Rust Player Count
93,561 playing now

Online176.215.184.231:28015checked 6m ago

Rust Devblog 227

Players now 0/ 100 0% full
7-day average 0 peak 2
Rank #12,926 top 59%
Last wipe 1d ago no schedule published
Next wipe – too few wipes seen yet

Players

AveragePeakWipe
00.511.5215:0000:0008:0017:0001:0010:00Wiped Thu 15 Oct, 15:44 UTCWIPE

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct16 Oct17 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 15:53 UTC1d ago – – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 352 on average 418/ 400
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 282 on average 106/ 200
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 273 on average 264/ 250
Rustoria.co - EU LongEU · groups of 14+ · monthly · 268 on average 282/ 275
Rustoria.co - EU MainEU · groups of 16+ · weekly · 255 on average 466/ 475
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 255 on average 593/ 600

Quick answers

from the figures on this page

Settings and map

What are the server rules for Rust Devblog 227?

No gather rate appears in the name of Rust Devblog 227. No group limit is published. The server runs survival, gather, build, raid: the standard game. PvP and raiding are enabled. Under Community in the server browser, it is a community server. Anti-cheat VAC from Valve is on.

What is the map on Rust Devblog 227?

A procedural map is what Rust Devblog 227 runs, generated by the game.

Server tags

Where can Rust Devblog 227 be found in Rust Player Count lists and filters?

The Rust Player Count lists that Rust Devblog 227 fits are: Best Rust PvE servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Last wipe: In the last 3 days.

How should you interpret the tags on Rust Devblog 227?

These are the tags Rust Devblog 227 publishes for the game's server browser: gmrust (Game mode): The usual Rust survival experience; mp100 (Max players): 100 slots are available; v2219 (Protocol): Your game version needs to be on protocol 2219 to connect; ptrak (Networking): It uses RakNet, the game's default networking; h21aa53ea (Custom tag): A custom tag, not part of standard Rust: added by the owner or a plugin; stok (Custom tag): A custom tag, not part of standard Rust: added by the owner or a plugin. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Player count

How full is Rust Devblog 227?

0 of 100 slots are filled on Rust Devblog 227 right now. With a peak of 2, the average over seven days is 0 players. The highest average in the last 48 hours was 1 players at 20:00 UTC.

Where does Rust Devblog 227 sit in the rankings?

Over the last seven days, Rust Devblog 227 is #12,926 for player hours, placing it in the top 59% of ranked servers.

Server details

What is the uptime and reliability of Rust Devblog 227?

Rust Devblog 227 is currently online. It was up 100% of the time over the last 1 full day, 24 of 24 hours. Rust Player Count recorded it for the first time on 15 October 2026.

What Rust version is used on Rust Devblog 227?

Windows hosts Rust Devblog 227, which runs Rust network protocol 2219. Joining requires the same protocol on your game; Steam updates it for you.

What region does Rust Devblog 227 serve?

No region is published by Rust Devblog 227. Rust Player Count displays the location a server claims, not the physical location of the machine. You can reach it at 176.215.184.231:28015.

Wipe information

When does Rust Devblog 227 wipe?

The rhythm of wipes on Rust Devblog 227 cannot be told yet, since too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. The world in play was created 43 hours ago.

Connect to the server

How can I connect to Rust Devblog 227?

To get in, press F1 in Rust and enter client.connect 176.215.184.231:28015. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.

Server tags

what each one means

Published as mp100,ptrak,v2219,h21aa53ea,stok,gmrust

Game

gmrust
Game mode The usual Rust survival experience.
mp100
Max players 100 slots are available.
v2219
Protocol Your game version needs to be on protocol 2219 to connect.
ptrak
Networking It uses RakNet, the game's default networking.

Other

h21aa53ea
Custom tag A custom tag, not part of standard Rust: added by the owner or a plugin.
stok
Custom tag A custom tag, not part of standard Rust: added by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.