Rust Player Count
85,367 playing now

Online176.57.169.110:29215checked 12m ago

For Science! by oceansoul76 and der_arbeitslose_pirat

monthly wipes vanillamoddedoxidepremium
Players now 0/ 50 0% full
7-day average 0 peak 1
Rank #15,746 top 71%
Last wipe 12d ago monthly schedule
Next wipe 22d 0h Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
00.250.50.75119:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

02040608019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 22d 0h. The force wipe · high confidence

Wipe-day peak 0 players, last three wipes

Coming wipes

22d 0hThu 5 Nov, 19:00 UTC FW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 07:30 UTC12d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average 35/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average 13/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average 61/ 700
666 RUST /ДЛЯ НОВИЧКОВ /РУССКИЙ 09.10EU · groups of 16+ · monthly · 67 on average 15/ 650
SURVIVORS.GG | 2 x Vanilla | Monthlygroups of 30+ · monthly · 64 on average 57/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 13.10EU · groups of 16+ · monthly · 58 on average 290/ 700

Quick answers

from the figures on this page

Rules, map and settings

Which rules govern For Science! by oceansoul76 and der_arbeitslose_pirat?

A gather rate is absent from the name of For Science! by oceansoul76 and der_arbeitslose_pirat. Up to 8 players per group, which is the game's default. The server runs survival, gather, build, raid: the standard game. You can fight and raid other players. The server browser lists it as Modded, with plugins or settings that alter the game. Oxide plugins are running on it. Its own label is vanilla: unmodified Rust: no changed rates, no kits, no extra rules. Entry requires Rust's premium status. VAC is off, Valve's anti-cheat.

What is the map on For Science! by oceansoul76 and der_arbeitslose_pirat?

The game generates a procedural map of size 4,250 with seed 12101976 for For Science! by oceansoul76 and der_arbeitslose_pirat. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.

Tags and filters

Where can For Science! by oceansoul76 and der_arbeitslose_pirat be found in Rust Player Count lists and filters?

These Rust Player Count lists include For Science! by oceansoul76 and der_arbeitslose_pirat: Modded Rust servers. These filters bring it up on the server list: Type: Vanilla and Modded; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v, Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

How should you interpret the tags on For Science! by oceansoul76 and der_arbeitslose_pirat?

These are the tags For Science! by oceansoul76 and der_arbeitslose_pirat publishes for the game's server browser: gmvanilla (Game mode): Standard vanilla survival; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): This uses the default team cap: 8 players; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): It runs on game build 167781; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): No region code is set; ^m (Monthly): Expect one wipe per month, alongside the forced wipe from Facepunch; ^v (Vanilla): Unmodified Rust: no changed rates, no kits, no extra rules; ^q (Premium): Entry requires Rust's premium status; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): It appears under Modded because plugins or settings modify the game. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Player count

How many players does For Science! by oceansoul76 and der_arbeitslose_pirat have?

Right now, 0 players are on For Science! by oceansoul76 and der_arbeitslose_pirat, which has 50 slots. With a peak of 1, the average over seven days is 0 players. The busiest time in the last 48 hours was 17:00 UTC, with an average of 0 players.

Where does For Science! by oceansoul76 and der_arbeitslose_pirat sit in the rankings?

Over the last seven days, For Science! by oceansoul76 and der_arbeitslose_pirat is #15,746 for player hours, placing it in the top 71% of ranked servers.

Server details

How reliable is For Science! by oceansoul76 and der_arbeitslose_pirat, and is it online?

For Science! by oceansoul76 and der_arbeitslose_pirat is currently online. It reports an uptime that puts the last restart at roughly 7 hours ago. In the last 7 full days, it was up for 168 of 168 hours, which is 100% uptime. Rust Player Count recorded it for the first time on 13 September 2026.

What is the Rust version for For Science! by oceansoul76 and der_arbeitslose_pirat?

Windows hosts For Science! by oceansoul76 and der_arbeitslose_pirat, which runs Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam updates it for you.

What is the location of For Science! by oceansoul76 and der_arbeitslose_pirat?

A region is not published by For Science! by oceansoul76 and der_arbeitslose_pirat. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. It is located at 176.57.169.110:29215.

Is For Science! by oceansoul76 and der_arbeitslose_pirat lag-free?

Over the last 48 hours, the average server fps was 46, and it never dropped below 5. The maximum number of entities it carried was 102,667, which includes buildings, deployables and everything else. Peak memory use was 3,177 MB. A climbing entity count and low fps are felt as lag by players.

Wipe information

What should you expect on For Science! by oceansoul76 and der_arbeitslose_pirat during a wipe?

Recent wipes saw an average peak of 0 players. 0 hours after the latest wipe, the crowd hit its peak.

How often does For Science! by oceansoul76 and der_arbeitslose_pirat wipe?

Wipes happen once a month on For Science! by oceansoul76 and der_arbeitslose_pirat, along with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and it affects all Rust servers. The present world dates from 12 days 11 hours ago. The tags show a wipe schedule set to monthly.

Connect to the server

What is the process to join For Science! by oceansoul76 and der_arbeitslose_pirat?

Joining is done by opening the console (F1) and running client.connect 176.57.169.110:29215. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in. Entry requires Rust's premium status.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^m,^v,gmvanilla,cs167781,^q,ts8,^o^z

Game

gmvanilla
Game mode Standard vanilla survival.
mp50
Max players Capacity: 50 slots.
ts8
Group limit This uses the default team cap: 8 players.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build It runs on game build 167781.
ptrak
Networking It uses RakNet, the game's default networking.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Expect one wipe per month, alongside the forced wipe from Facepunch.

Difficulty

^v
Vanilla Unmodified Rust: no changed rates, no kits, no extra rules.

Mods and access

^q
Premium Entry requires Rust's premium status.
^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded It appears under Modded because plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.