Rust Player Count
34,642 playing now

OnlineNA173.237.43.103:2917checked 12m ago

**SMURFS SERVER, 4X PVE, BIWEEK WIPES**

4x biweekly wipes moddedoxidepve
Players now 0/ 80 0% full
7-day average 0 peak 2
Rank #7,634 top 34% · #1171 in NA
Last wipe 12d ago biweekly schedule
Next wipe 1d 14h Thu 15 Oct, 19:39 UTC

Players

AveragePeak
00.511.5205:0014:0023:0009:0018:0003:00

Hourly average and peak, UTC.

Server performance

025507510005:0014:0023:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 34% of all ranked servers, top 63% in NA. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 15 October, 19:39 UTC, in 1d 14h. Its biweekly schedule tag · low confidence

Usual gap 13 days between real wipes
Wipe-day peak 2 players, last three wipes
Crowd held 100% of its cycles kept half the crowd

Coming wipes

1d 14hThu 15 Oct, 19:39 UTC
15d 14hThu 29 Oct, 19:39 UTC
22d 14hThu 5 Nov, 19:00 UTC FW
29d 14hThu 12 Nov, 19:39 UTC
43d 14hThu 26 Nov, 19:39 UTC

The first 48 hours of its last wipes

Thu 1 OctFri 18 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:39 UTC FW12d ago 2 – running 0
Fri 18 Sep, 18:54 UTC25d ago 2 held half 13 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[10/1] BCR Lite PvE | 4x | No Kill | Raid Bases | Noob FriendlyNA · groups of 8+ · 4x · biweekly · 3 on average 2/ 125
Zombie Land 3x PVE | Raids | Skills | Events | Custom MapsNA · groups of 14+ · 3x · biweekly · 51 on average 54/ 100
Rusty Spoon US PVE 5x [Events|Raid|Quests|Zombies|SkillTree]NA · groups of 8+ · 5x · biweekly · 35 on average 27/ 150
[US] RustValley 2x PVE+ |Legendary Weapons| Raidable Bases|NA · groups of 15+ · 2x · biweekly · 13 on average 10/ 100
[US] Northnet 3x PVE | Events | Raids | Quests | Custom WeaponsNA · groups of 12+ · 3x · biweekly · 10 on average 8/ 100
FOXX PVE - 3X |Kits|Skill|RP|Bosses|Hard NPCs|EventsNA · groups of 12+ · 3x · biweekly · 4 on average 8/ 75

Quick answers

from the figures on this page

Settings and map

What configuration does **SMURFS SERVER, 4X PVE, BIWEEK WIPES** use?

The gather rate on **SMURFS SERVER, 4X PVE, BIWEEK WIPES** is 4x, per its name. Up to 8 players per group, which is the game's default. The server runs pve, other players cannot be fought. The server browser lists it under Modded, because plugins or settings alter the game. Plugins: Oxide. Anti-cheat VAC from Valve is on.

What is the map on **SMURFS SERVER, 4X PVE, BIWEEK WIPES**?

The game generates a procedural map of size 4,500 with seed 486993278 for **SMURFS SERVER, 4X PVE, BIWEEK WIPES**. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.

Tags and filters

Where can **SMURFS SERVER, 4X PVE, BIWEEK WIPES** be found in Rust Player Count lists and filters?

These Rust Player Count lists include **SMURFS SERVER, 4X PVE, BIWEEK WIPES**: Modded Rust servers, Rust PvE servers and North American Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

What is the meaning of the tags on **SMURFS SERVER, 4X PVE, BIWEEK WIPES**?

These are the tags **SMURFS SERVER, 4X PVE, BIWEEK WIPES** publishes for the game's server browser: gmrust (Game mode): Survival as standard in Rust; mp80 (Max players): The server has 80 slots; ts8 (Group limit): This uses the default team cap: 8 players; v2634 (Protocol): Joining requires the same protocol: 2634; cs166494 (Build): Build number: 166494; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): The region code field is empty; ^b (Biweekly): The server wipes on a two-week cycle; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded category: plugins or configuration change gameplay; NA (North America): It appears under North America when browsing servers. At the top of this page, its tags show its current players, queue and world creation time as well.

Population

How many players does **SMURFS SERVER, 4X PVE, BIWEEK WIPES** have?

Right now, 0 players are on **SMURFS SERVER, 4X PVE, BIWEEK WIPES**, which has 80 slots. With a peak of 2, the average over seven days is 0 players. In the past 48 hours, the peak activity occurred at 19:00 UTC, averaging 1 players.

How does **SMURFS SERVER, 4X PVE, BIWEEK WIPES** compare in server rankings?

For player hours in the last seven days, **SMURFS SERVER, 4X PVE, BIWEEK WIPES** is #7,634 overall, #1,171 in North America, and in the top 34% of all ranked servers.

Server information

How reliable is **SMURFS SERVER, 4X PVE, BIWEEK WIPES**, and is it online?

Right now, **SMURFS SERVER, 4X PVE, BIWEEK WIPES** is up. Based on the uptime it reports, the last restart was about 12 days 7 hours ago. For the last 7 full days, it was online for 168 of 168 hours, a 100% uptime. Its first appearance in Rust Player Count was on 13 September 2026.

What is the Rust version for **SMURFS SERVER, 4X PVE, BIWEEK WIPES**?

Linux hosts **SMURFS SERVER, 4X PVE, BIWEEK WIPES**, which runs Rust network protocol 2634 and build 166494. The protocol has to match for you to join, but Steam updates it without any action from you.

What is the location of **SMURFS SERVER, 4X PVE, BIWEEK WIPES**?

With its NA tag, **SMURFS SERVER, 4X PVE, BIWEEK WIPES** lists itself in North America. Rust Player Count displays the location a server claims, not the physical location of the machine. It is located at 173.237.43.103:2917.

How well does **SMURFS SERVER, 4X PVE, BIWEEK WIPES** perform?

In the last 48 hours, it averaged 72 server fps, with a low of 40. The highest entity count was 137,582, covering buildings, deployables and all other objects. Peak memory use was 8,778 MB. A climbing entity count and low fps are felt as lag by players.

Wipe information

What happens on **SMURFS SERVER, 4X PVE, BIWEEK WIPES** when a wipe occurs?

Across its recent wipes, the busiest times averaged 2 players. 1 hours after the wipe, the crowd on the latest wipe was at its highest. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

What wipe pattern does **SMURFS SERVER, 4X PVE, BIWEEK WIPES** follow?

The prediction follows its tag because too few of **SMURFS SERVER, 4X PVE, BIWEEK WIPES**'s wipes are recorded to confirm the schedule. A wipe is scheduled for Thursday 15 October at 19:39 UTC. The present world dates from 12 days 9 hours ago. A biweekly wipe schedule appears in its tags.

Connect to the server

What is the process to join **SMURFS SERVER, 4X PVE, BIWEEK WIPES**?

Open the Rust console with F1, then type client.connect 173.237.43.103:2917. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.

Server tags

what each one means

Published as mp80,ptrak,$r?,v2634,^b,NA,^p,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Survival as standard in Rust.
mp80
Max players The server has 80 slots.
ts8
Group limit This uses the default team cap: 8 players.
v2634
Protocol Joining requires the same protocol: 2634.
cs166494
Build Build number: 166494.
ptrak
Networking It uses RakNet, the game's default networking.
$r?
Region code The region code field is empty.

Wipe schedule

^b
Biweekly The server wipes on a two-week cycle.

Gameplay

^p
PvE The danger comes from the world, not from other players.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The Modded category: plugins or configuration change gameplay.

Region

NA
North America It appears under North America when browsing servers.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.