Rust Player Count
72,913 playing now

Offline175.38.78.203:28015checked 12d ago

Local Staging Test

Players now 1/ 10 10% full
7-day average 0 peak –
Rank #13,806 top 60%
Last wipe 13d ago no schedule published
Next wipe – no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct3 Oct4 Oct6 Oct7 Oct9 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average 574/ 600
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 345 on average 374/ 400
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average 168/ 200
Rustoria.co - EU LongEU · groups of 14+ · monthly · 326 on average 325/ 375
Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average 46/ 250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 276 on average 315/ 400

Quick answers

from the figures on this page

Rules and settings

Which rules govern Local Staging Test?

The name of Local Staging Test does not state a gather rate. Groups are capped at 8 players, the default in the game. The server runs survival, gather, build, raid: the standard game. You can fight and raid other players. Under Community in the server browser, it is a community server. VAC is on, Valve's anti-cheat.

What map is used on Local Staging Test?

A procedural map is what Local Staging Test runs, generated by the game.

Tags and filters

Where can Local Staging Test be found in Rust Player Count lists and filters?

The Rust Player Count lists that Local Staging Test fits are: Best Rust PvE servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What is the meaning of the tags on Local Staging Test?

For the game's server browser, Local Staging Test publishes: gmrust (Game mode): The usual Rust survival experience; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): Joining requires the same protocol: 2634; cs166465 (Build): It runs on game build 166465; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set. At the top of this page, its tags show its current players, queue and world creation time as well.

Population

How full is Local Staging Test?

The server Local Staging Test is offline at present, with its last appearance 12 days 3 hours ago.

Where does Local Staging Test sit in the rankings?

Local Staging Test is in the top 60% of all ranked servers with a rank of #13,806 for player hours over the past seven days.

Server information

What is the uptime and reliability of Local Staging Test?

Local Staging Test is down at the moment and was last seen 12 days 3 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. Rust Player Count recorded it for the first time on 1 October 2026.

What Rust version is used on Local Staging Test?

Windows hosts Local Staging Test, which runs Rust network protocol 2634 and build 166465. The protocol has to match for you to join, but Steam updates it without any action from you.

What region does Local Staging Test serve?

A region is not published by Local Staging Test. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. You can reach it at 175.38.78.203:28015.

Wipe information

What wipe pattern does Local Staging Test follow?

With so few of Local Staging Test's wipes on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. The world in play was created 13 days 2 hours ago.

Connect to the server

What steps are needed to join Local Staging Test?

Joining is done by opening the console (F1) and running client.connect 175.38.78.203:28015. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166465,ts8

Game

gmrust
Game mode The usual Rust survival experience.
mp10
Max players Capacity: 10 slots.
ts8
Group limit 8 per team, which is what the game sets by default.
v2634
Protocol Joining requires the same protocol: 2634.
cs166465
Build It runs on game build 166465.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.