Rust Player Count
49,891 playing now

Offline174.88.248.253:28015checked 22h ago

Friend server | Powered by AMP

moddedoxide
Players now 0/ 10 0% full
7-day average 0 peak 1
Rank #14,362 top 64%
Last wipe 11d ago no schedule published
Next wipe – no wipe seen yet

Players

AveragePeak
0123401:0006:0011:0015:0020:0001:00

Hourly average and peak, UTC.

Server performance

05010015020001:0006:0011:0015:0020:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct4 Oct6 Oct9 Oct11 Oct13 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 109 on average 30/ 245
МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average 91/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average 13/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average 5/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average 17/ 700
SURVIVORS.GG | 2 x Vanilla | Monthlygroups of 30+ · monthly · 72 on average 21/ 200

Quick answers

from the figures on this page

Rules and settings

Which rules govern Friend server | Powered by AMP?

A gather rate is absent from the name of Friend server | Powered by AMP. The group limit is the game's default of 8 players. The server runs survival, gather, build, raid: the standard game. PvP and raiding are enabled. The server browser lists it as Modded, with plugins or settings that alter the game. Plugins: Oxide. VAC is on, Valve's anti-cheat.

What is the map on Friend server | Powered by AMP?

A procedural map of size 4,500 is what Friend server | Powered by AMP runs, generated by the game with seed 90902070. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.

Tags and filters

Where can Friend server | Powered by AMP be found in Rust Player Count lists and filters?

The Rust Player Count lists that Friend server | Powered by AMP fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you interpret the tags on Friend server | Powered by AMP?

For the game's server browser, Friend server | Powered by AMP publishes: gmrust (Game mode): The usual Rust survival experience; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): This uses the default team cap: 8 players; v2634 (Protocol): Joining requires the same protocol: 2634; cs166494 (Build): Build number: 166494; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): The region code field is empty; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): It appears under Modded because plugins or settings modify the game. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Player numbers

What is the player count on Friend server | Powered by AMP?

The server Friend server | Powered by AMP is offline at present, with its last appearance 22 hours ago. The seven-day average is 0 players, with a peak of 1.

What position does Friend server | Powered by AMP hold among Rust servers?

Over the last seven days, Friend server | Powered by AMP is #14,362 for player hours, placing it in the top 64% of ranked servers.

About the server

What is the uptime and reliability of Friend server | Powered by AMP?

Friend server | Powered by AMP is down at the moment and was last seen 22 hours ago. The uptime it gives suggests it restarted about 10 days 22 hours ago. It was up 86% of the time over the last 7 full days, 144 of 168 hours. 2 October 2026 is when Rust Player Count first saw it.

What is the Rust version for Friend server | Powered by AMP?

Rust network protocol 2634 and build 166494 on Linux is what Friend server | Powered by AMP uses. The protocol has to match for you to join, but Steam updates it without any action from you.

What is the location of Friend server | Powered by AMP?

No region is published by Friend server | Powered by AMP. Rust Player Count displays the location a server claims, not the physical location of the machine. It is located at 174.88.248.253:28015.

What is the performance like on Friend server | Powered by AMP?

Over the last 48 hours, the average server fps was 136, and it never dropped below 123. The highest entity count was 122,234, covering buildings, deployables and all other objects. At its highest, it used 5,294 MB of memory. A climbing entity count and low fps are felt as lag by players.

Wipe information

What wipe pattern does Friend server | Powered by AMP follow?

The rhythm of wipes on Friend server | Powered by AMP cannot be told yet, since too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. The present world dates from 11 days 21 hours ago.

Join the server

How can I connect to Friend server | Powered by AMP?

To get in, press F1 in Rust and enter client.connect 174.88.248.253:28015. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode The usual Rust survival experience.
mp10
Max players Capacity: 10 slots.
ts8
Group limit This uses the default team cap: 8 players.
v2634
Protocol Joining requires the same protocol: 2634.
cs166494
Build Build number: 166494.
ptrak
Networking It uses RakNet, the game's default networking.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded It appears under Modded because plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.