Rust Player Count
40,075 playing now

Offline174.57.64.250:28015checked 23d ago

Local Relay Test

Players now 0/ 2 0% full
7-day average 0 peak –
Rank #15,073 no region published
Last wipe 24d ago no schedule published
Next wipe – too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep23 Sep24 Sep26 Sep27 Sep

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak 1 players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 19 Sep, 15:16 UTC24d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 408 on average 155/ 200
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 358 on average 93/ 200
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 339 on average 405/ 450
Rustoria.co - EU LongEU · groups of 14+ · monthly · 335 on average 103/ 200
Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average 27/ 250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average 106/ 150

Quick answers

from the figures on this page

Rules and settings

What are the server rules for Local Relay Test?

No gather rate appears in the name of Local Relay Test. Up to 8 players per group, which is the game's default. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. VAC is on, Valve's anti-cheat.

What map is used on Local Relay Test?

A procedural map is what Local Relay Test runs, generated by the game.

Tags and filters

Where can Local Relay Test be found in Rust Player Count lists and filters?

The Rust Player Count lists that Local Relay Test fits are: Best Rust PvE servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you interpret the tags on Local Relay Test?

The game's server browser reads these tags from Local Relay Test: gmrust (Game mode): The usual Rust survival experience; mp2 (Max players): 2 slots are available; ts8 (Group limit): 8 per team, which is what the game sets by default; v2633 (Protocol): Your game version needs to be on protocol 2633 to connect; cs164530 (Build): The game build is 164530; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): The region code field is empty. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Player count

What is the player count on Local Relay Test?

The server Local Relay Test is offline at present, with its last appearance 23 days 21 hours ago.

What position does Local Relay Test hold among Rust servers?

Local Relay Test is in the top – of all ranked servers with a rank of #15,073 for player hours over the past seven days.

About the server

What is the uptime and reliability of Local Relay Test?

Currently offline, Local Relay Test was last seen 23 days 21 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. Its first appearance in Rust Player Count was on 19 September 2026.

What is the Rust version for Local Relay Test?

Windows hosts Local Relay Test, which runs Rust network protocol 2633 and build 164530. Joining requires the same protocol on your game; Steam updates it for you.

What region does Local Relay Test serve?

No region is published by Local Relay Test. Rust Player Count displays the location a server claims, not the physical location of the machine. You can reach it at 174.57.64.250:28015.

Wipe information

What should you expect on Local Relay Test during a wipe?

Across its recent wipes, the busiest times averaged 1 players. 0 hours after the wipe, the crowd on the latest wipe was at its highest.

How often does Local Relay Test wipe?

Too few wipes are recorded for Local Relay Test to reveal its pattern. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. The present world dates from 24 days 11 hours ago.

How to join

What is the process to join Local Relay Test?

Open the Rust console with F1, then type client.connect 174.57.64.250:28015. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode The usual Rust survival experience.
mp2
Max players 2 slots are available.
ts8
Group limit 8 per team, which is what the game sets by default.
v2633
Protocol Your game version needs to be on protocol 2633 to connect.
cs164530
Build The game build is 164530.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.