Rust Player Count
77,568 playing now

Online176.57.171.141:28415checked 14m ago

Jerome&Karl

Players now 0/ 50 0% full
7-day average 0 peak 2
Rank #12,995 top 58%
Last wipe 6d ago no schedule published
Next wipe – too few wipes seen yet

Players

AveragePeak
0123415:0000:0009:0019:0004:0013:00

Hourly average and peak, UTC.

Server performance

02040608015:0000:0009:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Usual gap 6 days between real wipes
Wipe-day peak 1 players, last three wipes

The first 48 hours of its last wipes

Wed 7 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 17:06 UTC6d ago 2 – running 0
Thu 1 Oct, 18:07 UTC FW12d ago 0 – 6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average 577/ 600
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 345 on average 451/ 400
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average 144/ 200
Rustoria.co - EU LongEU · groups of 14+ · monthly · 326 on average 346/ 375
Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average 49/ 250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 276 on average 305/ 400

Quick answers

from the figures on this page

Settings and map

What are the server rules for Jerome&Karl?

The name of Jerome&Karl does not state a gather rate. Up to 8 players per group, which is the game's default. The server runs survival, gather, build, raid: the standard game. You can fight and raid other players. The server browser lists it under Community, as a community server. VAC is on, Valve's anti-cheat.

What is the map on Jerome&Karl?

The game generates a procedural map of size 2,000 with seed 2147483647 for Jerome&Karl. You can see it on RustMaps from this page, because the same size and seed give the same map.

Server tags

Where can Jerome&Karl be found in Rust Player Count lists and filters?

These Rust Player Count lists include Jerome&Karl: Best Rust PvE servers. You can find it on the server list using these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

What is the meaning of the tags on Jerome&Karl?

For the game's server browser, Jerome&Karl publishes: gmvanilla (Game mode): Unmodified survival gameplay; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): Teams max out at 8, the standard game limit; v2634 (Protocol): Joining requires the same protocol: 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): A region code is not present. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Player count

How full is Jerome&Karl?

With 50 slots, Jerome&Karl has 0 players at the moment. With a peak of 2, the average over seven days is 0 players.

What position does Jerome&Karl hold among Rust servers?

Over the last seven days, Jerome&Karl is #12,995 for player hours, placing it in the top 58% of ranked servers.

Server details

What is the online status and reliability of Jerome&Karl?

You can find Jerome&Karl online at the moment. Based on the uptime it reports, the last restart was about 27 hours ago. For the last 7 full days, it was online for 151 of 168 hours, a 90% uptime. 13 September 2026 is when Rust Player Count first saw it.

What Rust version is used on Jerome&Karl?

Rust network protocol 2634 and build 167781 on Windows is what Jerome&Karl uses. The protocol has to match for you to join, but Steam updates it without any action from you.

What region does Jerome&Karl serve?

No region is published by Jerome&Karl. Rust Player Count displays the location a server claims, not the physical location of the machine. You can reach it at 176.57.171.141:28415.

Is Jerome&Karl lag-free?

The server ran at an average of 43 fps over the last 48 hours, never falling below 13. Up to 16,602 entities were present, including buildings, deployables and other world objects. Peak memory use was 1,122 MB. A climbing entity count and low fps are felt as lag by players.

Wipe information

What should you expect on Jerome&Karl during a wipe?

The average busiest point in recent wipes reached 1 players. 0 hours after the wipe, the crowd on the latest wipe was at its highest.

How often does Jerome&Karl wipe?

The rhythm of wipes on Jerome&Karl cannot be told yet, since too few are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe applies to all Rust servers. The world in play was created 6 days 21 hours ago.

How to join

How can I connect to Jerome&Karl?

Joining is done by opening the console (F1) and running client.connect 176.57.171.141:28415. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode Unmodified survival gameplay.
mp50
Max players Capacity: 50 slots.
ts8
Group limit Teams max out at 8, the standard game limit.
v2634
Protocol Joining requires the same protocol: 2634.
cs167781
Build The game build is 167781.
ptrak
Networking It uses RakNet, the game's default networking.
$r?
Region code A region code is not present.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.