Rust Player Count
44,340 playing now

Online174.57.113.24:28030checked 12m ago

[US] Helix Staging 10x | Vanilla | Weekly

10x moddedoxide
Players now 0/ 10 0% full
7-day average 0 peak –
Rank #15,960 top 71%
Last wipe 14d ago no schedule published
Next wipe – too few wipes seen yet

Players

AveragePeak
0123410:0019:0004:0014:0023:0008:00

Hourly average and peak, UTC.

Server performance

05010015020010:0019:0004:0014:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak 0 players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 29 Sep, 17:59 UTC14d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPENA · groups of 8+ · 10x · weekly · 188 on average 96/ 200
Atlas - US 10x | No BPs | Kits | ShopNA · groups of 30+ · 10x · weekly · 160 on average 112/ 150
Vitality - US 10x | No BPs | Kits | ShopNA · groups of 32+ · 10x · weekly · 71 on average 9/ 50
Vitality - EU 10x | No BPs | Kits | ShopNA · groups of 32+ · 10x · weekly · 70 on average 15/ 50
HollowServers.co 10x No BPs [Loot++|Events|MyMini|Shop|Noob FriNA · groups of 8+ · 10x · monthly · 15 on average 5/ 150
AceRust.com 10x No BPs [Loot++|Events|MyMini|Shop]NA · groups of 8+ · 10x · monthly · 13 on average 3/ 100

Quick answers

from the figures on this page

Rules and settings

Which rules govern [US] Helix Staging 10x | Vanilla | Weekly?

The gather rate on [US] Helix Staging 10x | Vanilla | Weekly is 10x, per its name. Up to 8 players per group, which is the game's default. The server runs survival, gather, build, raid: the standard game. PvP and raiding are enabled. You will find it in the Modded section: the game is changed by plugins or settings. Oxide plugins are running on it. Anti-cheat VAC from Valve is on.

Which map is running on [US] Helix Staging 10x | Vanilla | Weekly?

[US] Helix Staging 10x | Vanilla | Weekly uses a custom map of size 4,000. You can download the published map file from this page.

Tags and filters

Where can [US] Helix Staging 10x | Vanilla | Weekly be found in Rust Player Count lists and filters?

The Rust Player Count lists that [US] Helix Staging 10x | Vanilla | Weekly fits are: 10x Rust servers, Modded Rust servers and North American Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 10x.

How should you interpret the tags on [US] Helix Staging 10x | Vanilla | Weekly?

The game's server browser reads these tags from [US] Helix Staging 10x | Vanilla | Weekly: gmrust (Game mode): The usual Rust survival experience; mp10 (Max players): The server has 10 slots; ts8 (Group limit): This uses the default team cap: 8 players; v2634 (Protocol): To join, your game must match protocol 2634; cs166235 (Build): Build number: 166235; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): The region code field is empty; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): It appears under Modded because plugins or settings modify the game; rustmaps (Custom tag): A custom tag, not part of standard Rust: added by the owner or a plugin. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Player numbers

How full is [US] Helix Staging 10x | Vanilla | Weekly?

0 of 10 slots are filled on [US] Helix Staging 10x | Vanilla | Weekly right now. The average player count for the past seven days is 0.

How does [US] Helix Staging 10x | Vanilla | Weekly compare in server rankings?

Over the last seven days, [US] Helix Staging 10x | Vanilla | Weekly is #15,960 for player hours, placing it in the top 71% of ranked servers.

Server information

How reliable is [US] Helix Staging 10x | Vanilla | Weekly, and is it online?

[US] Helix Staging 10x | Vanilla | Weekly is currently online. It reports an uptime that puts the last restart at roughly 14 days 14 hours ago. For the last 7 full days, it was online for 168 of 168 hours, a 100% uptime. Rust Player Count recorded it for the first time on 13 September 2026.

What is the Rust version for [US] Helix Staging 10x | Vanilla | Weekly?

On Windows, [US] Helix Staging 10x | Vanilla | Weekly runs Rust network protocol 2634 and build 166235. Joining requires the same protocol on your game; Steam updates it for you.

What is the location of [US] Helix Staging 10x | Vanilla | Weekly?

No region tag is published by [US] Helix Staging 10x | Vanilla | Weekly, but its name points to North America. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. You can reach it at 174.57.113.24:28030.

Is [US] Helix Staging 10x | Vanilla | Weekly lag-free?

The server ran at an average of 77 fps over the last 48 hours, never falling below 52. The highest entity count was 89,220, covering buildings, deployables and all other objects. Memory usage reached up to 9,326 MB. A climbing entity count and low fps are felt as lag by players.

Wipe information

What happens on [US] Helix Staging 10x | Vanilla | Weekly when a wipe occurs?

The average busiest point in recent wipes reached 0 players. 0 hours after the wipe, the crowd on the latest wipe was at its highest.

How often does [US] Helix Staging 10x | Vanilla | Weekly wipe?

Too few wipes are recorded for [US] Helix Staging 10x | Vanilla | Weekly to reveal its pattern. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. The world in play was created 14 days 15 hours ago.

How to join

What is the process to join [US] Helix Staging 10x | Vanilla | Weekly?

To get in, press F1 in Rust and enter client.connect 174.57.113.24:28030. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166235,ts8,^o^z,rustmaps

Game

gmrust
Game mode The usual Rust survival experience.
mp10
Max players The server has 10 slots.
ts8
Group limit This uses the default team cap: 8 players.
v2634
Protocol To join, your game must match protocol 2634.
cs166235
Build Build number: 166235.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded It appears under Modded because plugins or settings modify the game.

Other

rustmaps
Custom tag A custom tag, not part of standard Rust: added by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.