Online173.234.31.2:28035checked 9m ago
Chicago Chill No-Decay
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 32% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 22d 19h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 8 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:59 UTC FW12d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules, map and settings
What configuration does Chicago Chill No-Decay use?
The name of Chicago Chill No-Decay does not state a gather rate. The group limit is 12 players. The server runs survival, gather, build, raid: the standard game. PvP and raiding are enabled. You will find it in the Modded section: the game is changed by plugins or settings. Plugins: Oxide. VAC is on, Valve's anti-cheat.
What is the map on Chicago Chill No-Decay?
Chicago Chill No-Decay runs a procedural map of size 4,250 with seed 1583848389, generated by the game. You can see it on RustMaps from this page, because the same size and seed give the same map.
Tags, lists and filters
Where can Chicago Chill No-Decay be found in Rust Player Count lists and filters?
These Rust Player Count lists include Chicago Chill No-Decay: Modded Rust servers. You can find it on the server list using these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you interpret the tags on Chicago Chill No-Decay?
For the game's server browser, Chicago Chill No-Decay publishes: gmvanilla (Game mode): Survival in its vanilla form; mp50 (Max players): 50 slots are available; ts12 (Group limit): Teams are capped at 12 players; v2634 (Protocol): Joining requires the same protocol: 2634; cs167058 (Build): The game build is 167058; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): No region code is set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded category: plugins or configuration change gameplay. At the top of this page, its tags show its current players, queue and world creation time as well.
Player count
How full is Chicago Chill No-Decay?
Right now, 0 players are on Chicago Chill No-Decay, which has 50 slots. The average player count for the last seven days is 0, and the highest point was 2. In the past 48 hours, the peak activity occurred at 00:00 UTC, averaging 1 players.
Where does Chicago Chill No-Decay sit in the rankings?
Chicago Chill No-Decay is in the top 32% of all ranked servers with a rank of #7,248 for player hours over the past seven days.
Server information
What is the online status and reliability of Chicago Chill No-Decay?
You can find Chicago Chill No-Decay online at the moment. Based on the uptime it reports, the last restart was about 13 hours ago. For the last 7 full days, it was online for 168 of 168 hours, a 100% uptime. Its first appearance in Rust Player Count was on 13 September 2026.
What is the Rust version for Chicago Chill No-Decay?
Rust network protocol 2634 and build 167058 on Windows is what Chicago Chill No-Decay uses. The protocol has to match for you to join, but Steam updates it without any action from you.
Where can you find Chicago Chill No-Decay?
There is no region published by Chicago Chill No-Decay. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. It is located at 173.234.31.2:28035.
What is the performance like on Chicago Chill No-Decay?
The server ran at an average of 104 fps over the last 48 hours, never falling below 11. Up to 105,837 entities were present, including buildings, deployables and other world objects. Peak memory use was 3,379 MB. Lag, as players experience it, is caused by low fps and increasing entities.
Wipe information
What should you expect on Chicago Chill No-Decay during a wipe?
The average busiest point in recent wipes reached 3 players. 8 hours after the wipe, the crowd on the latest wipe was at its highest.
How often does Chicago Chill No-Decay wipe?
Wipes happen once a month on Chicago Chill No-Decay, along with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and it affects all Rust servers. The present world dates from 12 days 5 hours ago.
How to join
What is the process to join Chicago Chill No-Decay?
Open the Rust console with F1, then type client.connect 173.234.31.2:28035. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you. https://logicservers.com/game-servers/rust is its website.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2634,gmvanilla,cs167058,ts12,^o^z
Game
gmvanilla
mp50
ts12
v2634
cs167058
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.