Rust Player Count
78,140 playing now

Offline176.59.97.21:28015checked 28d ago

ServerName

Players now 1/ 5 20% full
7-day average 0 peak –
Rank #13,263 no region published
Last wipe 30d ago no schedule published
Next wipe – no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average 583/ 600
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 345 on average 439/ 475
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average 150/ 200
Rustoria.co - EU LongEU · groups of 14+ · monthly · 326 on average 329/ 375
Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average 48/ 250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 276 on average 306/ 400

Quick answers

from the figures on this page

Rules and settings

Which rules govern ServerName?

A gather rate is absent from the name of ServerName. Groups are capped at 8 players, the default in the game. The server runs survival, gather, build, raid: the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. VAC is off, Valve's anti-cheat.

What is the map on ServerName?

A procedural map is what ServerName runs, generated by the game.

Tags and filters

Where can ServerName be found in Rust Player Count lists and filters?

These Rust Player Count lists include ServerName: Best Rust PvE servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What information do the tags on ServerName convey?

For the game's server browser, ServerName publishes: gmrust (Game mode): The usual Rust survival experience; mp5 (Max players): The server has 5 slots; ts8 (Group limit): This uses the default team cap: 8 players; v2633 (Protocol): To join, your game must match protocol 2633; cs163794 (Build): It runs on game build 163794; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): The region code field is empty. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Player count

What is the player count on ServerName?

The server ServerName is offline at present, with its last appearance 28 days 20 hours ago.

Where does ServerName sit in the rankings?

Over the last seven days, ServerName is #13,263 for player hours, placing it in the top – of ranked servers.

Server information

How reliable is ServerName, and is it online?

ServerName is down at the moment and was last seen 28 days 20 hours ago. In the last 7 full days, it was up for 0 of 168 hours, which is 0% uptime. Its first appearance in Rust Player Count was on 15 September 2026.

What Rust version is used on ServerName?

Rust network protocol 2633 and build 163794 on Windows is what ServerName uses. Joining requires the same protocol on your game; Steam updates it for you.

What is the location of ServerName?

No region is published by ServerName. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. You can reach it at 176.59.97.21:28015.

Wipe schedule

When does ServerName wipe?

With so few of ServerName's wipes on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. The present world dates from 30 days 10 hours ago.

How to join

What is the process to join ServerName?

Joining is done by opening the console (F1) and running client.connect 176.59.97.21:28015. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode The usual Rust survival experience.
mp5
Max players The server has 5 slots.
ts8
Group limit This uses the default team cap: 8 players.
v2633
Protocol To join, your game must match protocol 2633.
cs163794
Build It runs on game build 163794.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.