Rust Player Count
89,706 playing now

Offline176.241.26.3:28015checked 16d ago

TEST SERVER STAGING

moddedoxide
Players now 1/ 1 100% full
7-day average 0 peak –
Rank #14,545 top 61%
Last wipe 18d ago no schedule published
Next wipe – no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep27 Sep29 Sep30 Sep2 Oct4 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 128 on average 146/ 300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average 203/ 245
МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average 93/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 84 on average 101/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average 40/ 1000
SURVIVORS.GG | 2 x Vanilla | Monthlygroups of 30+ · monthly · 74 on average 83/ 200

Quick answers

from the figures on this page

Settings and map

Which rules govern TEST SERVER STAGING?

No gather rate appears in the name of TEST SERVER STAGING. Up to 8 players per group, which is the game's default. The server runs survival, gather, build, raid: the standard game. PvP and raiding are enabled. The server browser lists it under Modded, because plugins or settings alter the game. Plugins: Oxide. Anti-cheat VAC from Valve is off.

What map is used on TEST SERVER STAGING?

A procedural map is what TEST SERVER STAGING runs, generated by the game.

Tags and filters

Where can TEST SERVER STAGING be found in Rust Player Count lists and filters?

The Rust Player Count lists that TEST SERVER STAGING fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What information do the tags on TEST SERVER STAGING convey?

These are the tags TEST SERVER STAGING publishes for the game's server browser: gmvanilla (Game mode): Survival in its vanilla form; mp1 (Max players): 1 slots are available; ts8 (Group limit): This uses the default team cap: 8 players; v2634 (Protocol): Joining requires the same protocol: 2634; cs165964 (Build): It runs on game build 165964; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): The region code field is empty; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded category: plugins or configuration change gameplay. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Player count

What is the player count on TEST SERVER STAGING?

TEST SERVER STAGING is offline at the moment; the last time it was seen was 16 days 3 hours ago.

How does TEST SERVER STAGING compare in server rankings?

Over the last seven days, TEST SERVER STAGING is #14,545 for player hours, placing it in the top 61% of ranked servers.

Server information

What is the uptime and reliability of TEST SERVER STAGING?

Last seen 16 days 3 hours ago, TEST SERVER STAGING is offline right now. In the last 7 full days, it was up for 0 of 168 hours, which is 0% uptime. Its first appearance in Rust Player Count was on 25 September 2026.

What Rust version is used on TEST SERVER STAGING?

On Windows, TEST SERVER STAGING runs Rust network protocol 2634 and build 165964. The protocol has to match for you to join, but Steam updates it without any action from you.

What region does TEST SERVER STAGING serve?

There is no region published by TEST SERVER STAGING. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. It is located at 176.241.26.3:28015.

Wipe information

What wipe pattern does TEST SERVER STAGING follow?

Too few wipes are recorded for TEST SERVER STAGING to reveal its pattern. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. It has been running its current world for 18 days.

Join the server

How can I connect to TEST SERVER STAGING?

Open the Rust console with F1, then type client.connect 176.241.26.3:28015. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmvanilla,cs165964,ts8,^o^z

Game

gmvanilla
Game mode Survival in its vanilla form.
mp1
Max players 1 slots are available.
ts8
Group limit This uses the default team cap: 8 players.
v2634
Protocol Joining requires the same protocol: 2634.
cs165964
Build It runs on game build 165964.
ptrak
Networking It uses RakNet, the game's default networking.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The Modded category: plugins or configuration change gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.