Online173.225.104.202:28145checked 5m ago
Beatwood Fan Club
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
What are the server rules for Beatwood Fan Club?
No gather rate appears in the name of Beatwood Fan Club. There is no published group limit. The server runs hardcore, The hardest mode from Facepunch. PvP and raiding are enabled. Under Community in the server browser, it is a community server. VAC is on, Valve's anti-cheat.
What map is used on Beatwood Fan Club?
A procedural map of size 3,500 is what Beatwood Fan Club runs, generated by the game.
Tags, lists and filters
Where can Beatwood Fan Club be found in Rust Player Count lists and filters?
The Rust Player Count lists that Beatwood Fan Club fits are: Best Rust PvE servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Hardcore.
How should you interpret the tags on Beatwood Fan Club?
For the game's server browser, Beatwood Fan Club publishes: gmhardcore (Game mode): Hardcore rules, which are more punishing; mp50 (Max players): Capacity: 50 slots; ts0 (Group limit): The team system is turned off; v2617 (Protocol): Joining requires the same protocol: 2617; cs140534 (Build): Build number: 140534; ptrak (Networking): The network layer is RakNet, Rust's standard one; $rus4 (Region code): us4 is the region code for this server. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.
Population
What is the player count on Beatwood Fan Club?
0 of 50 slots are filled on Beatwood Fan Club right now. For the past week, the average number of players was 0.
How does Beatwood Fan Club compare in server rankings?
Beatwood Fan Club is in the top 72% of all ranked servers with a rank of #15,915 for player hours over the past seven days.
Server information
What is the uptime and reliability of Beatwood Fan Club?
Right now, Beatwood Fan Club is up. It reports an uptime that puts the last restart at roughly 2 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. Its first appearance in Rust Player Count was on 13 September 2026.
What is the Rust version for Beatwood Fan Club?
On Windows, Beatwood Fan Club runs Rust network protocol 2617 and build 140534. Joining requires the same protocol on your game; Steam updates it for you.
What is the location of Beatwood Fan Club?
No region is published by Beatwood Fan Club, and the region code is us4. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. It is located at 173.225.104.202:28145.
What is the performance like on Beatwood Fan Club?
In the last 48 hours, it averaged 133 server fps, with a low of 76. The maximum number of entities it carried was 78,029, which includes buildings, deployables and everything else. Memory usage reached up to 2,969 MB. What players perceive as lag comes from low fps and a rising entity count.
Wipe schedule
What wipe pattern does Beatwood Fan Club follow?
The rhythm of wipes on Beatwood Fan Club cannot be told yet, since too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. The world in play was created 274 days 10 hours ago.
Connect to the server
How can I connect to Beatwood Fan Club?
Joining is done by opening the console (F1) and running client.connect 173.225.104.202:28145. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.
Server tags
what each one meansPublished as mp50,ptrak,$rus4,v2617,gmhardcore,cs140534,ts0
Game
gmhardcore
mp50
ts0
v2617
cs140534
ptrak
$rus4
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.