Offline176.60.35.31:28115checked 1d ago
Rust Oxide Dev - Local
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 49% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
What configuration does Rust Oxide Dev - Local use?
The name of Rust Oxide Dev - Local does not state a gather rate. Up to 8 players per group, which is the game's default. survival is the game mode, gather, build, raid: the standard game. You can fight and raid other players. You will find it in the Modded section: the game is changed by plugins or settings. Oxide plugins are running on it. Anti-cheat VAC from Valve is on.
Which map is running on Rust Oxide Dev - Local?
A procedural map is what Rust Oxide Dev - Local runs, generated by the game.
Tags and filters
Where can Rust Oxide Dev - Local be found in Rust Player Count lists and filters?
These Rust Player Count lists include Rust Oxide Dev - Local: Modded Rust servers. You can find it on the server list using these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you interpret the tags on Rust Oxide Dev - Local?
For the game's server browser, Rust Oxide Dev - Local publishes: gmrust (Game mode): The usual Rust survival experience; mp2 (Max players): The server has 2 slots; ts8 (Group limit): Teams max out at 8, the standard game limit; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): It runs on game build 167781; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): The Modded category: plugins or configuration change gameplay. The tags also include its current players, its queue and when its world was made, shown at the top of this page.
Player count
How many players does Rust Oxide Dev - Local have?
Rust Oxide Dev - Local is offline at the moment; the last time it was seen was 31 hours ago. The average player count for the last seven days is 1, and the highest point was 1. The highest average in the last 48 hours was 1 players at 15:00 UTC.
Where does Rust Oxide Dev - Local sit in the rankings?
For player hours in the last seven days, Rust Oxide Dev - Local ranks #10,941 and is in the top 49% of all ranked servers.
Server details
What is the uptime and reliability of Rust Oxide Dev - Local?
Last seen 31 hours ago, Rust Oxide Dev - Local is offline right now. For the last 1 full day, it was online for 0 of 24 hours, a 0% uptime. 13 October 2026 is when Rust Player Count first saw it.
What Rust version is used on Rust Oxide Dev - Local?
On Windows, Rust Oxide Dev - Local runs Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam updates it for you.
What region does Rust Oxide Dev - Local serve?
No region is published by Rust Oxide Dev - Local. Rust Player Count displays the location a server claims, not the physical location of the machine. You can reach it at 176.60.35.31:28115.
Wipe days
How often does Rust Oxide Dev - Local wipe?
The rhythm of wipes on Rust Oxide Dev - Local cannot be told yet, since too few are on record. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. The world in play was created 7 days 13 hours ago.
Connect to the server
How can I connect to Rust Oxide Dev - Local?
Joining is done by opening the console (F1) and running client.connect 176.60.35.31:28115. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.
Server tags
what each one meansPublished as mp2,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp2
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.