Rust Player Count
42,193 playing now

Offline176.108.25.154:28015checked 3d ago

local-test

Players now 1/ 10 10% full
7-day average 0 peak 1
Rank #11,984 top 54%
Last wipe 3d ago no schedule published
Next wipe – too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct11 Oct12 Oct13 Oct14 Oct

Top 54% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak 1 players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 17:57 UTC3d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 405 on average 308/ 350
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 354 on average 184/ 200
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average 187/ 200
Rustoria.co - EU LongEU · groups of 14+ · monthly · 332 on average 192/ 200
Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average 34/ 250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 280 on average 181/ 225

Quick answers

from the figures on this page

Rules, map and settings

What configuration does local-test use?

No gather rate appears in the name of local-test. The group limit is the game's default of 8 players. survival is the game mode, gather, build, raid: the standard game. You can fight and raid other players. It appears in the Community section of the server browser as a community server. Anti-cheat VAC from Valve is off.

What map is used on local-test?

A procedural map is what local-test runs, generated by the game.

Server tags

Where can local-test be found in Rust Player Count lists and filters?

These Rust Player Count lists include local-test: Best Rust PvE servers. You can find it on the server list using these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

What information do the tags on local-test convey?

The game's server browser reads these tags from local-test: gmrust (Game mode): Survival as standard in Rust; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): Teams max out at 8, the standard game limit; v2634 (Protocol): Joining requires the same protocol: 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): A region code is not present. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Player count

How full is local-test?

The server local-test is offline at present, with its last appearance 3 days 13 hours ago. The average player count for the last seven days is 0, and the highest point was 1.

Where does local-test sit in the rankings?

local-test is in the top 54% of all ranked servers with a rank of #11,984 for player hours over the past seven days.

Server details

What is the online status and reliability of local-test?

Currently offline, local-test was last seen 3 days 13 hours ago. In the last 3 full days, it was up for 0 of 72 hours, which is 0% uptime. 10 October 2026 is when Rust Player Count first saw it.

What Rust version is used on local-test?

On Windows, local-test runs Rust network protocol 2634 and build 167398. Joining requires the same protocol on your game; Steam updates it for you.

What is the location of local-test?

There is no region published by local-test. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. It is located at 176.108.25.154:28015.

Wipe days

What should you expect on local-test during a wipe?

Across its recent wipes, the busiest times averaged 1 players. The latest wipe saw its biggest crowd 2 hours in.

How often does local-test wipe?

The rhythm of wipes on local-test cannot be told yet, since too few are on record. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. It has been running its current world for 3 days 15 hours.

How to join

What steps are needed to join local-test?

Joining is done by opening the console (F1) and running client.connect 176.108.25.154:28015. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Survival as standard in Rust.
mp10
Max players Capacity: 10 slots.
ts8
Group limit Teams max out at 8, the standard game limit.
v2634
Protocol Joining requires the same protocol: 2634.
cs167398
Build The game build is 167398.
ptrak
Networking It uses RakNet, the game's default networking.
$r?
Region code A region code is not present.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.