Rust Player Count
35,028 playing now

Offline176.38.177.147:28015checked 6h ago

Zombie Island

moddedoxide
Players now 0/ 2 0% full
7-day average 1 peak 2
Rank #4,219 top 19%
Last wipe 13d ago no schedule published
Next wipe – too few wipes seen yet

Players

AveragePeak
00.511.5207:0014:0021:0010:0017:0000:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 19% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Usual gap 12.1 days between real wipes
Wipe-day peak 2 players, last three wipes
Crowd held 100% of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 1 OctSat 19 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:04 UTC FW13d ago 2 – running 1
Sat 19 Sep, 16:33 UTC25d ago 2 held half 12.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 129 on average 51/ 300
МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average 89/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average 6/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 74 on average 1/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 71 on average 13/ 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 67 on average 1/ 200

Quick answers

from the figures on this page

Rules and settings

Which rules govern Zombie Island?

No gather rate appears in the name of Zombie Island. Up to 8 players per group, which is the game's default. The server runs survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. The server browser lists it under Modded, because plugins or settings alter the game. Plugins: Oxide. Anti-cheat VAC from Valve is on.

What map is used on Zombie Island?

A procedural map, generated by the game, runs on Zombie Island.

Tags, lists and filters

Where can Zombie Island be found in Rust Player Count lists and filters?

These Rust Player Count lists include Zombie Island: Modded Rust servers and Rust zombie servers, listed live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What is the meaning of the tags on Zombie Island?

For the game's server browser, Zombie Island publishes: gmrust (Game mode): The usual Rust survival experience; mp2 (Max players): Capacity: 2 slots; ts8 (Group limit): This uses the default team cap: 8 players; v2634 (Protocol): To join, your game must match protocol 2634; cs166494 (Build): It runs on game build 166494; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): The region code field is empty; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded category: plugins or configuration change gameplay. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Population

How many players does Zombie Island have?

Zombie Island is offline at the moment; the last time it was seen was 6 hours ago. With a peak of 2, the average over seven days is 1 players. The highest average in the last 48 hours was 2 players at 11:00 UTC.

How does Zombie Island compare in server rankings?

Over the last seven days, Zombie Island is #4,219 for player hours, placing it in the top 19% of ranked servers.

About the server

How reliable is Zombie Island, and is it online?

Last seen 6 hours ago, Zombie Island is offline right now. It was up 80% of the time over the last 7 full days, 134 of 168 hours. 18 September 2026 is when Rust Player Count first saw it.

What is the Rust version for Zombie Island?

Windows hosts Zombie Island, which runs Rust network protocol 2634 and build 166494. The protocol has to match for you to join, but Steam updates it without any action from you.

Where can you find Zombie Island?

No region is published by Zombie Island. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. You can reach it at 176.38.177.147:28015.

Wipe information

What happens on Zombie Island when a wipe occurs?

The average busiest point in recent wipes reached 2 players. 0 hours after the latest wipe, the crowd hit its peak. Half that peak was maintained until the next wipe in 100% of recent wipes.

When does Zombie Island wipe?

With so few of Zombie Island's wipes on record, its rhythm remains unclear. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe applies to all Rust servers. The world in play was created 13 days 12 hours ago.

Join the server

What is the process to join Zombie Island?

Open the Rust console with F1, then type client.connect 176.38.177.147:28015. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode The usual Rust survival experience.
mp2
Max players Capacity: 2 slots.
ts8
Group limit This uses the default team cap: 8 players.
v2634
Protocol To join, your game must match protocol 2634.
cs166494
Build It runs on game build 166494.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The Modded category: plugins or configuration change gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.