 hours ago. In the last 7 full days, it was up for 168 of 168 hours, which is 100% uptime. Its first appearance in Rust Player Count was on 13 September 2026.

What Rust version is used on RustDockerServer?

On Linux, RustDockerServer runs Rust network protocol 2634 and build 167398. The protocol has to match for you to join, but Steam updates it without any action from you.

What is the location of RustDockerServer?

No region is published by RustDockerServer. Rust Player Count displays the location a server claims, not the physical location of the machine. It is located at 173.17.143.141:28015.

How well does RustDockerServer perform?

Over the last 48 hours, the average server fps was 87, and it never dropped below 54. The maximum number of entities it carried was 120,836, which includes buildings, deployables and everything else. At its highest, it used 4,377 MB of memory. Lag, as players experience it, is caused by low fps and increasing entities.

Wipe information

What happens on RustDockerServer when a wipe occurs?

Recent wipes saw an average peak of 0 players. 0 hours after the wipe, the crowd on the latest wipe was at its highest.

How often does RustDockerServer wipe?

Too few wipes are recorded for RustDockerServer to reveal its pattern. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe applies to all Rust servers. The world in play was created 4 days 16 hours ago.

Connect to the server

How can I connect to RustDockerServer?

Joining is done by opening the console (F1) and running client.connect 173.17.143.141:28015. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode The usual Rust survival experience.
mp10
Max players 10 slots are available.
ts8
Group limit Teams max out at 8, the standard game limit.
v2634
Protocol Your game version needs to be on protocol 2634 to connect.
cs167398
Build It runs on game build 167398.
ptrak
Networking It uses RakNet, the game's default networking.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.