Rust Player Count
32,815 playing now

Offline176.226.207.105:28015checked 22d ago

Vanilla PvE, but...

biweekly wipes moddedoxidepve
Players now 0/ 15 0% full
7-day average 0 peak –
Rank #15,491 top 69%
Last wipe 23d ago biweekly schedule
Next wipe 4d 13h Mon 19 Oct, 17:51 UTC

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep24 Sep25 Sep27 Sep28 Sep30 Sep

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Next wipe Monday 19 October, 17:51 UTC, in 4d 13h. Biweekly: 14 days after its last wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 199 on average 75/ 2000
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 194 on average 175/ 2000
【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 14+ · biweekly · 53 on average 44/ 200
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 02.10EU · groups of 30+ · biweekly · 48 on average 3/ 100
Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsidgroups of 8+ · biweekly · 45 on average 35/ 250
Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 43 on average 52/ 200

Quick answers

from the figures on this page

Rules, map and settings

Which rules govern Vanilla PvE, but...?

The name of Vanilla PvE, but... does not state a gather rate. Up to 8 players per group, which is the game's default. The server runs pve, no player-versus-player fighting. The server browser lists it as Modded, with plugins or settings that alter the game. Plugins: Oxide. Anti-cheat VAC from Valve is on.

What map is used on Vanilla PvE, but...?

A procedural map of size 4,554 is what Vanilla PvE, but... runs, generated by the game with seed 22091992. You can see it on RustMaps from this page, because the same size and seed give the same map.

Tags, lists and filters

Where can Vanilla PvE, but... be found in Rust Player Count lists and filters?

These Rust Player Count lists include Vanilla PvE, but...: Modded Rust servers and Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

How should you interpret the tags on Vanilla PvE, but...?

For the game's server browser, Vanilla PvE, but... publishes: gmvanilla (Game mode): Unmodified survival gameplay; mp15 (Max players): Capacity: 15 slots; ts8 (Group limit): Teams max out at 8, the standard game limit; v2633 (Protocol): Joining requires the same protocol: 2633; cs164530 (Build): Build number: 164530; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): A region code is not present; ^b (Biweekly): Wipes happen once every fortnight; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): This server is Modded; plugins or settings affect how it plays. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Population

What is the player count on Vanilla PvE, but...?

The server Vanilla PvE, but... is offline at present, with its last appearance 22 days 18 hours ago.

Where does Vanilla PvE, but... sit in the rankings?

Vanilla PvE, but... is in the top 69% of all ranked servers with a rank of #15,491 for player hours over the past seven days.

Server information

What is the uptime and reliability of Vanilla PvE, but...?

Last seen 22 days 18 hours ago, Vanilla PvE, but... is offline right now. In the last 7 full days, it was up for 0 of 168 hours, which is 0% uptime. 22 September 2026 is when Rust Player Count first saw it.

What Rust version is used on Vanilla PvE, but...?

Windows hosts Vanilla PvE, but..., which runs Rust network protocol 2633 and build 164530. The protocol has to match for you to join, but Steam updates it without any action from you.

What region does Vanilla PvE, but... serve?

No region is published by Vanilla PvE, but.... The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. It is located at 176.226.207.105:28015.

Wipe days

What wipe pattern does Vanilla PvE, but... follow?

An estimate from biweekly: 14 days after its last wipe gives Vanilla PvE, but...'s next wipe. Monday 19 October at 17:51 UTC is when the next wipe is due. The world in play was created 23 days 10 hours ago. Its tags list a wipe schedule of every two weeks.

Join the server

How can I connect to Vanilla PvE, but...?

Open the Rust console with F1, then type client.connect 176.226.207.105:28015. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you. You can find its website at https://discord.com/invite/khgSbbBgEW.

Server tags

what each one means

Published as mp15,ptrak,$r?,v2633,^b,^p,gmvanilla,cs164530,ts8,^o^z

Game

gmvanilla
Game mode Unmodified survival gameplay.
mp15
Max players Capacity: 15 slots.
ts8
Group limit Teams max out at 8, the standard game limit.
v2633
Protocol Joining requires the same protocol: 2633.
cs164530
Build Build number: 164530.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code A region code is not present.

Wipe schedule

^b
Biweekly Wipes happen once every fortnight.

Gameplay

^p
PvE The danger comes from the world, not from other players.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded This server is Modded; plugins or settings affect how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.