Offline174.91.200.182:28015checked 5h ago
Contracts Oxide Production (28015)
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 45% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 05:27 UTC5h ago | – | – | running | 1 |
| Tue 13 Oct, 21:28 UTC13h ago | – | – | – | 1 |
| Sat 3 Oct, 04:34 UTC11d ago | 1 | held half | 10.7 days | 1 |
| Thu 10 Sep, 03:56 UTC34d ago | – | – | 23 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What configuration does Contracts Oxide Production (28015) use?
A gather rate is absent from the name of Contracts Oxide Production (28015). Groups are capped at 8 players, the default in the game. survival is the game mode, gather, build, raid: the standard game. PvP and raiding are enabled. The server browser lists it as Modded, with plugins or settings that alter the game. Plugins: Oxide. VAC is on, Valve's anti-cheat.
What is the map on Contracts Oxide Production (28015)?
A procedural map is what Contracts Oxide Production (28015) runs, generated by the game.
Tags, lists and filters
Where can Contracts Oxide Production (28015) be found in Rust Player Count lists and filters?
The Rust Player Count lists that Contracts Oxide Production (28015) fits are: Modded Rust servers. You can find it on the server list using these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
What information do the tags on Contracts Oxide Production (28015) convey?
These are the tags Contracts Oxide Production (28015) publishes for the game's server browser: gmrust (Game mode): Survival as standard in Rust; mp3 (Max players): Capacity: 3 slots; ts8 (Group limit): This uses the default team cap: 8 players; v2634 (Protocol): Joining requires the same protocol: 2634; cs167781 (Build): It runs on game build 167781; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): A region code is not present; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): This server is Modded; plugins or settings affect how it plays. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.
Player numbers
How many players does Contracts Oxide Production (28015) have?
Currently offline, Contracts Oxide Production (28015) was last seen 5 hours ago. The average player count for the last seven days is 1, and the highest point was 1. The busiest time in the last 48 hours was 04:00 UTC, with an average of 1 players.
Where does Contracts Oxide Production (28015) sit in the rankings?
For player hours in the last seven days, Contracts Oxide Production (28015) ranks #10,093 and is in the top 45% of all ranked servers.
Server details
What is the uptime and reliability of Contracts Oxide Production (28015)?
Contracts Oxide Production (28015) is down at the moment and was last seen 5 hours ago. It was up 4% of the time over the last 7 full days, 7 of 168 hours. Its first appearance in Rust Player Count was on 19 September 2026.
What Rust version is used on Contracts Oxide Production (28015)?
Rust network protocol 2634 and build 167781 on Windows is what Contracts Oxide Production (28015) uses. Joining requires the same protocol on your game; Steam updates it for you.
Where can you find Contracts Oxide Production (28015)?
There is no region published by Contracts Oxide Production (28015). Rust Player Count displays the location a server claims, not the physical location of the machine. You can reach it at 174.91.200.182:28015.
Wipe information
What happens on Contracts Oxide Production (28015) when a wipe occurs?
The average busiest point in recent wipes reached 1 players. 0 hours after the wipe, the crowd on the latest wipe was at its highest. Half that peak was maintained until the next wipe in 100% of recent wipes.
When does Contracts Oxide Production (28015) wipe?
Wipes on Contracts Oxide Production (28015) come at irregular times, leaving no next wipe to forecast. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. It has been running its current world for 5 hours.
Connect to the server
What is the process to join Contracts Oxide Production (28015)?
Open the Rust console with F1, then type client.connect 174.91.200.182:28015. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.
Server tags
what each one meansPublished as mp3,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp3
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.