Rust Player Count
31,206 playing now

Offline176.249.238.16:28115checked 13d ago

Wasteland Wanderers - LOCAL TEST

moddedoxide
Players now 1/ 5 20% full
7-day average 0 peak –
Rank #13,897 top 60%
Last wipe 13d ago no schedule published
Next wipe – too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak 1 players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 13:59 UTC13d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 129 on average 30/ 300
МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average 88/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average 2/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 74 on average 0/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 71 on average 8/ 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 67 on average 3/ 200

Quick answers

from the figures on this page

Rules, map and settings

What configuration does Wasteland Wanderers - LOCAL TEST use?

A gather rate is absent from the name of Wasteland Wanderers - LOCAL TEST. Groups are capped at 8 players, the default in the game. The server runs survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. The server browser lists it under Modded, because plugins or settings alter the game. Plugins: Oxide. VAC is on, Valve's anti-cheat.

Tags and filters

Where can Wasteland Wanderers - LOCAL TEST be found in Rust Player Count lists and filters?

These Rust Player Count lists include Wasteland Wanderers - LOCAL TEST: Modded Rust servers. You can find it on the server list using these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What is the meaning of the tags on Wasteland Wanderers - LOCAL TEST?

These are the tags Wasteland Wanderers - LOCAL TEST publishes for the game's server browser: gmrust (Game mode): The usual Rust survival experience; mp5 (Max players): Capacity: 5 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): It runs on game build 165217; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): The region code field is empty; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded category: plugins or configuration change gameplay. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Player numbers

What is the player count on Wasteland Wanderers - LOCAL TEST?

The server Wasteland Wanderers - LOCAL TEST is offline at present, with its last appearance 13 days 11 hours ago.

How does Wasteland Wanderers - LOCAL TEST compare in server rankings?

For player hours in the last seven days, Wasteland Wanderers - LOCAL TEST ranks #13,897 and is in the top 60% of all ranked servers.

Server information

What is the uptime and reliability of Wasteland Wanderers - LOCAL TEST?

Currently offline, Wasteland Wanderers - LOCAL TEST was last seen 13 days 11 hours ago. For the last 7 full days, it was online for 0 of 168 hours, a 0% uptime. Rust Player Count recorded it for the first time on 1 October 2026.

What is the Rust version for Wasteland Wanderers - LOCAL TEST?

Windows hosts Wasteland Wanderers - LOCAL TEST, which runs Rust network protocol 2633 and build 165217. Joining requires the same protocol on your game; Steam updates it for you.

What region does Wasteland Wanderers - LOCAL TEST serve?

A region is not published by Wasteland Wanderers - LOCAL TEST. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. You can reach it at 176.249.238.16:28115.

Wipe information

What happens on Wasteland Wanderers - LOCAL TEST when a wipe occurs?

The average busiest point in recent wipes reached 1 players. 0 hours after the latest wipe, the crowd hit its peak.

What wipe pattern does Wasteland Wanderers - LOCAL TEST follow?

With so few of Wasteland Wanderers - LOCAL TEST's wipes on record, its rhythm remains unclear. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe applies to all Rust servers. The world in play was created 13 days 11 hours ago.

Join the server

What steps are needed to join Wasteland Wanderers - LOCAL TEST?

Joining is done by opening the console (F1) and running client.connect 176.249.238.16:28115. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode The usual Rust survival experience.
mp5
Max players Capacity: 5 slots.
ts8
Group limit 8 per team, which is what the game sets by default.
v2633
Protocol To join, your game must match protocol 2633.
cs165217
Build It runs on game build 165217.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded The Modded category: plugins or configuration change gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.