Offline176.60.23.183:28115checked 2d ago
Rust Oxide Dev - Local
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 44% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules, map and settings
What configuration does Rust Oxide Dev - Local use?
No gather rate appears in the name of Rust Oxide Dev - Local. Groups are capped at 8 players, the default in the game. survival is the game mode, gather, build, raid: the standard game. PvP and raiding are enabled. You will find it in the Modded section: the game is changed by plugins or settings. Oxide plugins are running on it. Anti-cheat VAC from Valve is on.
What is the map on Rust Oxide Dev - Local?
A procedural map, generated by the game, runs on Rust Oxide Dev - Local.
Tags, lists and filters
Where can Rust Oxide Dev - Local be found in Rust Player Count lists and filters?
These Rust Player Count lists include Rust Oxide Dev - Local: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
How should you interpret the tags on Rust Oxide Dev - Local?
These are the tags Rust Oxide Dev - Local publishes for the game's server browser: gmrust (Game mode): Survival as standard in Rust; mp2 (Max players): Capacity: 2 slots; ts8 (Group limit): This uses the default team cap: 8 players; v2634 (Protocol): To join, your game must match protocol 2634; cs167398 (Build): It runs on game build 167398; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): No region code is set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded category: plugins or configuration change gameplay. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.
Player numbers
How full is Rust Oxide Dev - Local?
Rust Oxide Dev - Local is offline at the moment; the last time it was seen was 2 days ago. With a peak of 1, the average over seven days is 1 players.
Where does Rust Oxide Dev - Local sit in the rankings?
Rust Oxide Dev - Local is in the top 44% of all ranked servers with a rank of #9,724 for player hours over the past seven days.
Server information
What is the uptime and reliability of Rust Oxide Dev - Local?
Currently offline, Rust Oxide Dev - Local was last seen 2 days ago. It was up 4% of the time over the last 2 full days, 2 of 48 hours. Rust Player Count recorded it for the first time on 11 October 2026.
What is the Rust version for Rust Oxide Dev - Local?
Windows hosts Rust Oxide Dev - Local, which runs Rust network protocol 2634 and build 167398. Joining requires the same protocol on your game; Steam updates it for you.
What region does Rust Oxide Dev - Local serve?
There is no region published by Rust Oxide Dev - Local. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. You can reach it at 176.60.23.183:28115.
Wipe information
What wipe pattern does Rust Oxide Dev - Local follow?
The rhythm of wipes on Rust Oxide Dev - Local cannot be told yet, since too few are on record. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. The world in play was created 6 days 19 hours ago.
Connect to the server
What is the process to join Rust Oxide Dev - Local?
Open the Rust console with F1, then type client.connect 176.60.23.183:28115. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.
Server tags
what each one meansPublished as mp2,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z
Game
gmrust
mp2
ts8
v2634
cs167398
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.