Offline176.60.23.132:28115checked 5d ago
Rust Oxide Dev - Local
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 54% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
Which rules govern Rust Oxide Dev - Local?
The name of Rust Oxide Dev - Local does not state a gather rate. Groups are capped at 8 players, the default in the game. The server runs survival, gather, build, raid: the standard game. PvP and raiding are enabled. You will find it in the Modded section: the game is changed by plugins or settings. Plugins: Oxide. Anti-cheat VAC from Valve is on.
What map is used on Rust Oxide Dev - Local?
A procedural map, generated by the game, runs on Rust Oxide Dev - Local.
Tags and filters
Where can Rust Oxide Dev - Local be found in Rust Player Count lists and filters?
The Rust Player Count lists that Rust Oxide Dev - Local fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you interpret the tags on Rust Oxide Dev - Local?
The game's server browser reads these tags from Rust Oxide Dev - Local: gmrust (Game mode): The usual Rust survival experience; mp2 (Max players): Capacity: 2 slots; ts8 (Group limit): This uses the default team cap: 8 players; v2634 (Protocol): To join, your game must match protocol 2634; cs167231 (Build): Build number: 167231; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): No region code is set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded category: plugins or configuration change gameplay. The tags also include its current players, its queue and when its world was made, shown at the top of this page.
Population
How full is Rust Oxide Dev - Local?
Rust Oxide Dev - Local is offline at the moment; the last time it was seen was 5 days 10 hours ago. With a peak of 1, the average over seven days is 1 players.
Where does Rust Oxide Dev - Local sit in the rankings?
For player hours in the last seven days, Rust Oxide Dev - Local ranks #12,109 and is in the top 54% of all ranked servers.
About the server
What is the uptime and reliability of Rust Oxide Dev - Local?
Last seen 5 days 10 hours ago, Rust Oxide Dev - Local is offline right now. It was up 0% of the time over the last 4 full days, 0 of 96 hours. 9 October 2026 is when Rust Player Count first saw it.
What Rust version is used on Rust Oxide Dev - Local?
Windows hosts Rust Oxide Dev - Local, which runs Rust network protocol 2634 and build 167231. The protocol has to match for you to join, but Steam updates it without any action from you.
Where can you find Rust Oxide Dev - Local?
No region is published by Rust Oxide Dev - Local. Rust Player Count displays the location a server claims, not the physical location of the machine. It is located at 176.60.23.132:28115.
Wipe days
What wipe pattern does Rust Oxide Dev - Local follow?
Too few wipes are recorded for Rust Oxide Dev - Local to reveal its pattern. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe applies to all Rust servers. The present world dates from 7 days 4 hours ago.
How to join
How can I connect to Rust Oxide Dev - Local?
Joining is done by opening the console (F1) and running client.connect 176.60.23.132:28115. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.
Server tags
what each one meansPublished as mp2,ptrak,$r?,v2634,gmrust,cs167231,ts8,^o^z
Game
gmrust
mp2
ts8
v2634
cs167231
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.